Player Matchup

Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kaminari-NoKami
Ganesha
Level 29
God Stats
8W - 4L
1,642 SR
Queue Stats
179W - 218L
1,452 Elo+
Solo
Tyr
Tyr
Maxxeyy
Tyr
Level 28
God Stats
22W - 14L
1,666 SR
Queue Stats
157W - 121L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Poringotz
Kukulkan
Level 22
God Stats
4W - 6L
1,503 SR
Queue Stats
64W - 73L
1,427 Elo+
Solo
Mercury
Mercury
housenetwork1
Mercury
Level 25
God Stats
9W - 8L
1,713 SR
Queue Stats
298W - 313L
1,532 Elo+
Party 1
Team Averages
Level 26
1,605 SR
1,486 Elo+

VS

Team Averages
Level 16
1,610 SR
1,542 Elo+
Susano
Susano
JhonyTESTING
Susano
Level 26
God Stats
5W - 5L
1,615 SR
Queue Stats
60W - 42L
1,704 Elo+
Solo
Sol
Sol
Not-Santii
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,671 Elo+
Party 2
Jormungandr
Jormungandr
duki_supremo
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Pele
Pele
lauti_iwnl
Pele
Level 15
God Stats
1W - 1L
1,719 SR
Queue Stats
146W - 185L
1,294 Elo+
Party 2
Discordia
Discordia
xXxAru28xXx
Discordia
Level 28
God Stats
7W - 2L
1,716 SR
Queue Stats
165W - 85L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 2 / 2
9,932
584
9,667
12,174
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 20
9,003
530
4,968
10,353
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
17
14 / 1 / 8
11,109
653
14,226
12,872
11,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Poringotz
Kukulkan
16
7 / 1 / 5
10,016
589
7,321
7,764
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
16
8 / 0 / 10
10,250
603
6,714
12,241
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
2 / 1 / 1
6,296
370
4,042
4,019
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 8 / 0
6,181
364
2,630
8,761
2,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
duki_supremo
Jormungandr
12
2 / 11 / 2
8,053
474
8,945
16,110
11,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 11 / 0
5,738
338
5,056
15,736
5,767
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xXxAru28xXx
Discordia
14
1 / 8 / 4
8,526
502
8,868
10,679
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
39
Kills
5
5
Deaths
39
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
2
5.5
L
Susano
2
1
1
2.5
W
0
1
20
10
W
Tyr
14
1
8
18
L
0
8
0
0
W
Kukulkan
Poringotz
Kukulkan
7
1
5
9.5
L
Jormungandr
duki_supremo
Jormungandr
2
11
2
0.27
W
Mercury
8
0
10
13
L
0
11
0
0
L
Discordia
xXxAru28xXx
Discordia
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,896
Damage
29,541
55,404
Taken
55,305
35,348
Mitigated
23,335
15,202
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,667
5,686
0
4,751
12,174
4,993
3,989
5,133
6,951
0
64,079
L
Susano
4,042
1,442
0
1,396
4,019
894
0
221
3,798
0
18,271
W
4,968
675
843
2,363
10,353
9,572
550
4,307
5,922
18,831
0
W
Tyr
14,226
2,931
0
5,666
12,872
11,596
0
5,050
7,726
0
65,885
L
2,630
653
0
909
8,761
2,018
1,060
600
8,161
24,133
0
W
Kukulkan
Poringotz
Kukulkan
7,321
963
0
1,454
7,764
3,292
440
3,346
4,136
71,437
0
L
Jormungandr
duki_supremo
Jormungandr
8,945
2,477
122
500
16,110
11,101
0
5,784
10,268
33,638
0
W
Mercury
6,714
3,269
0
125
12,241
5,895
1,666
1,947
10,226
0
69,424
L
5,056
1,661
0
813
15,736
5,767
752
2,280
13,354
0
23,467
L
Discordia
xXxAru28xXx
Discordia
8,868
442
0
684
10,679
3,555
0
3,156
7,435
46,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
34,794
530
Minions Killed
254
0
Camps Cleared
0
1,681,539
Distance Traveled
1,258,010
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,932
584
129
8
0
262,046
1
L
Susano
6,296
370
44
3
0
185,166
2
W
Ganesha
9,003
530
11
1
0
345,928
6
W
Tyr
11,109
653
128
8
0
325,568
3
L
Sol
6,181
364
40
2
0
271,633
0
W
Kukulkan
10,016
589
148
9
0
317,635
3
L
Jormungandr
8,053
474
52
3
0
269,053
0
W
Mercury
10,250
603
114
7
0
430,362
0
L
Pele
5,738
338
26
2
0
254,740
1
L
Discordia
8,526
502
92
5
0
277,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role