Player Matchup

Gilgamesh
Gilgamesh
Cybiebolt12
Gilgamesh
Level 86
God Stats
7W - 5L
1,623 SR
Queue Stats
170W - 198L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
grymauch40
Morgan Le Fay
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 142L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
sept111966
Ne Zha
Level 89
God Stats
1W - 1L
1,269 SR
Queue Stats
131W - 136L
1,469 Elo+
Party 1
Team Averages
Level 93
1,464 SR
1,458 Elo+

VS

Team Averages
Level 27
1,379 SR
1,451 Elo+
Olorun
Olorun
BabyDraco8273
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lil_Breakfast
Jormungandr
Level 69
God Stats
1W - 1L
1,294 SR
Queue Stats
185W - 144L
1,542 Elo+
Solo
Anubis
Anubis
SpookyBluekills
Anubis
Level 6
God Stats
22W - 29L
1,342 SR
Queue Stats
259W - 206L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cybiebolt12
Gilgamesh
13
3 / 4 / 10
10,440
803
8,792
14,856
9,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
grymauch40
Morgan Le Fay
14
6 / 3 / 7
10,664
820
11,640
10,430
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
sept111966
Ne Zha
14
7 / 4 / 7
10,169
782
10,632
8,737
3,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
8,002
616
1,374
9,581
3,302
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Lil_Breakfast
Jormungandr
13
7 / 4 / 4
10,127
779
13,530
18,021
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 6 / 3
8,636
664
6,146
11,738
5,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
11
11
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Gilgamesh
Cybiebolt12
Gilgamesh
3
4
10
2
L
Jormungandr
Lil_Breakfast
Jormungandr
7
4
4
2.25
L
3
6
3
0.75
W
Morgan Le Fay
grymauch40
Morgan Le Fay
6
3
7
3.17
W
Ne Zha
sept111966
Ne Zha
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
21,050
34,023
Taken
39,340
15,673
Mitigated
26,710
7,240
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,374
389
59
106
9,581
3,302
0
3,359
6,222
6,805
0
W
Gilgamesh
Cybiebolt12
Gilgamesh
8,792
2,351
477
1,453
14,856
9,294
501
8,309
6,547
0
28,069
L
Jormungandr
Lil_Breakfast
Jormungandr
13,530
1,311
0
3,308
18,021
17,694
0
5,295
12,726
40,014
0
L
6,146
816
0
2,364
11,738
5,714
390
2,986
8,752
25,004
0
W
Morgan Le Fay
grymauch40
Morgan Le Fay
11,640
1,431
449
3,365
10,430
3,375
1,405
6,463
3,967
47,013
0
W
Ne Zha
sept111966
Ne Zha
10,632
3,226
0
1,496
8,737
3,004
559
6,278
2,459
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
26,765
126
Minions Killed
98
0
Camps Cleared
0
663,602
Distance Traveled
572,142
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,002
616
13
1
0
179,288
0
W
Gilgamesh
10,440
803
40
3
0
219,919
0
L
Jormungandr
10,127
779
26
2
0
213,308
1
L
Anubis
8,636
664
59
5
0
179,546
0
W
Morgan Le Fay
10,664
820
53
4
0
228,339
0
W
Ne Zha
10,169
782
33
3
0
215,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role