Player Matchup

Janus
Janus
AdmiralAlfons
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,694 Elo+
Party 1
Arachne
Arachne
Fariducci
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,462 Elo+
Party 3
Mercury
Mercury
HackingtotheGate
Mercury
Level 26
God Stats
3W - 5L
1,600 SR
Queue Stats
14W - 17L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
dondillo
Aphrodite
Level 25
God Stats
0W - 1L
1,220 SR
Queue Stats
17W - 17L
1,372 Elo+
Party 1
Anhur
Anhur
iPille
Anhur
Level 12
God Stats
13W - 5L
1,395 SR
Queue Stats
19W - 15L
1,419 Elo+
Party 1
Team Averages
Level 21
1,443 SR
1,481 Elo+

VS

Team Averages
Level 18
1,473 SR
1,497 Elo+
Sol
Sol
Ctoffer
Sol
Level 17
God Stats
4W - 6L
1,516 SR
Queue Stats
153W - 125L
1,481 Elo+
Solo
Yemoja
Yemoja
Melahell
Yemoja
Level 15
God Stats
2W - 1L
1,524 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 2
Odin
Odin
Mrdjdxthebest
Odin
Level 18
God Stats
1W - 1L
1,326 SR
Queue Stats
16W - 16L
1,475 Elo+
Party 2
Izanami
Izanami
Pedrojimvi
Izanami
Level 14
God Stats
5W - 6L
1,534 SR
Queue Stats
27W - 27L
1,448 Elo+
Solo
Fenrir
Fenrir
RetroSider
Fenrir
Level 28
God Stats
15W - 19L
1,464 SR
Queue Stats
98W - 108L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
10,571
556
7,616
9,423
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Fariducci
Arachne
14
0 / 10 / 2
8,787
462
3,335
13,601
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 3
8,495
447
4,497
12,991
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
dondillo
Aphrodite
12
1 / 6 / 2
7,036
370
4,201
9,313
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
iPille
Anhur
12
2 / 5 / 2
7,337
386
3,611
10,919
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
5 / 0 / 4
11,161
587
7,087
8,134
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Melahell
Yemoja
12
2 / 1 / 9
8,789
463
2,236
5,727
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 1 / 5
10,339
544
12,023
9,459
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Pedrojimvi
Izanami
17
4 / 4 / 9
10,435
549
9,555
12,789
4,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RetroSider
Fenrir
15
7 / 2 / 10
10,006
527
8,431
8,407
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
25
26
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Sol
5
0
4
7
L
Arachne
Fariducci
Arachne
0
10
2
0.1
L
2
4
3
0.88
W
Yemoja
Melahell
Yemoja
2
1
9
6.5
W
7
1
5
9.5
W
Izanami
Pedrojimvi
Izanami
4
4
9
2.13
W
Fenrir
RetroSider
Fenrir
7
2
10
6
L
Aphrodite
dondillo
Aphrodite
1
6
2
0.33
L
Anhur
iPille
Anhur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
39,332
56,247
Taken
44,516
22,163
Mitigated
24,321
11,453
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,616
429
0
1,783
9,423
3,136
0
2,316
7,107
86,683
0
W
Sol
7,087
581
0
5,038
8,134
3,021
1,266
1,727
6,285
91,578
0
L
Arachne
Fariducci
Arachne
3,335
1,994
0
1,324
13,601
6,755
1,700
80
13,521
0
49,139
L
4,497
1,885
0
2,151
12,991
3,779
0
2,312
10,679
0
42,122
W
Yemoja
Melahell
Yemoja
2,236
137
3,033
2,429
5,727
5,645
324
2,087
3,564
12,603
0
W
12,023
3,929
0
250
9,459
7,012
1,108
1,148
8,311
0
58,356
W
Izanami
Pedrojimvi
Izanami
9,555
5,697
0
4,287
12,789
4,527
0
3,692
8,915
0
98,075
W
Fenrir
RetroSider
Fenrir
8,431
1,236
0
92
8,407
4,116
0
2,689
5,624
0
38,407
L
Aphrodite
dondillo
Aphrodite
4,201
225
2,374
3,282
9,313
5,529
0
1,917
7,396
23,173
0
L
Anhur
iPille
Anhur
3,611
1,749
0
539
10,919
2,964
142
2,698
8,221
0
37,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
50,730
482
Minions Killed
550
0
Camps Cleared
0
1,889,408
Distance Traveled
1,774,992
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,571
556
173
9
0
416,443
9
W
Sol
11,161
587
182
10
0
367,135
1
L
Arachne
8,787
462
107
6
0
347,204
2
L
Mercury
8,495
447
91
5
0
411,605
5
W
Yemoja
8,789
463
30
2
0
351,544
7
W
Odin
10,339
544
122
6
0
326,093
1
W
Izanami
10,435
549
160
8
0
328,147
3
W
Fenrir
10,006
527
56
3
0
402,073
5
L
Aphrodite
7,036
370
41
2
0
371,038
1
L
Anhur
7,337
386
70
4
0
343,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role