Player Matchup

Zeus
Zeus
 
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AproticCookie
Jormungandr
Level 13
God Stats
1W - 0L
1,455 SR
Queue Stats
8W - 5L
1,533 Elo+
Solo
Tiamat
Tiamat
Onyxstone7
Tiamat
Level 9
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 6L
1,335 Elo+
Solo
Set
Set
WillofBaye
Set
Level 26
God Stats
9W - 14L
1,183 SR
Queue Stats
162W - 180L
1,488 Elo+
Solo
Ullr
Ullr
connorsnipe24
Ullr
Level 18
God Stats
91W - 48L
1,776 SR
Queue Stats
319W - 194L
1,731 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,517 Elo+

VS

Team Averages
Level 13
1,491 SR
1,487 Elo+
Pele
Pele
AlphaOmega 6835
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,654 Elo+
Solo
Apollo
Apollo
King_Cake_III
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo
Cthulhu
Cthulhu
StubbornMoon863
Cthulhu
Level 7
God Stats
3W - 6L
1,457 SR
Queue Stats
4W - 7L
1,368 Elo+
Solo
Ares
Ares
tuko_79
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Freya
Freya
wickedimpuls
Freya
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
231W - 250L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 3 / 0
4,966
552
1,169
4,031
1,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
AproticCookie
Jormungandr
10
2 / 0 / 1
5,746
638
3,786
3,092
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Onyxstone7
Tiamat
7
1 / 1 / 1
4,742
527
1,338
3,091
1,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
5,084
565
2,023
6,651
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 2
5,551
617
4,851
4,507
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,071
675
5,739
4,490
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
2 / 2 / 1
4,676
520
2,001
5,086
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
4,079
453
1,455
4,755
1,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
tuko_79
Ares
1
0 / 0 / 0
1,740
193
0
0
0
8
2 / 3 / 2
5,024
558
2,099
5,908
1,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
8
9
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
0
0.33
L
4
0
2
5
W
Jormungandr
AproticCookie
Jormungandr
2
0
1
2.5
L
2
2
1
1.25
W
Tiamat
Onyxstone7
Tiamat
1
1
1
1.5
L
0
3
1
0.17
W
0
3
2
0.33
W
4
2
2
2.5
L
Ares
tuko_79
Ares
0
0
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
11,294
21,372
Taken
20,239
7,444
Mitigated
5,879
5,304
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,169
305
0
470
4,031
1,077
156
1,362
2,669
14,606
0
L
5,739
2,262
0
386
4,490
1,300
69
966
3,524
0
31,857
W
Jormungandr
AproticCookie
Jormungandr
3,786
1,000
0
1,240
3,092
1,809
182
0
3,092
28,065
0
L
2,001
1,059
0
504
5,086
1,748
336
2,434
2,652
0
10,330
W
Tiamat
Onyxstone7
Tiamat
1,338
300
0
842
3,091
1,163
193
794
2,297
11,444
0
L
1,455
381
0
980
4,755
1,305
0
1,540
3,215
10,353
0
W
2,023
790
0
2,215
6,651
1,964
0
678
5,973
0
22,483
W
4,851
1,832
0
537
4,507
1,431
324
720
3,787
0
27,139
L
Ares
tuko_79
Ares
0
0
0
0
0
0
0
0
0
0
0
L
2,099
768
171
2,069
5,908
1,526
0
1,353
4,555
18,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
21,590
232
Minions Killed
150
0
Camps Cleared
0
866,043
Distance Traveled
729,877
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,966
552
38
4
0
165,275
1
L
Pele
6,071
675
71
8
0
196,910
6
W
Jormungandr
5,746
638
59
7
0
175,114
0
L
Apollo
4,676
520
22
2
0
186,406
2
W
Tiamat
4,742
527
25
3
0
176,150
1
L
Cthulhu
4,079
453
21
2
0
177,316
0
W
Set
5,084
565
58
6
0
191,871
1
W
Ullr
5,551
617
52
6
0
157,633
0
L
Ares
1,740
193
0
0
0
0
0
L
Freya
5,024
558
36
4
0
169,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role