Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
KillaQas_
Hel
Gold II
Level 117
God Stats
1W - 1L
1,334 SR
Queue Stats
335W - 323L
1,579 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
RazorShane
Cu Chulainn
Silver I
Level 148
God Stats
3W - 5L
1,633 SR
Queue Stats
91W - 63L
1,586 MMR
Solo
Izanami
Izanami
Gold II
SrAlfred93
Izanami
Gold II
Level 145
God Stats
61W - 28L
1,741 SR
Queue Stats
675W - 679L
1,502 MMR
Solo
Nemesis
Nemesis
Gold IV
chapchap1624
Nemesis
Gold IV
Level 109
God Stats
16W - 14L
1,504 SR
Queue Stats
77W - 77L
1,512 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,542 SR
1,536 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 74
1,647 SR
1,540 MMR
Sun Wukong
Sun Wukong
Gold I
Always calii
Sun Wukong
Gold I
Level 108
God Stats
4W - 4L
1,723 SR
Queue Stats
186W - 185L
1,758 MMR
Party 1
Persephone
Persephone
Gold IV
Lasituacion94
Persephone
Gold IV
Level 82
God Stats
1W - 3L
1,572 SR
Queue Stats
26W - 27L
1,541 MMR
Solo
Chiron
Chiron
Bronze III
Oreo_pit1993
Chiron
Bronze III
Level 33
God Stats
2W - 2L
1,787 SR
Queue Stats
81W - 74L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Wxvy GN
Arachne
Gold IV
Level 104
God Stats
19W - 6L
1,654 SR
Queue Stats
161W - 153L
1,401 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
eziodipazzio1
Aphrodite
Bronze III
Level 45
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 3 / 10
12,286
558
7,806
21,278
17,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 3 / 7
12,244
557
19,639
19,207
15,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RazorShane
Cu Chulainn
20
7 / 3 / 2
13,564
617
22,605
25,737
27,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SrAlfred93
Izanami
20
6 / 3 / 1
14,307
650
15,872
15,220
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
chapchap1624
Nemesis
19
2 / 2 / 6
12,162
553
8,207
14,460
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaSetTiamatGilgameshJanus

VS

Bans
DanzaburouApolloXbalanqueLokiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Always calii
Sun Wukong
17
0 / 2 / 2
10,856
493
10,402
25,799
20,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Lasituacion94
Persephone
17
0 / 3 / 3
10,868
494
6,162
12,147
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
4 / 3 / 3
11,691
531
25,210
22,277
8,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Wxvy GN
Arachne
18
10 / 5 / 1
11,695
532
12,882
20,428
11,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
eziodipazzio1
Aphrodite
13
0 / 8 / 4
8,603
391
5,454
15,445
5,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
14
14
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
10
2.33
L
Sun Wukong
Always calii
Sun Wukong
0
2
2
0.5
W
4
3
7
2.5
L
Persephone
Lasituacion94
Persephone
0
3
3
0.5
L
Chiron
4
3
3
1.83
W
Cu Chulainn
RazorShane
Cu Chulainn
7
3
2
2.67
W
Izanami
SrAlfred93
Izanami
6
3
1
2.17
L
Arachne
Wxvy GN
Arachne
10
5
1
2.1
W
Nemesis
chapchap1624
Nemesis
2
2
6
2.5
L
Aphrodite
eziodipazzio1
Aphrodite
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,129
Damage
60,110
95,902
Taken
96,096
71,800
Mitigated
49,374
41,275
Healing
37,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,806
856
0
2,427
21,278
17,088
358
4,760
16,518
38,767
0
L
Sun Wukong
Always calii
Sun Wukong
10,402
1,355
0
12,247
25,799
20,839
0
6,348
19,331
0
77,388
W
19,639
3,054
7,997
11,168
19,207
15,042
528
3,176
16,031
102,881
0
L
Persephone
Lasituacion94
Persephone
6,162
154
6
2,371
12,147
4,092
682
5,372
6,506
72,657
0
L
Chiron
25,210
11,092
1,053
8,616
22,277
8,216
294
4,830
17,295
0
111,692
W
Cu Chulainn
RazorShane
Cu Chulainn
22,605
4,652
0
9,694
25,737
27,126
230
2,527
23,210
13,723
87,514
W
Izanami
SrAlfred93
Izanami
15,872
10,700
0
6,901
15,220
5,757
6,801
1,929
13,291
0
129,470
L
Arachne
Wxvy GN
Arachne
12,882
9,616
0
5,622
20,428
11,089
0
6,667
13,635
0
72,321
W
Nemesis
chapchap1624
Nemesis
8,207
3,405
0
3,088
14,460
6,787
2,749
2,056
12,404
0
99,457
L
Aphrodite
eziodipazzio1
Aphrodite
5,454
514
3,143
4,875
15,445
5,138
181
6,891
8,230
36,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,563
Gold Earned
53,713
741
Minions Killed
647
0
Camps Cleared
0
2,095,626
Distance Traveled
2,071,933
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,286
558
59
3
0
406,352
14
L
Sun Wukong
10,856
493
161
7
0
447,807
2
W
Hel
12,244
557
177
8
0
386,781
8
L
Persephone
10,868
494
142
6
0
410,315
9
L
Chiron
11,691
531
185
8
0
391,716
3
W
Cu Chulainn
13,564
617
162
7
0
420,239
2
W
Izanami
14,307
650
215
10
0
393,478
2
L
Arachne
11,695
532
90
4
0
465,530
0
W
Nemesis
12,162
553
128
6
0
488,776
2
L
Aphrodite
8,603
391
69
3
0
356,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role