Player Matchup

Ymir
Ymir
DragonGamerv
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
KSA_d7my-F15
Gilgamesh
Level 86
God Stats
135W - 130L
1,458 SR
Queue Stats
835W - 835L
1,474 Elo+
Party 3
Eset
Eset
iGXXXpwnz
Eset
Level 42
God Stats
25W - 48L
1,263 SR
Queue Stats
38W - 77L
1,291 Elo+
Party 1
Izanami
Izanami
karkadook
Izanami
Level 18
God Stats
5W - 0L
1,772 SR
Queue Stats
63W - 68L
1,380 Elo+
Solo
Ares
Ares
staskoprov
Ares
Level 8
God Stats
5W - 9L
1,239 SR
Queue Stats
22W - 53L
1,218 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,373 Elo+

VS

Team Averages
Level 26
1,353 SR
1,366 Elo+
Fenrir
Fenrir
Josito2329
Fenrir
Level 27
God Stats
2W - 5L
1,347 SR
Queue Stats
22W - 47L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Victitor_09
Morgan Le Fay
Level 35
God Stats
1W - 7L
1,148 SR
Queue Stats
163W - 211L
1,336 Elo+
Party 2
Izanami
Izanami
Xr1izz_
Izanami
Level 29
God Stats
9W - 15L
1,353 SR
Queue Stats
53W - 107L
1,370 Elo+
Party 2
Cu Chulainn
Cu Chulainn
deadpool_8443
Cu Chulainn
Level 29
God Stats
12W - 16L
1,416 SR
Queue Stats
335W - 337L
1,308 Elo+
Solo
Sol
Sol
xX_Hunter2211_Xx
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 10
10,493
456
9,032
20,955
15,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
KSA_d7my-F15
Gilgamesh
19
14 / 3 / 6
12,668
551
18,399
17,065
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
16
5 / 2 / 5
10,018
436
7,662
8,030
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
karkadook
Izanami
16
2 / 7 / 7
10,375
451
9,952
13,984
5,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 11
11,046
480
4,004
14,001
11,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Josito2329
Fenrir
15
4 / 6 / 6
9,816
427
10,172
17,103
5,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Victitor_09
Morgan Le Fay
15
5 / 8 / 8
9,983
434
16,150
18,052
6,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Xr1izz_
Izanami
15
6 / 7 / 3
9,894
430
12,284
13,045
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
deadpool_8443
Cu Chulainn
14
3 / 3 / 6
9,056
394
10,990
16,886
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
5,975
260
0
563
80
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
25
Kills
18
19
Deaths
25
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
L
Fenrir
Josito2329
Fenrir
4
6
6
1.17
W
Gilgamesh
KSA_d7my-F15
Gilgamesh
14
3
6
5.67
L
Morgan Le Fay
Victitor_09
Morgan Le Fay
5
8
8
1.13
L
Izanami
Xr1izz_
Izanami
6
7
3
1.07
L
Cu Chulainn
deadpool_8443
Cu Chulainn
3
3
6
2
W
Eset
5
2
5
3.75
W
Izanami
karkadook
Izanami
2
7
7
0.79
W
1
1
11
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
49,596
74,035
Taken
65,649
44,468
Mitigated
28,893
13,081
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,032
1,501
0
498
20,955
15,756
188
2,833
17,982
31,896
0
L
Fenrir
Josito2329
Fenrir
10,172
2,506
0
2,073
17,103
5,750
0
3,086
13,895
0
47,128
W
Gilgamesh
KSA_d7my-F15
Gilgamesh
18,399
3,441
0
2,028
17,065
8,364
0
3,034
13,851
0
86,593
L
Morgan Le Fay
Victitor_09
Morgan Le Fay
16,150
2,018
0
3,375
18,052
6,603
788
4,318
13,590
67,236
0
L
Izanami
Xr1izz_
Izanami
12,284
8,560
0
0
13,045
3,431
0
3,691
9,302
0
52,893
L
Cu Chulainn
deadpool_8443
Cu Chulainn
10,990
1,891
657
1,300
16,886
13,029
0
8,728
7,804
5,957
25,718
W
Eset
7,662
744
2,140
2,209
8,030
3,561
1,214
1,214
6,641
52,571
0
W
Izanami
karkadook
Izanami
9,952
5,285
629
2,870
13,984
5,216
1,364
8,846
5,108
0
59,474
W
4,004
32
227
2,480
14,001
11,571
1,179
2,229
11,534
25,828
0
L
0
0
0
0
563
80
0
203
360
941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,600
Gold Earned
44,724
371
Minions Killed
291
0
Camps Cleared
0
2,124,189
Distance Traveled
1,605,881
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,493
456
37
2
0
355,129
0
L
Fenrir
9,816
427
58
3
0
385,764
0
W
Gilgamesh
12,668
551
106
5
0
465,661
2
L
Morgan Le Fay
9,983
434
80
3
0
372,269
0
L
Izanami
9,894
430
100
4
0
404,895
1
L
Cu Chulainn
9,056
394
52
2
0
421,110
2
W
Eset
10,018
436
92
4
0
448,580
1
W
Izanami
10,375
451
107
5
0
412,494
4
W
Ares
11,046
480
29
1
0
442,325
0
L
Sol
5,975
260
1
0
0
21,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role