Player Matchup

Vamana
Vamana
CaptAlchemy
Vamana
Level 16
God Stats
0W - 2L
1,215 SR
Queue Stats
25W - 20L
1,329 Elo+
Party 2
Pele
Pele
ChadDad
Pele
Level 61
God Stats
3W - 6L
1,488 SR
Queue Stats
76W - 63L
1,530 Elo+
Party 3
Cerberus
Cerberus
PenguinProdigy
Cerberus
Level 44
God Stats
3W - 6L
1,248 SR
Queue Stats
176W - 181L
1,429 Elo+
Solo
Chiron
Chiron
Wyatt1433
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 3
Hera
Hera
wrex44
Hera
Level 113
God Stats
0W - 2L
1,480 SR
Queue Stats
62W - 44L
1,638 Elo+
Party 2
Team Averages
Level 51
1,386 SR
1,442 Elo+

VS

Team Averages
Level 78
1,557 SR
1,537 Elo+
Vulcan
Vulcan
 
Vulcan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Cartersmom23
Ares
Level 45
God Stats
13W - 13L
1,528 SR
Queue Stats
173W - 160L
1,521 Elo+
Solo
Tyr
Tyr
JOSEJAIDER
Tyr
Level 123
God Stats
25W - 19L
1,596 SR
Queue Stats
76W - 52L
1,618 Elo+
Party 1
Thor
Thor
Yojaydizzle
Thor
Level 49
God Stats
4W - 2L
1,742 SR
Queue Stats
409W - 412L
1,458 Elo+
Solo
Neith
Neith
johanpro26
Neith
Level 126
God Stats
1W - 0L
1,420 SR
Queue Stats
96W - 72L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 2 / 1
7,472
415
4,880
19,593
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
ChadDad
Pele
15
3 / 6 / 4
9,320
518
5,601
13,848
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
13
1 / 7 / 3
7,740
430
3,444
11,450
7,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Wyatt1433
Chiron
10
1 / 8 / 0
6,597
367
2,002
8,843
1,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hera
wrex44
Hera
16
5 / 3 / 3
9,708
539
13,356
10,046
3,933
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 4 / 3
8,772
487
2,434
8,236
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 10
10,110
562
8,306
17,379
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 0 / 3
10,645
591
9,332
8,663
9,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 1 / 3
10,177
565
9,054
10,995
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
13 / 5 / 2
11,510
639
18,155
12,220
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
26
26
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
4
3
0.38
L
Vamana
0
2
1
0.25
W
4
1
10
9
L
Pele
ChadDad
Pele
3
6
4
0.83
W
2
0
3
3.5
L
Cerberus
1
7
3
0.36
L
Chiron
Wyatt1433
Chiron
1
8
0
0.13
W
7
1
3
8.5
W
Neith
13
5
2
2.8
L
Hera
wrex44
Hera
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
47,281
63,780
Taken
57,493
30,571
Mitigated
38,071
15,349
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,434
408
0
2,250
8,236
3,318
380
1,921
6,285
51,083
0
L
Vamana
4,880
1,748
0
10,730
19,593
12,919
149
2,939
16,654
0
37,965
W
8,306
93
281
5,367
17,379
16,061
363
8,141
9,118
31,661
0
L
Pele
ChadDad
Pele
5,601
1,054
0
933
13,848
4,821
598
3,392
10,456
0
52,064
W
9,332
1,739
0
5,457
8,663
9,119
588
1,104
7,109
0
65,122
L
Cerberus
3,444
304
0
1,755
11,450
7,223
0
1,503
9,947
25,255
0
L
Chiron
Wyatt1433
Chiron
2,002
1,131
298
536
8,843
1,675
1,166
430
8,413
0
23,962
W
9,054
3,633
0
3,784
10,995
4,414
2,343
1,362
9,633
0
61,645
W
Neith
18,155
7,175
0
2,436
12,220
5,159
3,536
4,272
7,948
0
88,503
L
Hera
wrex44
Hera
13,356
3,276
0
1,097
10,046
3,933
355
2,476
7,570
66,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
51,214
375
Minions Killed
559
0
Camps Cleared
0
1,584,263
Distance Traveled
1,729,654
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,772
487
112
6
0
324,708
5
L
Vamana
7,472
415
75
4
0
338,857
6
W
Ares
10,110
562
41
2
0
397,635
11
L
Pele
9,320
518
91
5
0
329,561
0
W
Tyr
10,645
591
142
8
0
370,159
3
L
Cerberus
7,740
430
46
3
0
319,203
4
L
Chiron
6,597
367
41
2
0
243,429
1
W
Thor
10,177
565
109
6
0
378,030
0
W
Neith
11,510
639
155
9
0
259,122
0
L
Hera
9,708
539
122
7
0
353,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role