Player Matchup

Cerberus
Cerberus
CARBONIC AClD
Cerberus
Level 85
God Stats
5W - 1L
1,770 SR
Queue Stats
52W - 37L
1,615 Elo+
Party 1
Izanami
Izanami
CardinalCharlie
Izanami
Level 69
God Stats
9W - 7L
1,572 SR
Queue Stats
43W - 35L
1,547 Elo+
Party 1
Ratatoskr
Ratatoskr
LargeBone1
Ratatoskr
Level 125
God Stats
14W - 4L
1,731 SR
Queue Stats
103W - 95L
1,564 Elo+
Party 1
Nike
Nike
Nysseryth
Nike
Level 110
God Stats
4W - 4L
1,858 SR
Queue Stats
138W - 142L
1,525 Elo+
Party 1
Janus
Janus
vaculty
Janus
Level 87
God Stats
5W - 9L
1,448 SR
Queue Stats
100W - 87L
1,569 Elo+
Party 1
Team Averages
Level 95
1,676 SR
1,564 Elo+

VS

Team Averages
Level 87
1,425 SR
1,516 Elo+
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DanMosely
Arachne
Level 128
God Stats
15W - 10L
1,630 SR
Queue Stats
489W - 451L
1,531 Elo+
Solo
Ymir
Ymir
Gamewiz45
Ymir
Level 61
God Stats
0W - 2L
1,250 SR
Queue Stats
105W - 107L
1,534 Elo+
Solo
Bellona
Bellona
IRefuseToWipe
Bellona
Level 65
God Stats
16W - 13L
1,253 SR
Queue Stats
324W - 302L
1,464 Elo+
Party 2
Xing Tian
Xing Tian
RustyNoah
Xing Tian
Level 98
God Stats
17W - 35L
1,495 SR
Queue Stats
594W - 537L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CARBONIC AClD
Cerberus
10
1 / 2 / 5
6,672
513
4,175
8,335
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 0 / 0
8,380
645
7,762
7,754
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
LargeBone1
Ratatoskr
13
5 / 1 / 4
7,681
591
5,593
8,645
3,221
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
13
1 / 1 / 2
7,779
598
6,859
9,429
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
vaculty
Janus
13
5 / 1 / 5
8,153
627
8,547
4,692
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 5 / 0
5,815
447
4,382
8,177
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DanMosely
Arachne
10
1 / 5 / 0
6,098
469
3,130
9,632
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
2 / 3 / 1
6,084
468
5,085
10,086
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
12
1 / 3 / 0
7,048
542
6,329
10,133
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
RustyNoah
Xing Tian
11
1 / 4 / 1
6,597
507
3,906
9,117
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
0
0
W
Cerberus
CARBONIC AClD
Cerberus
1
2
5
1.75
W
8
0
0
8
L
Arachne
DanMosely
Arachne
1
5
0
0.2
L
Ymir
2
3
1
0.83
L
Bellona
1
3
0
0.33
W
Ratatoskr
LargeBone1
Ratatoskr
5
1
4
7
W
Nike
1
1
2
2
L
Xing Tian
RustyNoah
Xing Tian
1
4
1
0.38
W
Janus
vaculty
Janus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
22,832
38,855
Taken
47,145
16,866
Mitigated
20,532
12,958
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,382
1,995
181
1,436
8,177
1,709
0
882
7,295
0
33,304
W
Cerberus
CARBONIC AClD
Cerberus
4,175
123
0
1,853
8,335
4,410
0
3,653
4,682
19,968
0
W
7,762
5,834
0
3,199
7,754
2,260
855
1,346
6,408
0
60,824
L
Arachne
DanMosely
Arachne
3,130
1,692
0
2,504
9,632
3,588
0
2,065
7,479
0
34,945
L
Ymir
5,085
1,180
0
1,794
10,086
5,833
0
3,536
6,494
22,092
0
L
Bellona
6,329
3,001
0
3,981
10,133
6,148
0
1,616
8,443
0
42,724
W
Ratatoskr
LargeBone1
Ratatoskr
5,593
1,966
0
2,205
8,645
3,221
0
2,010
6,635
0
42,895
W
Nike
6,859
1,300
0
3,515
9,429
5,552
0
0
9,429
3,548
49,472
L
Xing Tian
RustyNoah
Xing Tian
3,906
555
0
0
9,117
3,254
0
4,974
3,845
39,655
0
W
Janus
vaculty
Janus
8,547
661
0
2,186
4,692
1,423
520
1,982
2,710
47,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
31,642
480
Minions Killed
352
0
Camps Cleared
0
1,305,836
Distance Traveled
1,162,965
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,815
447
65
5
0
195,937
1
W
Cerberus
6,672
513
38
3
0
255,515
4
W
Izanami
8,380
645
118
9
0
242,488
2
L
Arachne
6,098
469
74
6
0
260,993
2
L
Ymir
6,084
468
24
2
0
234,911
4
L
Bellona
7,048
542
111
9
0
250,375
3
W
Ratatoskr
7,681
591
93
7
0
279,708
0
W
Nike
7,779
598
128
10
0
257,667
4
L
Xing Tian
6,597
507
78
6
0
220,749
6
W
Janus
8,153
627
103
8
0
270,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role