Player Matchup

Gilgamesh
Gilgamesh
Cheetos657
Gilgamesh
Level 45
God Stats
5W - 2L
1,589 SR
Queue Stats
55W - 48L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
M o N w K
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 1
Neith
Neith
Yamorit
Neith
Level 81
God Stats
9W - 16L
1,384 SR
Queue Stats
464W - 461L
1,441 Elo+
Party 1
Team Averages
Level 43
1,491 SR
1,371 Elo+

VS

Team Averages
Level 92
1,461 SR
1,281 Elo+
Terra
Terra
FIATBIGTURBO
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,246 Elo+
Party 2
Scylla
Scylla
Keyboarders
Scylla
Level 29
God Stats
21W - 12L
1,500 SR
Queue Stats
132W - 190L
1,222 Elo+
Party 2
Jing Wei
Jing Wei
unemployedwaffle
Jing Wei
Level 140
God Stats
12W - 14L
1,382 SR
Queue Stats
207W - 246L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cheetos657
Gilgamesh
20
6 / 6 / 8
15,382
699
22,740
24,851
24,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
M o N w K
Ao Kuang
15
0 / 13 / 9
12,299
559
5,458
23,510
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Yamorit
Neith
20
10 / 6 / 3
15,514
705
24,075
18,129
9,246
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 20
14,739
670
16,744
23,716
35,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
18
10 / 9 / 7
15,264
694
11,137
20,147
6,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 5 / 10
15,970
726
22,068
27,182
12,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
16
Kills
25
25
Deaths
16
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cheetos657
Gilgamesh
6
6
8
1.67
W
4
2
20
7
W
Scylla
10
9
7
1.5
L
Ao Kuang
M o N w K
Ao Kuang
0
13
9
0.35
L
Neith
Yamorit
Neith
10
6
3
1.92
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,273
Damage
49,949
66,490
Taken
71,045
43,263
Mitigated
54,615
8,735
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cheetos657
Gilgamesh
22,740
3,667
267
1,660
24,851
24,682
800
8,664
16,187
0
80,402
W
16,744
1,671
4,763
8,444
23,716
35,522
112
3,655
20,061
55,318
0
W
Scylla
11,137
1,889
0
5,790
20,147
6,748
651
670
19,477
47,241
0
L
Ao Kuang
M o N w K
Ao Kuang
5,458
1,259
0
1,507
23,510
9,335
0
10,289
13,221
17,100
0
L
Neith
Yamorit
Neith
24,075
8,936
1,254
4,047
18,129
9,246
822
8,928
9,201
0
78,092
W
22,068
18,879
0
9,406
27,182
12,345
2,817
1,133
26,049
0
73,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
45,973
192
Minions Killed
211
0
Camps Cleared
0
984,949
Distance Traveled
1,127,124
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,382
699
93
4
0
383,068
0
W
Terra
14,739
670
57
3
0
427,709
6
W
Scylla
15,264
694
59
3
0
329,018
3
L
Ao Kuang
12,299
559
26
1
0
280,409
1
L
Neith
15,514
705
73
3
0
321,472
0
W
Jing Wei
15,970
726
95
4
0
370,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role