Player Matchup

Izanami
Izanami
Blue Freaze
Izanami
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 103L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
MoleenBatch
Kuzenbo
Level 89
God Stats
5W - 6L
1,638 SR
Queue Stats
169W - 146L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
SolarrSoldier
Sun Wukong
Level 141
God Stats
0W - 1L
1,738 SR
Queue Stats
39W - 43L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZootedKoaLa
Kumbhakarna
Level 126
God Stats
1W - 1L
1,412 SR
Queue Stats
64W - 62L
1,485 Elo+
Party 1
King Arthur
King Arthur
oidV
King Arthur
Level 141
God Stats
12W - 4L
1,660 SR
Queue Stats
270W - 215L
1,574 Elo+
Party 1
Team Averages
Level 119
1,590 SR
1,552 Elo+

VS

Team Averages
Level 151
1,548 SR
1,562 Elo+
Ao Kuang
Ao Kuang
CacaMielGG
Ao Kuang
Level 160
God Stats
6W - 8L
1,367 SR
Queue Stats
2,028W - 2,128L
1,452 Elo+
Solo
Ra
Ra
SenorChomps
Ra
Level 157
God Stats
3W - 2L
1,693 SR
Queue Stats
232W - 238L
1,536 Elo+
Solo
The Morrigan
The Morrigan
dsmpat95
The Morrigan
Level 149
God Stats
3W - 2L
1,611 SR
Queue Stats
139W - 105L
1,669 Elo+
Party 2
Hera
Hera
mitsuevox
Hera
Level 147
God Stats
3W - 1L
1,661 SR
Queue Stats
254W - 226L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
orbulon2007
Hou Yi
Level 143
God Stats
2W - 2L
1,406 SR
Queue Stats
728W - 728L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blue Freaze
Izanami
15
2 / 5 / 8
9,071
698
10,310
10,906
4,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MoleenBatch
Kuzenbo
15
1 / 4 / 10
8,657
666
7,995
13,808
19,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
SolarrSoldier
Sun Wukong
15
4 / 5 / 6
9,147
704
10,105
12,192
8,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
ZootedKoaLa
Kumbhakarna
16
3 / 5 / 7
9,157
704
7,788
14,316
16,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
oidV
King Arthur
18
6 / 3 / 8
10,142
780
19,598
21,476
13,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CacaMielGG
Ao Kuang
17
4 / 3 / 10
10,873
836
8,013
22,741
26,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 14
9,920
763
11,064
15,038
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
dsmpat95
The Morrigan
17
7 / 4 / 8
10,472
806
13,433
8,269
4,241
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
17
6 / 4 / 13
10,207
785
11,839
10,362
5,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
18
3 / 1 / 17
10,516
809
17,564
10,296
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
16
Kills
22
22
Deaths
16
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blue Freaze
Izanami
2
5
8
1.2
W
Ao Kuang
CacaMielGG
Ao Kuang
4
3
10
3
L
Kuzenbo
MoleenBatch
Kuzenbo
1
4
10
1.5
W
2
4
14
2.25
L
Sun Wukong
SolarrSoldier
Sun Wukong
4
5
6
1.4
L
Kumbhakarna
ZootedKoaLa
Kumbhakarna
3
5
7
1.3
W
The Morrigan
dsmpat95
The Morrigan
7
4
8
2.75
W
Hera
6
4
13
3.13
L
King Arthur
oidV
King Arthur
6
3
8
3.33
W
Hou Yi
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,796
Damage
61,913
72,698
Taken
66,706
61,462
Mitigated
49,711
22,788
Healing
29,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blue Freaze
Izanami
10,310
5,441
2,006
2,490
10,906
4,754
700
6,822
4,084
0
28,918
W
Ao Kuang
CacaMielGG
Ao Kuang
8,013
773
977
6,757
22,741
26,081
939
4,903
17,838
12,193
0
L
Kuzenbo
MoleenBatch
Kuzenbo
7,995
2,446
1,321
2,103
13,808
19,124
48
6,645
7,163
20,289
0
W
11,064
1,177
7,374
5,329
15,038
8,477
1,105
3,647
11,391
37,380
0
L
Sun Wukong
SolarrSoldier
Sun Wukong
10,105
2,337
339
2,282
12,192
8,510
714
7,272
4,920
0
18,334
L
Kumbhakarna
ZootedKoaLa
Kumbhakarna
7,788
703
3,087
2,067
14,316
16,061
147
7,943
6,125
16,185
0
W
The Morrigan
dsmpat95
The Morrigan
13,433
2,699
1,143
891
8,269
4,241
622
2,271
5,960
16,196
4,424
W
Hera
11,839
3,525
1,159
946
10,362
5,439
798
2,867
7,495
22,318
0
L
King Arthur
oidV
King Arthur
19,598
952
0
7,093
21,476
13,013
0
12,367
8,795
1,180
39,460
W
Hou Yi
17,564
7,125
2,406
2,644
10,296
5,473
1,774
3,053
7,243
0
38,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,174
Gold Earned
51,988
121
Minions Killed
148
0
Camps Cleared
0
1,089,978
Distance Traveled
1,012,341
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,071
698
42
3
0
211,258
0
W
Ao Kuang
10,873
836
6
0
0
180,917
0
L
Kuzenbo
8,657
666
15
1
0
225,728
0
W
Ra
9,920
763
54
4
0
226,417
1
L
Sun Wukong
9,147
704
17
1
0
182,378
0
L
Kumbhakarna
9,157
704
18
1
0
231,843
2
W
The Morrigan
10,472
806
13
1
0
208,904
0
W
Hera
10,207
785
19
1
0
199,714
0
L
King Arthur
10,142
780
29
2
0
238,771
0
W
Hou Yi
10,516
809
56
4
0
196,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role