Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NaIIkHeBeRt
Kukulkan
Level 144
God Stats
7W - 2L
1,661 SR
Queue Stats
259W - 272L
1,505 Elo+
Solo
Serqet
Serqet
Taillow500
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 162L
1,541 Elo+
Solo
Sol
Sol
TheAmazingGonzo
Sol
Level 121
God Stats
8W - 6L
1,609 SR
Queue Stats
310W - 323L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mraloha8o8
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,404 Elo+
Party 2
Team Averages
Level 134
1,554 SR
1,477 Elo+

VS

Team Averages
Level 118
1,419 SR
1,484 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DaddySteele
Cu Chulainn
Level 145
God Stats
4W - 3L
1,268 SR
Queue Stats
438W - 440L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
ItsYaBoiMigs
Jormungandr
Level 55
God Stats
13W - 8L
1,469 SR
Queue Stats
356W - 333L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
Sergio01091
Cernunnos
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
27W - 33L
1,486 Elo+
Solo
Da Ji
Da Ji
gut_5158
Da Ji
Level 103
God Stats
0W - 5L
1,140 SR
Queue Stats
168W - 190L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 2 / 18
12,586
787
22,731
10,724
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
NaIIkHeBeRt
Kukulkan
20
11 / 3 / 18
13,720
858
22,841
13,324
6,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Taillow500
Serqet
17
6 / 9 / 13
11,640
728
8,296
22,201
30,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 26
11,798
737
15,774
16,718
6,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
mraloha8o8
Morgan Le Fay
20
9 / 5 / 18
12,519
782
14,048
15,244
7,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 8 / 13
10,459
654
7,830
18,203
7,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DaddySteele
Cu Chulainn
16
2 / 9 / 13
9,963
623
14,819
25,849
29,997
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
ItsYaBoiMigs
Jormungandr
19
7 / 6 / 12
11,704
732
21,900
20,900
30,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Sergio01091
Cernunnos
19
7 / 7 / 6
11,423
714
9,391
17,300
7,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
gut_5158
Da Ji
17
2 / 7 / 10
10,065
629
11,328
14,661
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
74
37
Kills
20
22
Deaths
37
93
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
18
8
L
Rama
 
Rama
2
8
13
1.06
L
Cu Chulainn
DaddySteele
Cu Chulainn
2
9
13
0.94
L
Jormungandr
ItsYaBoiMigs
Jormungandr
7
6
12
2.17
W
Kukulkan
NaIIkHeBeRt
Kukulkan
11
3
18
6.67
L
Cernunnos
Sergio01091
Cernunnos
7
7
6
1.43
W
Serqet
Taillow500
Serqet
6
9
13
1.39
W
4
3
26
5.67
L
Da Ji
gut_5158
Da Ji
2
7
10
1
W
Morgan Le Fay
mraloha8o8
Morgan Le Fay
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,690
Damage
65,268
78,211
Taken
96,913
55,803
Mitigated
82,184
30,937
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,731
1,950
4,517
1,595
10,724
4,435
408
2,979
7,745
39,395
0
L
Rama
 
Rama
7,830
5,888
1,688
4,525
18,203
7,476
0
16,108
1,480
0
18,886
L
Cu Chulainn
DaddySteele
Cu Chulainn
14,819
1,337
2,528
3,778
25,849
29,997
72
17,248
7,671
1,173
30,476
L
Jormungandr
ItsYaBoiMigs
Jormungandr
21,900
3,768
1,507
1,588
20,900
30,668
0
14,849
5,533
42,125
0
W
Kukulkan
NaIIkHeBeRt
Kukulkan
22,841
2,512
2,926
1,940
13,324
6,878
1,510
3,818
9,506
49,775
0
L
Cernunnos
Sergio01091
Cernunnos
9,391
2,979
1,308
3,761
17,300
7,639
460
14,266
2,738
0
26,303
W
Serqet
Taillow500
Serqet
8,296
926
234
3,452
22,201
30,118
123
6,472
15,729
0
9,057
W
15,774
3,268
2,992
6,872
16,718
6,612
2,061
6,057
10,661
31,091
0
L
Da Ji
gut_5158
Da Ji
11,328
1,408
1,389
2,081
14,661
6,404
0
11,524
2,681
0
18,229
W
Morgan Le Fay
mraloha8o8
Morgan Le Fay
14,048
2,212
3,201
3,208
15,244
7,760
1,080
3,609
11,635
32,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
53,614
164
Minions Killed
139
0
Camps Cleared
0
1,518,660
Distance Traveled
1,278,658
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,586
787
35
2
0
327,484
0
L
Rama
10,459
654
26
2
0
221,714
1
L
Cu Chulainn
9,963
623
28
2
0
282,430
0
L
Jormungandr
11,704
732
43
3
0
269,490
0
W
Kukulkan
13,720
858
75
5
0
299,567
0
L
Cernunnos
11,423
714
29
2
0
235,980
1
W
Serqet
11,640
728
8
1
0
310,268
0
W
Sol
11,798
737
22
1
0
327,067
4
L
Da Ji
10,065
629
13
1
0
269,044
0
W
Morgan Le Fay
12,519
782
24
2
0
254,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role