Player Matchup

Cthulhu
Cthulhu
Dienketo82
Cthulhu
Level 126
God Stats
2W - 4L
1,443 SR
Queue Stats
323W - 319L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Obesorox
Morgan Le Fay
Level 123
God Stats
24W - 21L
1,559 SR
Queue Stats
407W - 425L
1,579 Elo+
Party 2
Heimdallr
Heimdallr
PcFaritSalas
Heimdallr
Level 89
God Stats
33W - 27L
1,572 SR
Queue Stats
629W - 645L
1,619 Elo+
Party 2
Nemesis
Nemesis
fireboyand
Nemesis
Level 63
God Stats
13W - 13L
1,675 SR
Queue Stats
544W - 518L
1,600 Elo+
Solo
Horus
Horus
madarau456294
Horus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
443W - 447L
1,651 Elo+
Party 2
Team Averages
Level 105
1,550 SR
1,609 Elo+

VS

Team Averages
Level 139
1,557 SR
1,588 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HalfNatty1
Ymir
Level 160
God Stats
11W - 11L
1,721 SR
Queue Stats
395W - 336L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpeteTV
Morgan Le Fay
Level 106
God Stats
6W - 3L
1,592 SR
Queue Stats
285W - 273L
1,623 Elo+
Solo
Guan Yu
Guan Yu
Vindacata
Guan Yu
Level 160
God Stats
10W - 10L
1,467 SR
Queue Stats
496W - 439L
1,607 Elo+
Party 1
Thor
Thor
herewego747
Thor
Level 147
God Stats
5W - 7L
1,504 SR
Queue Stats
281W - 246L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dienketo82
Cthulhu
10
1 / 2 / 2
6,031
503
4,818
7,536
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Obesorox
Morgan Le Fay
13
1 / 2 / 2
7,365
614
3,744
6,001
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PcFaritSalas
Heimdallr
11
1 / 5 / 1
6,422
535
5,283
8,836
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
fireboyand
Nemesis
11
3 / 3 / 2
7,058
588
4,920
7,856
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 5 / 3
5,557
463
2,180
7,973
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
8 / 1 / 0
8,065
672
8,818
7,156
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 8
6,311
526
4,813
9,019
2,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SpeteTV
Morgan Le Fay
12
1 / 2 / 4
6,951
579
5,578
4,696
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Vindacata
Guan Yu
13
7 / 1 / 1
7,696
641
4,633
7,054
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 3
6,735
561
3,354
7,833
2,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
17
17
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
0
8
L
Cthulhu
Dienketo82
Cthulhu
1
2
2
1
W
1
2
8
2.5
L
Morgan Le Fay
Obesorox
Morgan Le Fay
1
2
2
1
L
Heimdallr
PcFaritSalas
Heimdallr
1
5
1
0.3
W
Morgan Le Fay
SpeteTV
Morgan Le Fay
1
2
4
1.5
W
Guan Yu
Vindacata
Guan Yu
7
1
1
7.5
L
Nemesis
fireboyand
Nemesis
3
3
2
1.33
W
0
1
3
1.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,945
Damage
27,196
38,202
Taken
35,758
14,760
Mitigated
13,098
7,771
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,818
3,486
318
2,860
7,156
2,310
608
0
7,156
0
54,532
L
Cthulhu
Dienketo82
Cthulhu
4,818
285
49
2,820
7,536
4,027
0
832
6,461
30,801
0
W
4,813
876
0
1,487
9,019
2,980
0
819
8,147
12,275
0
L
Morgan Le Fay
Obesorox
Morgan Le Fay
3,744
499
0
1,057
6,001
1,583
0
2,463
3,315
49,979
0
L
Heimdallr
PcFaritSalas
Heimdallr
5,283
2,714
0
1,515
8,836
2,376
0
1,025
7,712
0
36,653
W
Morgan Le Fay
SpeteTV
Morgan Le Fay
5,578
207
0
811
4,696
1,540
0
2,473
2,069
42,055
0
W
Guan Yu
Vindacata
Guan Yu
4,633
879
85
2,695
7,054
3,317
0
1,796
5,116
0
39,752
L
Nemesis
fireboyand
Nemesis
4,920
2,363
0
739
7,856
2,838
0
2,954
4,786
0
32,857
W
3,354
755
0
2,910
7,833
2,951
0
2,622
4,701
0
35,984
L
2,180
1,297
189
1,402
7,973
3,936
0
2,340
5,537
0
12,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
35,758
354
Minions Killed
408
0
Camps Cleared
0
1,133,250
Distance Traveled
1,250,450
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,065
672
113
9
0
225,228
3
L
Cthulhu
6,031
503
63
5
0
206,434
3
W
Ymir
6,311
526
20
2
0
271,859
5
L
Morgan Le Fay
7,365
614
121
10
0
249,629
6
L
Heimdallr
6,422
535
80
7
0
193,812
2
W
Morgan Le Fay
6,951
579
102
9
0
235,637
1
W
Guan Yu
7,696
641
82
7
0
271,741
2
L
Nemesis
7,058
588
69
6
0
252,965
3
W
Thor
6,735
561
91
8
0
245,985
5
L
Horus
5,557
463
21
2
0
230,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role