Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CycloneofCrows
Fafnir
Level 119
God Stats
8W - 8L
1,520 SR
Queue Stats
240W - 250L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Grillaaao
Kukulkan
Level 68
God Stats
5W - 6L
1,619 SR
Queue Stats
474W - 475L
1,430 Elo+
Solo
Neith
Neith
frgodoy
Neith
Level 98
God Stats
4W - 4L
1,539 SR
Queue Stats
5W - 8L
1,462 Elo+
Solo
Chang'e
Chang'e
tch_fenduckiller
Chang'e
Level 100
God Stats
157W - 151L
1,523 SR
Queue Stats
491W - 550L
1,415 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,449 Elo+

VS

Team Averages
Level 49
1,453 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AiznGownSama
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,427 Elo+
Solo
Nike
Nike
FacuRinaldi2
Nike
Level 38
God Stats
0W - 2L
1,300 SR
Queue Stats
122W - 121L
1,446 Elo+
Party 1
Raijin
Raijin
IgnacioRuiz465
Raijin
Level 53
God Stats
6W - 6L
1,389 SR
Queue Stats
133W - 132L
1,438 Elo+
Party 1
Fenrir
Fenrir
tryus21
Fenrir
Level 59
God Stats
11W - 12L
1,576 SR
Queue Stats
100W - 108L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 0 / 2
5,384
598
2,888
3,041
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 0 / 5
5,120
569
734
4,964
2,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Grillaaao
Kukulkan
10
0 / 0 / 2
5,299
589
1,988
2,775
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
frgodoy
Neith
8
3 / 1 / 2
4,885
543
2,790
4,388
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,243
583
1,647
3,557
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 3 / 0
4,319
480
3,764
4,464
1,121
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 1
4,190
466
2,257
3,786
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 2 / 0
4,430
492
1,456
5,140
2,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 0 / 0
4,489
499
653
2,669
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
tryus21
Fenrir
8
0 / 1 / 0
4,481
498
1,281
4,814
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
L
Neith
 
Neith
1
3
0
0.33
L
0
3
1
0.17
W
1
0
5
3.5
L
0
2
0
0
W
Kukulkan
Grillaaao
Kukulkan
0
0
2
1
L
0
0
0
0
W
Neith
frgodoy
Neith
3
1
2
4
W
1
0
0
1
L
Fenrir
tryus21
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,047
Damage
9,411
18,725
Taken
20,873
6,065
Mitigated
7,219
8,603
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,888
857
0
1,484
3,041
871
0
413
2,594
0
21,793
L
Neith
 
Neith
3,764
845
0
815
4,464
1,121
0
497
3,967
0
17,979
L
2,257
593
538
1,128
3,786
1,569
0
161
3,625
6,602
0
W
734
129
0
1,580
4,964
2,571
0
1,243
3,721
7,494
0
L
1,456
164
0
1,340
5,140
2,282
0
1,265
3,687
0
16,530
W
Kukulkan
Grillaaao
Kukulkan
1,988
53
0
410
2,775
791
0
346
2,339
31,265
0
L
653
108
0
675
2,669
703
0
1,054
1,615
23,418
0
W
Neith
frgodoy
Neith
2,790
829
0
2,170
4,388
1,072
0
814
3,574
0
16,984
W
1,647
205
445
2,514
3,557
760
676
0
3,437
25,409
0
L
Fenrir
tryus21
Fenrir
1,281
195
0
1,038
4,814
1,544
0
1,164
3,610
0
23,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,931
Gold Earned
21,909
235
Minions Killed
177
0
Camps Cleared
0
823,464
Distance Traveled
748,554
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,384
598
49
5
0
186,471
3
L
Neith
4,319
480
31
3
0
132,985
1
L
Hel
4,190
466
8
1
0
119,937
2
W
Fafnir
5,120
569
14
2
0
160,378
4
L
Nike
4,430
492
40
4
0
151,278
1
W
Kukulkan
5,299
589
74
8
0
172,286
1
L
Raijin
4,489
499
40
4
0
155,770
2
W
Neith
4,885
543
34
4
0
142,320
2
W
Chang'e
5,243
583
64
7
0
162,009
0
L
Fenrir
4,481
498
58
6
0
188,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role