Player Matchup

Chang'e
Chang'e
Alkatorian
Chang'e
Level 23
God Stats
6W - 12L
1,389 SR
Queue Stats
58W - 60L
1,392 Elo+
Solo
Hades
Hades
DaddyJROC1732
Hades
Level 101
God Stats
5W - 6L
1,278 SR
Queue Stats
49W - 55L
1,696 Elo+
Party 1
Bastet
Bastet
Disco Bear45
Bastet
Level 22
God Stats
47W - 42L
1,365 SR
Queue Stats
539W - 572L
1,417 Elo+
Solo
Bellona
Bellona
Supremacy2757
Bellona
Level 7
God Stats
2W - 0L
1,431 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
XxIRONFLAME11xX
Cthulhu
Level 28
God Stats
3W - 0L
1,690 SR
Queue Stats
17W - 18L
1,478 Elo+
Solo
Team Averages
Level 36
1,431 SR
1,524 Elo+

VS

Team Averages
Level 23
1,409 SR
1,388 Elo+
Cthulhu
Cthulhu
Blastoff2005
Cthulhu
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
Madara TTJ
Medusa
Level 24
God Stats
7W - 8L
1,184 SR
Queue Stats
52W - 53L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Xeno Killer 84
Gilgamesh
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Thor
Thor
chilin123
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,275 Elo+
Solo
Chang'e
Chang'e
joker5520
Chang'e
Level 27
God Stats
9W - 8L
1,363 SR
Queue Stats
61W - 58L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alkatorian
Chang'e
19
7 / 2 / 13
13,297
1,023
16,257
15,300
6,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 5 / 17
11,937
918
15,977
17,861
11,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
8 / 1 / 25
13,948
1,073
24,913
17,261
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
15 / 6 / 15
14,541
1,119
29,029
19,858
20,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 2 / 21
13,165
1,013
22,142
14,810
18,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blastoff2005
Cthulhu
17
2 / 4 / 7
11,327
871
10,608
19,628
13,770
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Madara TTJ
Medusa
18
10 / 4 / 4
14,476
1,114
22,856
20,153
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Xeno Killer 84
Gilgamesh
19
1 / 7 / 14
13,353
1,027
15,512
30,905
15,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
16
0 / 14 / 6
10,706
824
6,622
19,867
7,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
joker5520
Chang'e
18
2 / 12 / 11
12,535
964
21,245
27,027
8,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
57
41
Kills
15
16
Deaths
41
91
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alkatorian
Chang'e
7
2
13
6.75
L
Cthulhu
Blastoff2005
Cthulhu
2
4
7
1.38
W
4
5
17
2.5
W
Bastet
8
1
25
20.5
L
Medusa
Madara TTJ
Medusa
10
4
4
3
W
Bellona
15
6
15
3.75
L
Gilgamesh
Xeno Killer 84
Gilgamesh
1
7
14
1.14
W
7
2
21
8.75
L
Thor
0
14
6
0.21
L
Chang'e
joker5520
Chang'e
2
12
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,318
Damage
76,843
85,090
Taken
117,580
64,847
Mitigated
54,053
18,537
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alkatorian
Chang'e
16,257
1,260
4,534
5,842
15,300
6,539
0
5,256
10,044
47,307
0
L
Cthulhu
Blastoff2005
Cthulhu
10,608
837
789
416
19,628
13,770
0
9,058
10,570
20,879
0
W
15,977
1,855
136
3,044
17,861
11,599
0
7,214
10,647
26,860
0
W
Bastet
24,913
7,747
0
44
17,261
7,700
0
6,247
11,014
0
50,580
L
Medusa
Madara TTJ
Medusa
22,856
15,092
518
3,817
20,153
7,813
0
9,141
11,012
0
56,836
W
Bellona
29,029
12,857
1,120
2,018
19,858
20,982
0
6,128
13,438
6,086
31,969
L
Gilgamesh
Xeno Killer 84
Gilgamesh
15,512
3,466
0
4,838
30,905
15,728
0
16,086
14,819
912
30,659
W
22,142
1,947
1,212
587
14,810
18,027
0
7,525
7,285
41,953
0
L
Thor
6,622
1,168
0
0
19,867
7,796
0
8,640
11,227
0
18,171
L
Chang'e
joker5520
Chang'e
21,245
3,751
2,780
4,312
27,027
8,946
0
14,051
12,976
49,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
62,397
206
Minions Killed
226
6
Camps Cleared
7
1,232,020
Distance Traveled
1,010,761
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,297
1,023
71
5
0
236,748
0
L
Cthulhu
11,327
871
19
1
0
178,750
0
W
Hades
11,937
918
24
2
1
193,890
0
W
Bastet
13,948
1,073
68
5
1
300,817
0
L
Medusa
14,476
1,114
79
6
2
202,299
0
W
Bellona
14,541
1,119
14
1
2
220,953
0
L
Gilgamesh
13,353
1,027
28
2
1
229,822
0
W
Cthulhu
13,165
1,013
29
2
2
279,612
0
L
Thor
10,706
824
12
1
3
197,803
0
L
Chang'e
12,535
964
88
7
1
202,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role