Player Matchup

Ra
Ra
Chaz1y
Ra
Level 28
God Stats
1W - 3L
1,275 SR
Queue Stats
55W - 52L
1,660 Elo+
Solo
Thanatos
Thanatos
Fariducci
Thanatos
Level 7
God Stats
2W - 2L
1,599 SR
Queue Stats
5W - 12L
1,509 Elo+
Party 2
Hera
Hera
HWGOR
Hera
Level 29
God Stats
0W - 4L
1,140 SR
Queue Stats
0W - 5L
1,276 Elo+
Solo
Cabrakan
Cabrakan
HackingtotheGate
Cabrakan
Level 26
God Stats
0W - 2L
1,170 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 2
Serqet
Serqet
PixeldudezOwU
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,693 Elo+
Solo
Team Averages
Level 24
1,337 SR
1,524 Elo+

VS

Team Averages
Level 45
1,456 SR
1,519 Elo+
Neith
Neith
BlueCrowCZ
Neith
Level 13
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 7L
1,415 Elo+
Solo
Chaac
Chaac
Joaco0709
Chaac
Level 26
God Stats
17W - 6L
1,394 SR
Queue Stats
41W - 33L
1,539 Elo+
Solo
Da Ji
Da Ji
Shars
Da Ji
Level 160
God Stats
1W - 0L
1,487 SR
Queue Stats
115W - 118L
1,565 Elo+
Party 1
Ymir
Ymir
TwinkiBell
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
adbaena
Poseidon
Level 24
God Stats
38W - 38L
1,591 SR
Queue Stats
553W - 530L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
6 / 11 / 3
11,200
533
13,757
17,743
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Fariducci
Thanatos
11
2 / 13 / 3
8,211
391
5,460
17,318
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
HWGOR
Hera
16
2 / 11 / 5
10,189
485
7,462
13,407
4,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 3
7,895
376
4,725
20,020
19,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 12 / 4
9,860
470
8,363
21,207
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 4 / 9
12,015
572
5,993
12,772
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Joaco0709
Chaac
18
9 / 1 / 13
12,489
595
13,922
12,903
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Shars
Da Ji
20
15 / 1 / 11
13,866
660
17,218
16,204
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 1 / 25
13,969
665
20,242
21,054
21,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
adbaena
Poseidon
16
13 / 8 / 7
11,718
558
15,559
15,378
5,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
14
Kills
55
55
Deaths
15
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
6
4
9
2.63
L
Ra
6
11
3
0.68
L
Thanatos
Fariducci
Thanatos
2
13
3
0.27
L
Hera
HWGOR
Hera
2
11
5
0.41
L
0
8
3
0.19
W
Chaac
Joaco0709
Chaac
9
1
13
15.5
L
4
12
4
0.5
W
Da Ji
Shars
Da Ji
15
1
11
20.5
W
12
1
25
24.5
W
Poseidon
adbaena
Poseidon
13
8
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
72,934
89,695
Taken
78,311
43,072
Mitigated
51,685
17,506
Healing
24,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,993
2,075
0
5,327
12,772
4,598
2,614
2,581
10,191
0
77,361
L
Ra
13,757
1,096
849
2,509
17,743
6,441
0
6,321
11,223
69,021
0
L
Thanatos
Fariducci
Thanatos
5,460
1,027
0
5,714
17,318
5,484
0
5,018
11,828
0
26,663
L
Hera
HWGOR
Hera
7,462
1,763
0
1,369
13,407
4,261
602
5,186
8,101
53,416
0
L
4,725
729
0
2,100
20,020
19,734
0
10,845
9,063
23,030
0
W
Chaac
Joaco0709
Chaac
13,922
1,577
0
5,776
12,903
11,665
1,033
5,592
7,311
0
67,613
L
8,363
2,883
258
4,707
21,207
7,152
0
8,431
12,718
0
41,605
W
Da Ji
Shars
Da Ji
17,218
6,083
0
5,405
16,204
8,621
4,008
3,869
11,964
0
97,553
W
20,242
5,007
90
3,177
21,054
21,529
1,455
7,791
12,413
67,186
0
W
Poseidon
adbaena
Poseidon
15,559
3,789
0
4,697
15,378
5,272
2,567
6,111
9,103
70,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
64,057
400
Minions Killed
538
0
Camps Cleared
0
1,633,394
Distance Traveled
1,897,208
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,015
572
100
5
0
361,876
3
L
Ra
11,200
533
135
6
0
334,305
5
L
Thanatos
8,211
391
38
2
0
296,891
2
L
Hera
10,189
485
108
5
0
337,893
0
L
Cabrakan
7,895
376
54
3
0
355,325
2
W
Chaac
12,489
595
121
6
0
389,053
5
L
Serqet
9,860
470
65
3
0
308,980
0
W
Da Ji
13,866
660
151
7
0
432,627
0
W
Ymir
13,969
665
81
4
0
353,468
5
W
Poseidon
11,718
558
85
4
0
360,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role