Player Matchup

Morgan Le Fay
Morgan Le Fay
HK-Saldo
Morgan Le Fay
Level 156
God Stats
46W - 29L
1,658 SR
Queue Stats
448W - 444L
1,511 Elo+
Party 2
Sobek
Sobek
LILfishieyX
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 286L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
Lil Quiche
Heimdallr
Level 86
God Stats
3W - 10L
1,262 SR
Queue Stats
213W - 234L
1,397 Elo+
Party 3
Raijin
Raijin
monitoklk33
Raijin
Level 88
God Stats
2W - 3L
1,748 SR
Queue Stats
268W - 263L
1,445 Elo+
Solo
Bellona
Bellona
taleb_kh_99
Bellona
Level 88
God Stats
23W - 28L
1,527 SR
Queue Stats
625W - 621L
1,458 Elo+
Party 2
Team Averages
Level 97
1,539 SR
1,443 Elo+

VS

Team Averages
Level 61
1,472 SR
1,381 Elo+
Ravana
Ravana
IT_DuBzZ_Yt
Ravana
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,391 Elo+
Party 4
Sol
Sol
So_926
Sol
Level 52
God Stats
34W - 30L
1,550 SR
Queue Stats
228W - 276L
1,368 Elo+
Party 1
Bacchus
Bacchus
doepamperom
Bacchus
Level 45
God Stats
5W - 3L
1,418 SR
Queue Stats
61W - 56L
1,392 Elo+
Party 4
Zhong Kui
Zhong Kui
komteropzitten
Zhong Kui
Level 53
God Stats
6W - 7L
1,451 SR
Queue Stats
66W - 63L
1,392 Elo+
Party 4
Cupid
Cupid
yousbax
Cupid
Level 52
God Stats
69W - 75L
1,439 SR
Queue Stats
221W - 284L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HK-Saldo
Morgan Le Fay
5
1 / 0 / 1
4,363
397
1,565
1,316
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,274
479
1,854
6,867
3,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Lil Quiche
Heimdallr
10
2 / 5 / 1
5,869
534
6,375
8,006
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
1 / 5 / 0
5,613
510
2,005
5,612
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
taleb_kh_99
Bellona
11
0 / 2 / 0
5,573
507
2,224
8,107
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
4 / 1 / 0
6,590
599
2,017
5,043
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
So_926
Sol
12
6 / 1 / 1
7,191
654
7,796
6,221
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
doepamperom
Bacchus
10
0 / 2 / 4
5,846
531
2,851
7,007
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
komteropzitten
Zhong Kui
12
1 / 0 / 1
6,600
600
5,077
6,344
4,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
yousbax
Cupid
11
3 / 1 / 5
6,270
570
3,363
3,300
881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
14
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HK-Saldo
Morgan Le Fay
1
0
1
1.5
W
Ravana
4
1
0
4
L
1
2
0
0.5
L
Heimdallr
Lil Quiche
Heimdallr
2
5
1
0.5
W
Sol
So_926
Sol
6
1
1
6.5
W
Bacchus
doepamperom
Bacchus
0
2
4
1
W
Zhong Kui
komteropzitten
Zhong Kui
1
0
1
1.5
L
Raijin
1
5
0
0.2
L
Bellona
taleb_kh_99
Bellona
0
2
0
0
W
Cupid
yousbax
Cupid
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
21,104
29,908
Taken
27,915
13,200
Mitigated
12,240
5,249
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HK-Saldo
Morgan Le Fay
1,565
114
0
500
1,316
350
0
560
756
5,757
0
W
Ravana
2,017
387
0
2,416
5,043
1,610
0
1,611
3,318
0
33,853
L
1,854
106
0
1,522
6,867
3,433
52
3,765
3,102
9,061
0
L
Heimdallr
Lil Quiche
Heimdallr
6,375
3,132
0
1,378
8,006
2,541
253
3,146
4,860
0
35,059
W
Sol
So_926
Sol
7,796
2,057
0
3,724
6,221
1,805
384
2,721
3,354
38,053
0
W
Bacchus
doepamperom
Bacchus
2,851
384
214
2,060
7,007
3,821
585
372
6,635
21,981
0
W
Zhong Kui
komteropzitten
Zhong Kui
5,077
476
0
3,640
6,344
4,123
860
0
6,344
35,591
0
L
Raijin
2,005
179
0
596
5,612
1,945
192
2,671
2,941
30,587
0
L
Bellona
taleb_kh_99
Bellona
2,224
273
0
1,253
8,107
4,931
0
5,582
2,525
0
27,324
W
Cupid
yousbax
Cupid
3,363
2,317
92
911
3,300
881
712
460
2,840
0
19,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
32,497
217
Minions Killed
296
0
Camps Cleared
0
888,663
Distance Traveled
1,122,725
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,363
397
15
1
0
73,320
0
W
Ravana
6,590
599
68
6
0
236,217
3
L
Sobek
5,274
479
11
1
0
211,559
2
L
Heimdallr
5,869
534
57
5
0
180,666
0
W
Sol
7,191
654
72
7
0
217,382
5
W
Bacchus
5,846
531
35
3
0
277,467
2
W
Zhong Kui
6,600
600
83
8
0
188,044
4
L
Raijin
5,613
510
66
6
0
192,100
2
L
Bellona
5,573
507
68
6
0
231,018
1
W
Cupid
6,270
570
38
3
0
203,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role