Player Matchup

Horus
Horus
Glu27
Horus
Level 38
God Stats
6W - 0L
1,925 SR
Queue Stats
94W - 115L
1,329 Elo+
Party 2
Kali
Kali
Lory_R3l04d-7
Kali
Level 36
God Stats
2W - 5L
1,213 SR
Queue Stats
110W - 110L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
greenheir
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 52L
1,282 Elo+
Solo
Nemesis
Nemesis
l-Dr4axz-l
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
simo92_
Hades
Level 5
God Stats
1W - 3L
1,055 SR
Queue Stats
1W - 4L
940 Elo+
Party 2
Team Averages
Level 21
1,439 SR
1,285 Elo+

VS

Team Averages
Level 14
1,340 SR
1,302 Elo+
Cabrakan
Cabrakan
AMWkiller1
Cabrakan
Level 12
God Stats
8W - 4L
1,500 SR
Queue Stats
113W - 155L
1,248 Elo+
Party 1
Janus
Janus
AMWmoonster
Janus
Level 14
God Stats
12W - 18L
1,066 SR
Queue Stats
67W - 99L
1,183 Elo+
Party 1
Fenrir
Fenrir
Arow_Gamer16
Fenrir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 29L
1,606 Elo+
Solo
Tiamat
Tiamat
DARK-SHADOW-QZ
Tiamat
Level 14
God Stats
3W - 7L
1,184 SR
Queue Stats
100W - 119L
1,218 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mir1AL
Cu Chulainn
Level 20
God Stats
11W - 8L
1,449 SR
Queue Stats
114W - 131L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glu27
Horus
16
2 / 6 / 17
11,981
461
6,184
18,329
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
18 / 2 / 12
16,073
618
24,455
23,507
12,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
greenheir
Sun Wukong
20
11 / 0 / 10
14,693
565
12,916
8,585
9,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
l-Dr4axz-l
Nemesis
20
11 / 3 / 12
13,665
526
19,832
19,483
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
simo92_
Hades
18
5 / 9 / 10
12,691
488
12,460
23,171
12,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AMWkiller1
Cabrakan
16
5 / 8 / 4
11,026
424
9,980
20,089
22,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 6 / 3
11,646
448
19,170
17,796
8,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
0 / 14 / 0
9,135
351
5,592
20,371
7,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 10 / 4
10,896
419
8,146
18,966
10,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Mir1AL
Cu Chulainn
19
7 / 9 / 5
12,319
474
16,589
21,838
22,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
47
Kills
20
20
Deaths
47
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AMWkiller1
Cabrakan
5
8
4
0.88
L
6
6
3
1.25
L
Fenrir
0
14
0
0
L
2
10
4
0.4
W
Horus
Glu27
Horus
2
6
17
1.75
W
18
2
12
12
L
Cu Chulainn
Mir1AL
Cu Chulainn
7
9
5
1.06
W
Sun Wukong
greenheir
Sun Wukong
11
0
10
16
W
Nemesis
l-Dr4axz-l
Nemesis
11
3
12
5.67
W
Hades
simo92_
Hades
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,847
Damage
59,477
93,075
Taken
99,060
61,936
Mitigated
71,908
25,339
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AMWkiller1
Cabrakan
9,980
1,454
129
929
20,089
22,486
585
3,150
16,939
26,365
0
L
19,170
1,860
1,091
3,729
17,796
8,893
2,912
2,016
15,780
75,748
0
L
Fenrir
5,592
1,852
0
531
20,371
7,736
960
3,397
16,974
0
34,462
L
8,146
680
111
3,738
18,966
10,548
296
614
18,352
66,154
0
W
Horus
Glu27
Horus
6,184
3,108
142
1,650
18,329
17,238
2,077
7,466
10,863
0
27,431
W
24,455
12,152
0
10,232
23,507
12,725
7,951
8,861
14,646
892
106,717
L
Cu Chulainn
Mir1AL
Cu Chulainn
16,589
2,789
351
3,171
21,838
22,245
361
3,741
18,097
17,914
62,783
W
Sun Wukong
greenheir
Sun Wukong
12,916
2,665
0
355
8,585
9,883
2,111
2,461
6,124
0
82,940
W
Nemesis
l-Dr4axz-l
Nemesis
19,832
10,374
0
6,150
19,483
9,972
2,068
8,141
11,342
0
84,318
W
Hades
simo92_
Hades
12,460
3,091
197
6,613
23,171
12,118
2,205
14,248
8,923
55,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,103
Gold Earned
55,022
551
Minions Killed
432
0
Camps Cleared
0
2,485,337
Distance Traveled
2,035,361
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,026
424
47
2
0
436,100
0
L
Janus
11,646
448
104
4
0
396,577
0
L
Fenrir
9,135
351
62
2
0
386,150
0
L
Tiamat
10,896
419
100
4
0
379,537
0
W
Horus
11,981
461
41
2
0
486,966
3
W
Kali
16,073
618
152
6
0
515,595
1
L
Cu Chulainn
12,319
474
119
5
0
436,997
1
W
Sun Wukong
14,693
565
155
6
0
577,015
0
W
Nemesis
13,665
526
101
4
0
516,856
3
W
Hades
12,691
488
102
4
0
388,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role