Player Matchup

Zhong Kui
Zhong Kui
Ya_Boi_Gringotts
Zhong Kui
Level 124
God Stats
1W - 2L
1,289 SR
Queue Stats
74W - 79L
1,470 Elo+
Party 1
Set
Set
Ymypphardtho
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,761 Elo+
Party 1
Yemoja
Yemoja
Ymypphardthough
Yemoja
Level 126
God Stats
9W - 5L
1,654 SR
Queue Stats
53W - 41L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
minisanchez12
Danzaburou
Level 39
God Stats
4W - 7L
1,755 SR
Queue Stats
14W - 24L
1,350 Elo+
Solo
Hel
Hel
skelEbone_10
Hel
Level 67
God Stats
3W - 8L
1,506 SR
Queue Stats
146W - 168L
1,370 Elo+
Party 1
Team Averages
Level 73
1,541 SR
1,495 Elo+

VS

Team Averages
Level 61
1,454 SR
1,447 Elo+
Heimdallr
Heimdallr
AdamBottrill
Heimdallr
Level 46
God Stats
15W - 16L
1,286 SR
Queue Stats
412W - 419L
1,471 Elo+
Party 2
Anubis
Anubis
DruggyB4nd1t
Anubis
Level 48
God Stats
26W - 16L
1,316 SR
Queue Stats
188W - 205L
1,394 Elo+
Solo
Tiamat
Tiamat
SoulSammy
Tiamat
Level 107
God Stats
5W - 4L
1,666 SR
Queue Stats
423W - 386L
1,452 Elo+
Party 2
Pele
Pele
dominator69in
Pele
Level 45
God Stats
16W - 11L
1,530 SR
Queue Stats
88W - 83L
1,422 Elo+
Solo
King Arthur
King Arthur
lukeyrom
King Arthur
Level 59
God Stats
37W - 40L
1,473 SR
Queue Stats
408W - 369L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
3 / 3 / 5
7,105
474
9,086
12,669
8,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 8 / 4
8,169
545
8,981
12,637
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 4 / 4
6,892
459
5,350
11,111
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
minisanchez12
Danzaburou
12
1 / 3 / 0
7,326
488
2,879
7,050
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,731
449
4,698
11,227
3,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdamBottrill
Heimdallr
13
1 / 2 / 3
7,781
519
3,860
8,730
3,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
1 / 1 / 2
8,556
570
7,150
7,516
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
SoulSammy
Tiamat
13
1 / 4 / 5
7,907
527
6,820
8,894
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 3 / 3
9,436
629
13,409
11,390
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
lukeyrom
King Arthur
13
7 / 1 / 4
8,277
552
8,127
11,476
5,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
20
20
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AdamBottrill
Heimdallr
1
2
3
1.25
W
Anubis
1
1
2
2
W
Tiamat
SoulSammy
Tiamat
1
4
5
0.88
L
Zhong Kui
3
3
5
1.83
L
4
8
4
0.75
L
2
4
4
1
W
10
3
3
3.83
W
King Arthur
lukeyrom
King Arthur
7
1
4
9
L
Danzaburou
minisanchez12
Danzaburou
1
3
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
39,366
54,694
Taken
48,006
27,831
Mitigated
22,705
19,013
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AdamBottrill
Heimdallr
3,860
1,072
0
1,976
8,730
3,347
125
1,783
6,947
0
44,724
W
Anubis
7,150
487
0
4,550
7,516
3,955
636
4,428
3,088
57,070
0
W
Tiamat
SoulSammy
Tiamat
6,820
679
0
1,810
8,894
5,415
384
5,050
3,844
47,681
0
L
Zhong Kui
9,086
639
0
4,240
12,669
8,545
456
4,090
8,283
32,075
0
L
8,981
3,975
0
2,596
12,637
4,794
0
803
11,806
0
46,163
L
5,350
1,191
1,245
2,622
11,111
8,398
0
3,671
7,262
19,216
0
W
13,409
4,232
0
1,041
11,390
4,325
104
3,241
8,149
0
55,969
W
King Arthur
lukeyrom
King Arthur
8,127
860
0
2,657
11,476
5,663
0
4,632
6,844
0
35,715
L
Danzaburou
minisanchez12
Danzaburou
2,879
964
0
616
7,050
2,207
0
0
7,050
0
46,065
L
4,698
98
1,735
5,959
11,227
3,887
0
4,834
6,323
37,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
41,957
349
Minions Killed
431
0
Camps Cleared
0
1,399,612
Distance Traveled
1,433,519
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,781
519
83
6
0
262,003
5
W
Anubis
8,556
570
126
8
0
257,700
3
W
Tiamat
7,907
527
83
6
0
284,876
5
L
Zhong Kui
7,105
474
71
5
0
240,450
2
L
Set
8,169
545
89
6
0
264,775
0
L
Yemoja
6,892
459
31
2
0
269,764
2
W
Pele
9,436
629
87
6
0
315,877
4
W
King Arthur
8,277
552
52
3
0
313,063
1
L
Danzaburou
7,326
488
92
6
0
323,201
5
L
Hel
6,731
449
66
4
0
301,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role