Player Matchup

Osiris
Osiris
Gaura4
Osiris
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
132W - 141L
1,482 Elo+
Solo
Tiamat
Tiamat
Nekrophis
Tiamat
Level 18
God Stats
5W - 4L
1,623 SR
Queue Stats
9W - 8L
1,488 Elo+
Solo
Neith
Neith
TheGrandSlayer
Neith
Level 29
God Stats
11W - 14L
1,521 SR
Queue Stats
75W - 106L
1,459 Elo+
Party 2
Fenrir
Fenrir
matudj
Fenrir
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
45W - 31L
1,260 Elo+
Solo
Artio
Artio
som3a00002
Artio
Level 28
God Stats
9W - 13L
1,479 SR
Queue Stats
76W - 106L
1,459 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,430 Elo+

VS

Team Averages
Level 22
1,561 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bostonownz
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Mckhero
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Mmayback
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Cerberus
Cerberus
ShinkuKim
Cerberus
Level 25
God Stats
8W - 11L
1,805 SR
Queue Stats
22W - 35L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gaura4
Osiris
12
3 / 0 / 2
6,400
640
3,657
6,950
3,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Nekrophis
Tiamat
10
1 / 0 / 4
5,962
596
2,486
3,281
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 2
5,278
528
7,557
4,004
1,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
matudj
Fenrir
10
5 / 0 / 4
6,329
633
4,919
4,903
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
8
4 / 1 / 3
5,701
570
1,716
5,770
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 5 / 1
4,542
454
3,618
5,769
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Bostonownz
Morgan Le Fay
6
0 / 1 / 0
3,974
397
510
2,414
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Mckhero
Fenrir
6
1 / 2 / 0
4,696
470
1,136
5,791
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Mmayback
Bellona
7
0 / 4 / 0
4,182
418
2,605
5,601
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ShinkuKim
Cerberus
6
0 / 5 / 1
4,427
443
1,781
10,839
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
1
1
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
L
Morgan Le Fay
Bostonownz
Morgan Le Fay
0
1
0
0
W
Osiris
Gaura4
Osiris
3
0
2
4
L
Fenrir
Mckhero
Fenrir
1
2
0
0.5
L
Bellona
Mmayback
Bellona
0
4
0
0
W
Tiamat
Nekrophis
Tiamat
1
0
4
3
L
Cerberus
ShinkuKim
Cerberus
0
5
1
0.1
W
4
0
2
5
W
Fenrir
matudj
Fenrir
5
0
4
7
W
Artio
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
9,650
24,908
Taken
30,414
11,452
Mitigated
10,059
11,574
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,618
1,277
0
1,026
5,769
1,382
128
561
5,208
0
19,478
L
Morgan Le Fay
Bostonownz
Morgan Le Fay
510
80
0
500
2,414
638
0
1,140
1,052
12,311
0
W
Osiris
Gaura4
Osiris
3,657
1,569
0
2,765
6,950
3,824
57
9
6,941
0
30,658
L
Fenrir
Mckhero
Fenrir
1,136
408
0
2,479
5,791
1,453
0
252
5,523
0
11,548
L
Bellona
Mmayback
Bellona
2,605
968
0
1,135
5,601
2,797
0
0
5,601
226
9,909
W
Tiamat
Nekrophis
Tiamat
2,486
191
0
2,173
3,281
1,575
891
510
2,771
32,000
0
L
Cerberus
ShinkuKim
Cerberus
1,781
284
0
2,182
10,839
3,789
0
1,907
8,828
11,203
0
W
7,557
3,967
0
1,176
4,004
1,096
0
936
3,068
0
20,833
W
Fenrir
matudj
Fenrir
4,919
1,180
0
2,523
4,903
1,729
912
315
4,588
0
26,511
W
Artio
1,716
135
224
2,713
5,770
3,228
116
733
5,037
6,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
21,821
245
Minions Killed
145
0
Camps Cleared
0
958,314
Distance Traveled
788,559
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,542
454
45
5
0
148,822
0
L
Morgan Le Fay
3,974
397
23
2
0
122,074
0
W
Osiris
6,400
640
62
6
0
191,385
3
L
Fenrir
4,696
470
33
3
0
165,839
1
L
Bellona
4,182
418
20
2
0
170,334
1
W
Tiamat
5,962
596
79
8
0
162,721
3
L
Cerberus
4,427
443
24
2
0
181,490
0
W
Neith
5,278
528
31
3
0
185,513
0
W
Fenrir
6,329
633
67
7
0
213,434
0
W
Artio
5,701
570
6
1
0
205,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role