Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ItzzSnaxx
Gilgamesh
Level 28
God Stats
29W - 32L
1,439 SR
Queue Stats
223W - 270L
1,330 Elo+
Party 2
Ao Kuang
Ao Kuang
KlayHour04
Ao Kuang
Level 57
God Stats
17W - 16L
1,527 SR
Queue Stats
475W - 449L
1,391 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xionboyoriginal
Morgan Le Fay
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 141L
1,409 Elo+
Party 4
Jing Wei
Jing Wei
vampsjuice
Jing Wei
Level 42
God Stats
5W - 12L
1,385 SR
Queue Stats
127W - 153L
1,389 Elo+
Party 4
Team Averages
Level 47
1,470 SR
1,404 Elo+

VS

Team Averages
Level 71
1,466 SR
1,398 Elo+
Raijin
Raijin
BLADEAGE-
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 161L
1,464 Elo+
Party 3
Ymir
Ymir
Barbosa Dentao
Ymir
Level 22
God Stats
4W - 4L
1,407 SR
Queue Stats
32W - 43L
1,328 Elo+
Party 1
Izanami
Izanami
DGM LEKO I9I
Izanami
Level 59
God Stats
78W - 77L
1,516 SR
Queue Stats
193W - 230L
1,434 Elo+
Party 1
Chaac
Chaac
Eduardo_Soler
Chaac
Level 43
God Stats
9W - 11L
1,334 SR
Queue Stats
99W - 118L
1,357 Elo+
Party 3
Ah Puch
Ah Puch
killerfang0
Ah Puch
Level 122
God Stats
5W - 5L
1,573 SR
Queue Stats
210W - 231L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 2
7,965
362
4,453
7,924
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ItzzSnaxx
Gilgamesh
16
0 / 2 / 1
10,897
495
2,623
11,590
5,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
KlayHour04
Ao Kuang
16
6 / 5 / 0
10,288
468
10,797
16,362
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Xionboyoriginal
Morgan Le Fay
12
1 / 11 / 2
8,123
369
9,106
16,193
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
vampsjuice
Jing Wei
14
1 / 5 / 1
8,298
377
6,879
19,433
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BLADEAGE-
Raijin
20
16 / 3 / 3
13,788
627
22,156
18,063
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 8
10,941
497
1,900
14,989
15,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DGM LEKO I9I
Izanami
19
2 / 1 / 8
12,203
555
11,312
12,371
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 1 / 5
11,623
528
8,572
12,798
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
killerfang0
Ah Puch
16
5 / 3 / 3
11,789
536
8,998
13,936
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
25
25
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
W
Raijin
BLADEAGE-
Raijin
16
3
3
5.83
W
1
2
8
2.5
W
Izanami
DGM LEKO I9I
Izanami
2
1
8
6
W
1
1
5
3.5
L
Gilgamesh
ItzzSnaxx
Gilgamesh
0
2
1
0.25
L
Ao Kuang
KlayHour04
Ao Kuang
6
5
0
1.2
L
Morgan Le Fay
Xionboyoriginal
Morgan Le Fay
1
11
2
0.18
W
Ah Puch
killerfang0
Ah Puch
5
3
3
2.17
L
Jing Wei
vampsjuice
Jing Wei
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
52,938
71,502
Taken
72,157
24,836
Mitigated
46,049
16,497
Healing
25,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,453
1,062
0
2,266
7,924
2,354
0
3,543
4,243
0
34,079
W
Raijin
BLADEAGE-
Raijin
22,156
1,660
0
6,583
18,063
7,988
1,333
3,775
14,024
95,845
0
W
1,900
406
0
1,409
14,989
15,020
1,353
3,176
11,693
13,699
0
W
Izanami
DGM LEKO I9I
Izanami
11,312
7,225
0
7,657
12,371
4,671
7,927
1,365
10,924
0
112,718
W
8,572
633
0
5,225
12,798
13,301
252
4,232
8,566
0
53,656
L
Gilgamesh
ItzzSnaxx
Gilgamesh
2,623
786
0
1,702
11,590
5,456
0
2,669
8,273
0
42,301
L
Ao Kuang
KlayHour04
Ao Kuang
10,797
1,679
0
5,119
16,362
5,869
0
5,410
10,554
64,669
0
L
Morgan Le Fay
Xionboyoriginal
Morgan Le Fay
9,106
622
0
2,680
16,193
5,309
0
11,210
4,471
46,454
0
W
Ah Puch
killerfang0
Ah Puch
8,998
36
0
4,924
13,936
5,069
3,599
6,744
7,047
74,254
0
L
Jing Wei
vampsjuice
Jing Wei
6,879
4,660
0
4,730
19,433
5,848
0
9,218
10,007
0
44,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
60,344
391
Minions Killed
593
0
Camps Cleared
0
1,654,781
Distance Traveled
1,861,403
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,965
362
45
2
0
308,680
4
W
Raijin
13,788
627
154
7
0
363,018
4
W
Ymir
10,941
497
15
1
0
352,722
1
W
Izanami
12,203
555
192
9
0
332,263
1
W
Chaac
11,623
528
109
5
0
426,248
4
L
Gilgamesh
10,897
495
87
4
0
380,209
0
L
Ao Kuang
10,288
468
92
4
0
370,363
0
L
Morgan Le Fay
8,123
369
77
4
0
268,097
1
W
Ah Puch
11,789
536
123
6
0
387,152
0
L
Jing Wei
8,298
377
90
4
0
327,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role