Player Matchup

Medusa
Medusa
Cfourr
Medusa
Level 18
God Stats
47W - 31L
1,521 SR
Queue Stats
63W - 56L
1,416 Elo+
Solo
Zeus
Zeus
Peach_Fingers
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
UBLOwensbeard
Gilgamesh
Level 41
God Stats
41W - 53L
1,387 SR
Queue Stats
266W - 360L
1,375 Elo+
Party 2
Serqet
Serqet
itsmanuel
Serqet
Level 29
God Stats
3W - 8L
1,306 SR
Queue Stats
146W - 161L
1,334 Elo+
Solo
Ra
Ra
squidgy-shank6
Ra
Level 23
God Stats
65W - 97L
1,406 SR
Queue Stats
76W - 120L
1,335 Elo+
Party 2
Team Averages
Level 26
1,424 SR
1,357 Elo+

VS

Team Averages
Level 18
1,558 SR
1,308 Elo+
Zhong Kui
Zhong Kui
AlphanBoy
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,158 Elo+
Solo
Chang'e
Chang'e
Yellowhood101
Chang'e
Level 17
God Stats
3W - 0L
1,782 SR
Queue Stats
48W - 47L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
jaytclark13
Cthulhu
Level 12
God Stats
2W - 2L
1,276 SR
Queue Stats
10W - 20L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
nico061305
Sun Wukong
Level 8
God Stats
20W - 20L
1,475 SR
Queue Stats
22W - 26L
1,369 Elo+
Party 1
Fenrir
Fenrir
sunny04
Fenrir
Level 29
God Stats
4W - 1L
1,758 SR
Queue Stats
21W - 22L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cfourr
Medusa
20
17 / 8 / 8
17,906
1,377
43,746
18,278
8,449
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 13 / 16
12,930
995
20,008
19,719
8,132
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
UBLOwensbeard
Gilgamesh
20
3 / 12 / 20
14,314
1,101
19,915
33,039
22,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Serqet
itsmanuel
Serqet
16
3 / 5 / 5
11,539
888
4,064
7,218
2,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 12 / 19
14,111
1,085
16,267
26,740
11,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlphanBoy
Zhong Kui
20
7 / 8 / 19
14,166
1,090
17,467
22,579
13,393
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
20
6 / 1 / 27
13,962
1,074
16,358
16,214
5,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jaytclark13
Cthulhu
20
7 / 5 / 27
14,839
1,141
24,263
24,954
15,518
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
nico061305
Sun Wukong
20
9 / 6 / 26
15,568
1,198
15,511
24,283
24,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
sunny04
Fenrir
20
21 / 9 / 15
16,486
1,268
24,500
23,537
11,881
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
164
29
Kills
50
50
Deaths
29
68
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlphanBoy
Zhong Kui
7
8
19
2.06
L
Medusa
Cfourr
Medusa
17
8
8
2.63
L
2
13
16
0.77
L
Gilgamesh
UBLOwensbeard
Gilgamesh
3
12
20
1.08
W
Chang'e
6
1
27
19.5
L
Serqet
itsmanuel
Serqet
3
5
5
1.1
W
Cthulhu
jaytclark13
Cthulhu
7
5
27
4.1
W
Sun Wukong
nico061305
Sun Wukong
9
6
26
3.67
L
4
12
19
1.13
W
Fenrir
sunny04
Fenrir
21
9
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,000
Damage
98,099
104,994
Taken
111,567
53,809
Mitigated
71,094
5,211
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlphanBoy
Zhong Kui
17,467
2,487
0
1,273
22,579
13,393
0
9,537
12,968
27,999
0
L
Medusa
Cfourr
Medusa
43,746
28,907
0
278
18,278
8,449
0
10,379
7,814
0
78,491
L
20,008
4,261
0
712
19,719
8,132
0
8,501
11,218
32,050
0
L
Gilgamesh
UBLOwensbeard
Gilgamesh
19,915
8,959
0
2,133
33,039
22,512
0
18,931
14,108
0
39,303
W
Chang'e
16,358
5,305
7,601
3,417
16,214
5,869
0
5,609
10,431
28,983
0
L
Serqet
itsmanuel
Serqet
4,064
662
0
17
7,218
2,787
0
3,584
3,401
0
14,754
W
Cthulhu
jaytclark13
Cthulhu
24,263
3,178
450
3,600
24,954
15,518
0
9,262
15,692
60,397
0
W
Sun Wukong
nico061305
Sun Wukong
15,511
4,587
0
513
24,283
24,433
0
5,585
18,698
0
40,112
L
16,267
2,401
607
1,464
26,740
11,929
0
16,693
10,047
43,421
0
W
Fenrir
sunny04
Fenrir
24,500
8,880
448
3,436
23,537
11,881
0
6,282
17,255
0
36,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,800
Gold Earned
75,021
224
Minions Killed
203
5
Camps Cleared
14
1,033,130
Distance Traveled
1,078,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,166
1,090
19
1
1
153,555
0
L
Medusa
17,906
1,377
61
5
1
232,637
1
L
Zeus
12,930
995
31
2
0
187,866
0
L
Gilgamesh
14,314
1,101
34
3
2
227,522
1
W
Chang'e
13,962
1,074
37
3
0
241,457
0
L
Serqet
11,539
888
33
3
2
146,476
1
W
Cthulhu
14,839
1,141
79
6
3
232,131
0
W
Sun Wukong
15,568
1,198
37
3
10
241,201
0
L
Ra
14,111
1,085
65
5
0
238,629
2
W
Fenrir
16,486
1,268
31
2
0
210,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role