Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BiggGaey
Ra
Level 5
God Stats
1W - 2L
1,191 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Neith
Neith
LightninggXD
Neith
Level 5
God Stats
1W - 2L
1,390 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Team Averages
Level 52
1,360 SR
1,530 Elo+

VS

Team Averages
Level 62
1,656 SR
1,618 Elo+
Khepri
Khepri
Monstrux
Khepri
Level 19
God Stats
8W - 2L
1,660 SR
Queue Stats
68W - 30L
1,664 Elo+
Party 1
Persephone
Persephone
TrusKuLusInDaHud
Persephone
Level 43
God Stats
29W - 7L
1,692 SR
Queue Stats
81W - 66L
1,509 Elo+
Solo
Nemesis
Nemesis
itsyaboymay
Nemesis
Level 125
God Stats
15W - 6L
1,617 SR
Queue Stats
748W - 358L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 6 / 1
8,586
613
11,005
14,497
6,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 9 / 2
8,200
586
3,480
10,895
5,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 3
7,682
549
3,421
10,619
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Monstrux
Khepri
13
3 / 2 / 16
10,389
742
7,246
13,296
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
TrusKuLusInDaHud
Persephone
14
7 / 1 / 7
10,364
740
13,233
6,924
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
itsyaboymay
Nemesis
15
11 / 0 / 9
10,905
779
12,262
9,806
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
21
21
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
6
1
0.42
L
1
9
2
0.22
L
0
6
3
0.25
W
Khepri
Monstrux
Khepri
3
2
16
5.5
W
Persephone
TrusKuLusInDaHud
Persephone
7
1
7
10.5
W
Nemesis
itsyaboymay
Nemesis
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
32,741
36,011
Taken
30,026
15,714
Mitigated
23,542
3,834
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,005
2,786
0
1,504
14,497
6,141
0
8,574
5,487
0
32,747
L
3,480
799
725
886
10,895
5,959
0
5,745
4,961
26,643
0
L
3,421
1,482
0
719
10,619
3,614
0
5,422
5,084
0
12,426
W
Khepri
Monstrux
Khepri
7,246
380
0
3,341
13,296
14,558
290
1,793
11,503
23,467
0
W
Persephone
TrusKuLusInDaHud
Persephone
13,233
884
0
2,298
6,924
2,702
689
529
6,394
47,934
0
W
Nemesis
itsyaboymay
Nemesis
12,262
6,022
0
2,781
9,806
6,282
232
1,157
8,649
0
32,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
31,658
116
Minions Killed
167
0
Camps Cleared
0
602,501
Distance Traveled
780,498
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,586
613
45
3
0
229,808
2
L
Ra
8,200
586
45
3
0
190,322
2
L
Neith
7,682
549
26
2
0
182,371
1
W
Khepri
10,389
742
22
2
0
246,173
2
W
Persephone
10,364
740
92
7
0
244,359
3
W
Nemesis
10,905
779
53
4
0
289,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role