Player Matchup

Apollo
Apollo
GhostlySK
Apollo
Level 8
God Stats
2W - 0L
1,744 SR
Queue Stats
6W - 3L
1,577 Elo+
Solo
Nemesis
Nemesis
HisokaFlow
Nemesis
Level 8
God Stats
23W - 22L
1,739 SR
Queue Stats
146W - 152L
1,477 Elo+
Solo
Guan Yu
Guan Yu
OneTone4All
Guan Yu
Level 26
God Stats
2W - 1L
1,537 SR
Queue Stats
544W - 343L
1,675 Elo+
Solo
Ymir
Ymir
WiseCarnival705
Ymir
Level 16
God Stats
17W - 17L
1,899 SR
Queue Stats
536W - 540L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iMurasame
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
33W - 17L
1,519 Elo+
Solo
Team Averages
Level 17
1,719 SR
1,560 Elo+

VS

Team Averages
Level 17
1,565 SR
1,498 Elo+
Arachne
Arachne
Chucky8780
Arachne
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 378L
1,189 Elo+
Solo
Gilgamesh
Gilgamesh
KaRmA VoLt
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Fenrir
Fenrir
PleaseNo1
Fenrir
Level 29
God Stats
16W - 9L
1,659 SR
Queue Stats
52W - 42L
1,528 Elo+
Solo
Thanatos
Thanatos
Z gangs n1
Thanatos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 66L
1,606 Elo+
Party 1
Agni
Agni
thejuggernauttt
Agni
Level 24
God Stats
4W - 8L
1,666 SR
Queue Stats
203W - 182L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GhostlySK
Apollo
20
3 / 4 / 5
16,540
570
10,150
21,116
8,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
HisokaFlow
Nemesis
20
8 / 3 / 8
15,902
548
18,342
25,026
21,473
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
OneTone4All
Guan Yu
20
9 / 4 / 10
15,990
551
20,286
29,045
44,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
1 / 8 / 13
13,256
457
6,105
26,270
28,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
iMurasame
Morgan Le Fay
20
13 / 4 / 9
17,084
589
36,338
19,508
10,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chucky8780
Arachne
16
0 / 14 / 3
10,534
363
3,562
25,458
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KaRmA VoLt
Gilgamesh
18
6 / 5 / 6
12,436
429
18,316
28,034
17,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
PleaseNo1
Fenrir
17
3 / 6 / 10
13,094
452
11,715
26,190
18,930
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Z gangs n1
Thanatos
19
8 / 0 / 4
12,579
434
11,801
18,894
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 9 / 8
14,893
514
25,456
22,867
6,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
34
Kills
23
23
Deaths
34
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chucky8780
Arachne
0
14
3
0.11
W
Apollo
GhostlySK
Apollo
3
4
5
1.38
W
Nemesis
HisokaFlow
Nemesis
8
3
8
4
L
Gilgamesh
KaRmA VoLt
Gilgamesh
6
5
6
1.8
W
Guan Yu
OneTone4All
Guan Yu
9
4
10
3.5
L
Fenrir
PleaseNo1
Fenrir
3
6
10
1.33
W
1
8
13
0.94
L
Thanatos
Z gangs n1
Thanatos
8
0
4
10
W
Morgan Le Fay
iMurasame
Morgan Le Fay
13
4
9
4.38
L
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,221
Damage
70,850
120,965
Taken
121,443
113,306
Mitigated
60,287
40,694
Healing
35,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chucky8780
Arachne
3,562
1,958
0
4,482
25,458
8,974
238
10,704
14,754
0
57,878
W
Apollo
GhostlySK
Apollo
10,150
6,945
0
11,716
21,116
8,236
6,520
2,431
18,685
0
143,416
W
Nemesis
HisokaFlow
Nemesis
18,342
10,444
0
3,905
25,026
21,473
2,554
7,197
17,829
0
119,848
L
Gilgamesh
KaRmA VoLt
Gilgamesh
18,316
3,957
1,506
4,158
28,034
17,566
0
8,540
19,494
0
96,224
W
Guan Yu
OneTone4All
Guan Yu
20,286
1,518
4,229
11,323
29,045
44,766
746
6,708
22,337
0
94,764
L
Fenrir
PleaseNo1
Fenrir
11,715
1,970
197
3,166
26,190
18,930
0
10,874
15,236
0
35,000
W
6,105
1,364
573
2,898
26,270
28,453
1,055
6,928
19,342
28,370
0
L
Thanatos
Z gangs n1
Thanatos
11,801
2,391
0
16,889
18,894
7,830
0
3,904
14,990
0
78,763
W
Morgan Le Fay
iMurasame
Morgan Le Fay
36,338
2,112
292
5,758
19,508
10,378
2,399
4,721
14,787
165,849
0
L
25,456
1,458
442
4,432
22,867
6,987
0
8,421
14,446
116,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,772
Gold Earned
63,536
748
Minions Killed
564
0
Camps Cleared
0
2,805,024
Distance Traveled
2,510,359
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,534
363
96
3
0
368,271
0
W
Apollo
16,540
570
212
7
0
534,420
4
W
Nemesis
15,902
548
138
5
0
614,299
1
L
Gilgamesh
12,436
429
120
4
0
517,786
1
W
Guan Yu
15,990
551
157
5
0
574,322
3
L
Fenrir
13,094
452
46
2
0
559,090
0
W
Ymir
13,256
457
33
1
0
520,543
0
L
Thanatos
12,579
434
116
4
0
624,607
0
W
Morgan Le Fay
17,084
589
208
7
0
561,440
6
L
Agni
14,893
514
186
6
0
440,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role