Player Matchup

Arachne
Arachne
Endica81
Arachne
Level 49
God Stats
2W - 1L
1,122 SR
Queue Stats
157W - 180L
1,393 Elo+
Solo
Medusa
Medusa
OdiS_isWacK53
Medusa
Level 100
God Stats
2W - 3L
1,379 SR
Queue Stats
307W - 303L
1,417 Elo+
Party 1
Tyr
Tyr
SsSNAKEBELLYsS
Tyr
Level 146
God Stats
2W - 7L
1,496 SR
Queue Stats
657W - 702L
1,381 Elo+
Solo
Discordia
Discordia
Wolziel_Alucard
Discordia
Level 130
God Stats
8W - 9L
1,591 SR
Queue Stats
387W - 410L
1,503 Elo+
Solo
Sylvanus
Sylvanus
demonicgrim
Sylvanus
Level 82
God Stats
2W - 4L
1,449 SR
Queue Stats
226W - 232L
1,421 Elo+
Party 1
Team Averages
Level 101
1,408 SR
1,423 Elo+

VS

Team Averages
Level 101
1,463 SR
1,429 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BotRiiko-
Scylla
Level 104
God Stats
2W - 7L
1,531 SR
Queue Stats
205W - 189L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
TragicIllusions-
Amaterasu
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 73L
1,415 Elo+
Party 2
Geb
Geb
fulgore97
Geb
Level 88
God Stats
1W - 2L
1,282 SR
Queue Stats
47W - 44L
1,407 Elo+
Solo
Horus
Horus
palets28
Horus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 311L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Endica81
Arachne
16
3 / 10 / 6
9,855
548
12,672
20,346
7,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
5 / 7 / 6
11,865
659
27,956
18,557
8,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 7
9,731
541
11,971
22,787
28,044
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Wolziel_Alucard
Discordia
20
7 / 5 / 7
12,505
695
42,339
17,150
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
demonicgrim
Sylvanus
18
3 / 4 / 11
11,374
632
22,364
34,868
30,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
3 / 1 / 21
12,304
684
22,311
42,916
46,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
BotRiiko-
Scylla
20
13 / 7 / 7
13,551
753
38,134
18,943
10,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
19
5 / 3 / 18
12,160
676
9,017
30,468
40,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 6 / 18
12,670
704
15,982
37,265
42,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
palets28
Horus
20
7 / 2 / 18
12,495
694
17,513
31,414
27,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
19
Kills
30
30
Deaths
19
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
21
13.5
W
Scylla
BotRiiko-
Scylla
13
7
7
2.36
L
Arachne
Endica81
Arachne
3
10
6
0.6
L
5
7
6
1.14
L
1
4
7
1.13
W
Amaterasu
5
3
18
4.67
L
Discordia
Wolziel_Alucard
Discordia
7
5
7
2.1
L
Sylvanus
demonicgrim
Sylvanus
3
4
11
2.13
W
2
6
18
1.83
W
Horus
palets28
Horus
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,302
Damage
102,957
113,708
Taken
161,006
80,907
Mitigated
166,090
50,062
Healing
81,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,311
5,523
4,373
21,081
42,916
46,015
1,432
15,964
26,952
0
45,785
W
Scylla
BotRiiko-
Scylla
38,134
4,829
1,647
2,245
18,943
10,095
2,100
8,020
10,923
60,801
0
L
Arachne
Endica81
Arachne
12,672
10,034
2,534
3,238
20,346
7,942
0
9,474
10,619
0
16,471
L
27,956
15,281
2,902
3,874
18,557
8,206
146
9,571
8,749
0
51,759
L
11,971
1,907
2,809
5,387
22,787
28,044
0
9,650
12,829
0
17,943
W
Amaterasu
9,017
2,602
3,403
8,908
30,468
40,071
1,316
12,396
18,072
0
19,913
L
Discordia
Wolziel_Alucard
Discordia
42,339
2,020
3,115
4,987
17,150
6,644
132
7,158
9,822
70,758
0
L
Sylvanus
demonicgrim
Sylvanus
22,364
6,560
6,039
15,177
34,868
30,071
174
16,693
17,573
30,531
0
W
15,982
2,344
3,667
6,354
37,265
42,025
671
12,505
23,645
32,876
0
W
Horus
palets28
Horus
17,513
9,344
14,689
15,445
31,414
27,884
453
15,818
15,596
0
36,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
63,180
153
Minions Killed
201
0
Camps Cleared
0
1,436,099
Distance Traveled
1,692,118
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,304
684
59
3
0
370,178
1
W
Scylla
13,551
753
59
3
0
270,101
0
L
Arachne
9,855
548
9
1
0
274,255
3
L
Medusa
11,865
659
55
3
0
257,057
2
L
Tyr
9,731
541
12
1
0
364,976
0
W
Amaterasu
12,160
676
25
1
0
354,890
1
L
Discordia
12,505
695
64
4
0
319,456
1
L
Sylvanus
11,374
632
13
1
0
220,355
0
W
Geb
12,670
704
18
1
0
324,098
3
W
Horus
12,495
694
40
2
0
372,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role