Player Matchup

Discordia
Discordia
DC_JOSEGUZMAN
Discordia
Level 18
God Stats
4W - 1L
1,611 SR
Queue Stats
6W - 4L
1,483 Elo+
Solo
Merlin
Merlin
MCLOVIN_1704
Merlin
Level 7
God Stats
11W - 11L
1,569 SR
Queue Stats
90W - 84L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
WhyUDoDat98
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chaac
Chaac
bramtank
Chaac
Level 58
God Stats
38W - 31L
1,600 SR
Queue Stats
113W - 114L
1,534 Elo+
Party 2
Camazotz
Camazotz
crazddog
Camazotz
Level 29
God Stats
10W - 8L
1,452 SR
Queue Stats
617W - 741L
1,413 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,475 Elo+

VS

Team Averages
Level 28
1,500 SR
1,448 Elo+
Hachiman
Hachiman
Arkkam5
Hachiman
Level 7
God Stats
4W - 6L
1,362 SR
Queue Stats
11W - 14L
1,339 Elo+
Solo
Ah Puch
Ah Puch
Birdflukilla709
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,478 Elo+
Solo
Thanatos
Thanatos
Gucci Gloccz
Thanatos
Level 81
God Stats
2W - 0L
1,448 SR
Queue Stats
22W - 15L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
HUNCHO BARG
Kukulkan
Level 17
God Stats
3W - 1L
1,689 SR
Queue Stats
14W - 17L
1,513 Elo+
Party 1
Ares
Ares
Vega IV
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DC_JOSEGUZMAN
Discordia
19
0 / 9 / 7
12,060
861
15,661
18,825
5,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
4 / 9 / 4
14,290
1,021
17,059
19,054
6,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
WhyUDoDat98
Ah Puch
17
0 / 22 / 5
11,375
813
8,688
26,906
7,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
bramtank
Chaac
20
6 / 7 / 3
14,617
1,044
18,532
31,028
23,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
crazddog
Camazotz
18
0 / 1 / 3
11,640
831
5,124
11,298
3,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arkkam5
Hachiman
20
7 / 4 / 19
13,665
976
13,333
13,702
5,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 3 / 19
13,637
974
12,588
10,606
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Gucci Gloccz
Thanatos
20
17 / 2 / 19
15,991
1,142
34,635
18,084
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
HUNCHO BARG
Kukulkan
20
16 / 1 / 20
15,338
1,096
29,994
10,965
5,318
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Vega IV
Ares
20
3 / 0 / 32
13,387
956
10,070
17,476
21,082
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
157
10
Kills
48
48
Deaths
10
22
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arkkam5
Hachiman
7
4
19
4.13
W
5
3
19
4.83
L
Discordia
DC_JOSEGUZMAN
Discordia
0
9
7
0.39
W
Thanatos
Gucci Gloccz
Thanatos
17
2
19
13.25
W
Kukulkan
HUNCHO BARG
Kukulkan
16
1
20
26
L
Merlin
4
9
4
0.67
W
Ares
Vega IV
Ares
3
0
32
19
L
Ah Puch
WhyUDoDat98
Ah Puch
0
22
5
0.11
L
Chaac
bramtank
Chaac
6
7
3
1.07
L
Camazotz
crazddog
Camazotz
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
100,620
107,111
Taken
70,833
47,544
Mitigated
44,985
11,971
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arkkam5
Hachiman
13,333
8,656
1,538
1,557
13,702
5,574
0
8,380
5,322
0
31,617
W
12,588
695
0
746
10,606
4,557
0
6,967
3,639
46,993
0
L
Discordia
DC_JOSEGUZMAN
Discordia
15,661
1,342
0
844
18,825
5,593
0
11,092
7,503
28,681
0
W
Thanatos
Gucci Gloccz
Thanatos
34,635
12,289
0
13,664
18,084
8,454
0
9,962
8,122
0
52,714
W
Kukulkan
HUNCHO BARG
Kukulkan
29,994
3,189
0
307
10,965
5,318
0
6,605
4,360
53,941
0
L
Merlin
17,059
1,806
0
875
19,054
6,532
0
8,758
10,104
59,811
0
W
Ares
Vega IV
Ares
10,070
1,131
0
0
17,476
21,082
0
9,494
7,982
10,669
0
L
Ah Puch
WhyUDoDat98
Ah Puch
8,688
1,262
0
173
26,906
7,890
0
13,700
12,866
14,302
0
L
Chaac
bramtank
Chaac
18,532
2,787
337
6,672
31,028
23,593
0
13,694
17,033
0
67,899
L
Camazotz
crazddog
Camazotz
5,124
550
0
3,070
11,298
3,936
0
4,151
6,953
0
20,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,982
Gold Earned
72,018
297
Minions Killed
255
2
Camps Cleared
11
1,270,413
Distance Traveled
1,317,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,665
976
62
4
2
190,645
1
W
Ah Puch
13,637
974
83
6
1
237,913
0
L
Discordia
12,060
861
44
3
0
250,483
0
W
Thanatos
15,991
1,142
39
3
6
301,438
0
W
Kukulkan
15,338
1,096
69
5
2
267,794
0
L
Merlin
14,290
1,021
88
6
0
250,807
1
W
Ares
13,387
956
2
0
0
319,740
0
L
Ah Puch
11,375
813
7
1
0
209,063
1
L
Chaac
14,617
1,044
116
8
0
297,412
0
L
Camazotz
11,640
831
42
3
2
262,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role