Player Matchup

Neith
Neith
JakeLCFC84
Neith
Level 28
God Stats
5W - 1L
1,786 SR
Queue Stats
11W - 18L
1,339 Elo+
Party 3
Da Ji
Da Ji
LFCAaran
Da Ji
Level 24
God Stats
9W - 7L
1,583 SR
Queue Stats
11W - 17L
1,329 Elo+
Party 3
Danzaburou
Danzaburou
dark_rustle82
Danzaburou
Level 18
God Stats
6W - 15L
1,459 SR
Queue Stats
13W - 24L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
madredspl
Zhong Kui
Level 68
God Stats
48W - 37L
1,634 SR
Queue Stats
158W - 145L
1,513 Elo+
Party 3
Terra
Terra
sergeitheraider
Terra
Level 16
God Stats
1W - 1L
1,745 SR
Queue Stats
11W - 18L
1,339 Elo+
Party 3
Team Averages
Level 31
1,642 SR
1,372 Elo+

VS

Team Averages
Level 25
1,534 SR
1,382 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Blade-GodLoenix
Izanami
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 40L
1,348 Elo+
Party 1
Mulan
Mulan
KamiEden
Mulan
Level 16
God Stats
15W - 14L
1,529 SR
Queue Stats
23W - 28L
1,370 Elo+
Party 2
Awilix
Awilix
ac Incisif
Awilix
Level 44
God Stats
17W - 21L
1,536 SR
Queue Stats
114W - 174L
1,300 Elo+
Party 2
The Morrigan
The Morrigan
saarmeisterSANTO
The Morrigan
Level 17
God Stats
10W - 9L
1,604 SR
Queue Stats
99W - 110L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 6 / 2
7,513
442
5,574
11,961
3,774
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
LFCAaran
Da Ji
10
2 / 4 / 3
7,164
421
5,310
10,523
2,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
dark_rustle82
Danzaburou
13
3 / 4 / 1
8,037
473
5,597
10,602
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
madredspl
Zhong Kui
16
5 / 2 / 1
9,620
566
9,820
11,520
7,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 2
5,732
337
632
8,089
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 2 / 12
9,426
554
5,273
9,540
8,059
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
9 / 3 / 4
9,204
541
14,560
12,935
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
KamiEden
Mulan
14
5 / 3 / 1
8,972
528
6,627
10,414
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
ac Incisif
Awilix
15
2 / 1 / 2
9,208
542
7,462
9,001
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
saarmeisterSANTO
The Morrigan
14
1 / 3 / 5
8,311
489
5,502
8,362
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
20
20
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
12
4.5
W
9
3
4
3.67
L
Neith
2
6
2
0.5
W
Mulan
KamiEden
Mulan
5
3
1
1.83
L
Da Ji
LFCAaran
Da Ji
2
4
3
0.88
W
Awilix
ac Incisif
Awilix
2
1
2
3
L
Danzaburou
dark_rustle82
Danzaburou
3
4
1
0.88
L
Zhong Kui
madredspl
Zhong Kui
5
2
1
2.75
W
The Morrigan
saarmeisterSANTO
The Morrigan
1
3
5
1.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
39,424
52,695
Taken
50,252
23,262
Mitigated
26,042
14,483
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,273
331
698
1,025
9,540
8,059
22
710
8,830
29,163
0
W
14,560
11,190
0
4,742
12,935
4,454
1,250
2,189
10,746
0
51,725
L
Neith
5,574
1,483
123
4,510
11,961
3,774
0
4,410
7,353
0
35,157
W
Mulan
KamiEden
Mulan
6,627
1,630
0
2,573
10,414
7,303
908
978
9,436
0
49,145
L
Da Ji
LFCAaran
Da Ji
5,310
1,810
0
2,154
10,523
2,974
0
462
9,881
0
19,456
W
Awilix
ac Incisif
Awilix
7,462
3,148
0
4,447
9,001
3,150
0
2,874
6,127
0
73,381
L
Danzaburou
dark_rustle82
Danzaburou
5,597
1,729
0
1,135
10,602
4,781
188
422
10,060
0
44,611
L
Zhong Kui
madredspl
Zhong Kui
9,820
1,001
0
6,085
11,520
7,758
360
2,603
8,601
58,739
0
W
The Morrigan
saarmeisterSANTO
The Morrigan
5,502
1,288
0
1,124
8,362
3,076
186
3,701
4,661
40,478
0
L
632
46
0
476
8,089
3,975
0
2,354
5,695
4,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
45,121
267
Minions Killed
427
0
Camps Cleared
0
1,382,997
Distance Traveled
1,586,826
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,426
554
50
3
0
291,156
2
W
Izanami
9,204
541
76
4
0
302,355
2
L
Neith
7,513
442
55
3
0
258,063
3
W
Mulan
8,972
528
85
5
0
291,819
4
L
Da Ji
7,164
421
27
2
0
338,381
0
W
Awilix
9,208
542
132
8
0
389,981
1
L
Danzaburou
8,037
473
85
5
0
316,154
0
L
Zhong Kui
9,620
566
96
6
0
296,234
1
W
The Morrigan
8,311
489
84
5
0
311,515
3
L
Terra
5,732
337
4
0
0
174,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role