Player Matchup

Ravana
Ravana
Silver II
Greatwitenarwal
Ravana
Silver II
Level 108
God Stats
2W - 2L
1,575 SR
Queue Stats
21W - 25L
1,211 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
SP_Aura
Gilgamesh
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,433 MMR
Party 1
Kukulkan
Kukulkan
Silver II
SP_Jay
Kukulkan
Silver II
Level 153
God Stats
7W - 4L
1,681 SR
Queue Stats
97W - 103L
1,028 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Savage OOO7
Kumbhakarna
Silver I
Level 159
God Stats
108W - 97L
1,536 SR
Queue Stats
500W - 518L
1,210 MMR
Solo
Cupid
Cupid
Silver II
Vudu Priest
Cupid
Silver II
Level 153
God Stats
0W - 1L
1,365 SR
Queue Stats
6W - 15L
1,265 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,531 SR
1,229 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,455 SR
1,229 MMR
Janus
Janus
Gold III
BreckaLeyend
Janus
Gold III
Level 143
God Stats
2W - 3L
1,389 SR
Queue Stats
60W - 67L
1,242 MMR
Solo
King Arthur
King Arthur
Silver I
El-Mamadisimo-33
King Arthur
Silver I
Level 103
God Stats
5W - 9L
1,138 SR
Queue Stats
321W - 319L
1,220 MMR
Solo
Thanatos
Thanatos
Silver I
GreatnessCapture
Thanatos
Silver I
Level 103
God Stats
27W - 21L
1,593 SR
Queue Stats
165W - 170L
1,261 MMR
Solo
Izanami
Izanami
Silver I
kvk 53
Izanami
Silver I
Level 129
God Stats
109W - 79L
1,681 SR
Queue Stats
419W - 417L
1,230 MMR
Solo
Fenrir
Fenrir
Silver I
x1GoldenWolf
Fenrir
Silver I
Level 102
God Stats
4W - 4L
1,474 SR
Queue Stats
57W - 72L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,018
502
4,194
8,057
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SP_Aura
Gilgamesh
11
4 / 4 / 0
6,575
548
6,084
9,276
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SP_Jay
Kukulkan
10
0 / 1 / 2
5,852
488
4,383
2,175
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
Savage OOO7
Kumbhakarna
8
1 / 5 / 2
5,376
448
1,240
9,330
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 3 / 0
5,625
469
1,381
5,247
1,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Cu ChulainnAthenaSun WukongCthulhuSet

VS

Bans
TsukuyomiScyllaDanzaburouArachneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,070
589
2,531
4,523
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
El-Mamadisimo-33
King Arthur
11
2 / 3 / 1
6,722
560
6,041
10,764
5,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 2 / 1
7,455
621
4,400
7,582
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
kvk 53
Izanami
14
3 / 0 / 4
8,113
676
4,490
5,334
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
4 / 3 / 6
6,928
577
5,104
6,863
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
17
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
King Arthur
El-Mamadisimo-33
King Arthur
2
3
1
0.83
W
6
2
1
3.25
L
2
4
1
0.63
L
Gilgamesh
SP_Aura
Gilgamesh
4
4
0
1
L
Kukulkan
SP_Jay
Kukulkan
0
1
2
1
L
Kumbhakarna
Savage OOO7
Kumbhakarna
1
5
2
0.4
L
0
3
0
0
W
Izanami
kvk 53
Izanami
3
0
4
5
W
Fenrir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
22,566
34,085
Taken
35,066
17,063
Mitigated
14,323
7,458
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,531
60
0
750
4,523
1,328
24
1,074
3,449
38,803
0
W
King Arthur
El-Mamadisimo-33
King Arthur
6,041
844
0
2,096
10,764
5,262
412
945
9,819
0
36,657
W
4,400
1,231
0
8,179
7,582
2,298
0
1,811
5,771
0
34,896
L
4,194
1,246
0
2,420
8,057
2,537
0
1,410
6,647
0
29,288
L
Gilgamesh
SP_Aura
Gilgamesh
6,084
1,668
0
1,803
9,276
6,272
408
119
9,157
0
33,339
L
Kukulkan
SP_Jay
Kukulkan
4,383
153
0
280
2,175
636
0
164
2,011
33,640
0
L
Kumbhakarna
Savage OOO7
Kumbhakarna
1,240
290
0
1,023
9,330
6,363
0
838
8,492
8,824
0
L
1,381
849
216
1,716
5,247
1,255
0
0
5,247
0
29,824
W
Izanami
kvk 53
Izanami
4,490
3,091
0
2,377
5,334
1,626
2,844
275
5,059
0
60,073
W
Fenrir
5,104
1,333
0
2,279
6,863
3,809
60
1,518
5,345
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
36,288
286
Minions Killed
378
0
Camps Cleared
0
1,086,193
Distance Traveled
1,162,854
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,070
589
94
8
0
214,664
2
W
King Arthur
6,722
560
62
5
0
240,282
3
W
Thanatos
7,455
621
76
6
0
271,685
4
L
Ravana
6,018
502
62
5
0
254,986
2
L
Gilgamesh
6,575
548
67
6
0
185,172
2
L
Kukulkan
5,852
488
79
7
0
228,387
5
L
Kumbhakarna
5,376
448
13
1
0
221,508
3
L
Cupid
5,625
469
65
5
0
196,140
0
W
Izanami
8,113
676
122
10
0
207,897
2
W
Fenrir
6,928
577
24
2
0
228,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role