Player Matchup

Fenrir
Fenrir
ID_Loadin
Fenrir
Level 125
God Stats
11W - 13L
1,530 SR
Queue Stats
123W - 126L
1,495 Elo+
Party 2
Horus
Horus
JadePlant
Horus
Level 29
God Stats
5W - 3L
1,842 SR
Queue Stats
36W - 49L
1,379 Elo+
Party 2
Cerberus
Cerberus
RebeCaMoon
Cerberus
Level 67
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 23L
1,246 Elo+
Solo
Team Averages
Level 74
1,695 SR
1,373 Elo+

VS

Team Averages
Level 79
1,562 SR
1,442 Elo+
Pele
Pele
S4ltyGr4nnyqc
Pele
Level 64
God Stats
4W - 5L
1,355 SR
Queue Stats
73W - 111L
1,385 Elo+
Solo
Anubis
Anubis
ZeronWolf30
Anubis
Level 77
God Stats
28W - 23L
1,647 SR
Queue Stats
596W - 735L
1,471 Elo+
Party 1
Cupid
Cupid
hookahsmoker
Cupid
Level 95
God Stats
8W - 4L
1,684 SR
Queue Stats
121W - 131L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ID_Loadin
Fenrir
12
3 / 8 / 4
9,010
644
6,889
18,361
9,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
JadePlant
Horus
13
3 / 3 / 3
9,578
684
2,471
14,581
11,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
RebeCaMoon
Cerberus
12
1 / 5 / 5
8,113
580
7,914
14,816
14,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 9
9,491
678
9,984
9,427
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
5 / 3 / 9
9,824
702
12,274
7,009
3,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 0 / 9
10,720
766
15,345
7,526
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
16
16
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ID_Loadin
Fenrir
3
8
4
0.63
L
Horus
JadePlant
Horus
3
3
3
1.5
L
Cerberus
RebeCaMoon
Cerberus
1
5
5
0.7
W
4
4
9
2.13
W
Anubis
5
3
9
3.17
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,274
Damage
37,603
47,758
Taken
23,962
35,529
Mitigated
10,528
12,980
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ID_Loadin
Fenrir
6,889
1,135
0
3,019
18,361
9,939
29
4,190
13,982
0
22,070
L
Horus
JadePlant
Horus
2,471
1,290
1,723
5,047
14,581
11,407
105
4,572
9,769
0
19,466
L
Cerberus
RebeCaMoon
Cerberus
7,914
261
672
2,519
14,816
14,183
0
3,512
11,124
25,609
0
W
9,984
2,448
0
1,798
9,427
4,042
234
2,968
6,459
0
25,372
W
Anubis
12,274
1,355
0
1,748
7,009
3,303
358
2,550
4,459
40,469
0
W
15,345
8,816
1,067
1,990
7,526
3,183
1,703
2,396
5,130
0
40,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
30,035
127
Minions Killed
144
0
Camps Cleared
0
718,863
Distance Traveled
721,303
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,010
644
36
3
0
236,320
2
L
Horus
9,578
684
36
3
0
267,447
1
L
Cerberus
8,113
580
55
4
0
215,096
0
W
Pele
9,491
678
23
2
0
261,296
3
W
Anubis
9,824
702
57
4
0
222,371
4
W
Cupid
10,720
766
64
5
0
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role