Player Matchup

Achilles
Achilles
CRichie98
Achilles
Level 17
God Stats
24W - 11L
1,697 SR
Queue Stats
92W - 50L
1,598 Elo+
Party 1
Janus
Janus
Juggernaut Mark
Janus
Level 29
God Stats
6W - 5L
1,954 SR
Queue Stats
137W - 103L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Juuzou_suzuyaa
Danzaburou
Level 26
God Stats
8W - 8L
1,504 SR
Queue Stats
157W - 134L
1,465 Elo+
Solo
Nemesis
Nemesis
ManAtArms21
Nemesis
Level 4
God Stats
2W - 4L
1,265 SR
Queue Stats
63W - 75L
1,085 Elo+
Solo
Raijin
Raijin
jfsndl
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,399 Elo+

VS

Team Averages
Level 41
1,534 SR
1,519 Elo+
Fenrir
Fenrir
KIRITOKUN1609
Fenrir
Level 29
God Stats
137W - 138L
1,488 SR
Queue Stats
183W - 205L
1,568 Elo+
Solo
Ullr
Ullr
Lyric_Cek
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,788 Elo+
Party 2
Ymir
Ymir
N0RMULJ
Ymir
Level 9
God Stats
15W - 10L
1,680 SR
Queue Stats
51W - 60L
1,391 Elo+
Solo
He Bo
He Bo
XxNeon__LightxX
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 9L
1,740 Elo+
Party 2
Nemesis
Nemesis
Yeticee
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRichie98
Achilles
17
5 / 4 / 5
11,557
963
12,335
23,006
23,440
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 11 / 6
11,289
941
14,904
19,575
6,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Juuzou_suzuyaa
Danzaburou
17
5 / 5 / 5
12,287
1,024
15,317
16,811
6,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
ManAtArms21
Nemesis
16
1 / 7 / 4
10,305
859
6,586
19,334
8,695
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
jfsndl
Raijin
17
1 / 8 / 6
10,787
899
5,797
16,408
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 22
13,514
1,126
8,526
15,064
15,385
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
15 / 0 / 10
15,031
1,253
33,527
12,443
6,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
N0RMULJ
Ymir
18
2 / 6 / 14
11,902
992
9,297
15,818
14,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 1 / 18
14,462
1,205
35,349
9,751
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Yeticee
Nemesis
17
1 / 5 / 12
10,855
905
3,115
10,939
6,521
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
14
Kills
35
35
Deaths
14
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
CRichie98
Achilles
5
4
5
1.88
L
2
11
6
0.45
L
Danzaburou
Juuzou_suzuyaa
Danzaburou
5
5
5
1.5
W
3
2
22
7
W
Ullr
15
0
10
20
L
Nemesis
ManAtArms21
Nemesis
1
7
4
0.43
W
Ymir
N0RMULJ
Ymir
2
6
14
1.5
W
14
1
18
23
W
Nemesis
Yeticee
Nemesis
1
5
12
1.4
L
Raijin
jfsndl
Raijin
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,939
Damage
89,814
95,134
Taken
64,015
53,130
Mitigated
46,999
4,231
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CRichie98
Achilles
12,335
3,496
0
166
23,006
23,440
0
11,536
11,470
0
19,019
L
14,904
1,319
0
1,101
19,575
6,447
0
9,486
10,089
26,640
0
L
Danzaburou
Juuzou_suzuyaa
Danzaburou
15,317
5,833
0
1,084
16,811
6,533
0
5,514
11,297
0
33,305
W
8,526
1,855
1,718
1,651
15,064
15,385
0
4,592
10,029
0
17,240
W
Ullr
33,527
20,009
0
3,516
12,443
6,149
0
3,796
8,587
0
59,377
L
Nemesis
ManAtArms21
Nemesis
6,586
2,358
0
1,223
19,334
8,695
0
7,693
11,641
0
16,187
W
Ymir
N0RMULJ
Ymir
9,297
968
0
0
15,818
14,873
0
6,763
8,680
38,164
0
W
35,349
1,237
0
3,404
9,751
4,071
0
2,490
7,081
49,517
0
W
Nemesis
Yeticee
Nemesis
3,115
1,201
0
2,237
10,939
6,521
0
2,180
8,759
116
5,340
L
Raijin
jfsndl
Raijin
5,797
1,023
0
657
16,408
8,015
0
10,463
5,945
19,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
65,764
121
Minions Killed
200
4
Camps Cleared
8
974,734
Distance Traveled
1,124,955
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,557
963
17
1
0
219,273
0
L
Janus
11,289
941
29
2
0
194,018
0
L
Danzaburou
12,287
1,024
48
4
2
229,943
1
W
Fenrir
13,514
1,126
23
2
0
255,487
0
W
Ullr
15,031
1,253
61
5
3
231,470
0
L
Nemesis
10,305
859
7
1
2
189,845
0
W
Ymir
11,902
992
70
6
1
180,981
1
W
He Bo
14,462
1,205
44
4
4
251,931
1
W
Nemesis
10,855
905
2
0
0
205,086
3
L
Raijin
10,787
899
20
2
0
141,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role