Player Matchup

Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Medicalsu
Ah Puch
Level 108
God Stats
38W - 31L
1,555 SR
Queue Stats
567W - 555L
1,489 Elo+
Solo
Kukulkan
Kukulkan
RyoOhko
Kukulkan
Level 95
God Stats
5W - 9L
1,375 SR
Queue Stats
116W - 135L
1,435 Elo+
Solo
Neith
Neith
Tehpawnzer
Neith
Level 96
God Stats
41W - 34L
1,553 SR
Queue Stats
491W - 476L
1,581 Elo+
Solo
Cthulhu
Cthulhu
furraxe
Cthulhu
Level 67
God Stats
38W - 23L
1,707 SR
Queue Stats
274W - 270L
1,557 Elo+
Solo
Team Averages
Level 87
1,538 SR
1,512 Elo+

VS

Team Averages
Level 100
1,623 SR
1,471 Elo+
Nu Wa
Nu Wa
AriolL
Nu Wa
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,148 Elo+
Solo
Jing Wei
Jing Wei
B4N5A1
Jing Wei
Level 123
God Stats
6W - 10L
1,510 SR
Queue Stats
783W - 778L
1,573 Elo+
Solo
Horus
Horus
Doomhardt
Horus
Level 111
God Stats
3W - 1L
1,862 SR
Queue Stats
22W - 18L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
DripSkylark
Baron Samedi
Level 155
God Stats
9W - 4L
1,877 SR
Queue Stats
53W - 48L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
zeemaninmask
Jormungandr
Level 35
God Stats
3W - 5L
1,365 SR
Queue Stats
34W - 55L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
5 / 3 / 9
11,890
991
7,588
15,753
5,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Medicalsu
Ah Puch
18
3 / 1 / 17
12,178
1,015
30,260
6,221
2,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
RyoOhko
Kukulkan
17
0 / 2 / 8
10,717
893
12,701
7,104
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
6 / 2 / 11
11,498
958
15,359
7,226
2,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
furraxe
Cthulhu
19
9 / 3 / 11
14,283
1,190
28,884
16,523
14,811
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AriolL
Nu Wa
17
0 / 3 / 6
10,083
840
12,351
9,306
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
B4N5A1
Jing Wei
17
2 / 3 / 7
11,426
952
12,671
14,489
6,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Doomhardt
Horus
18
2 / 5 / 7
10,993
916
4,184
27,740
22,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DripSkylark
Baron Samedi
18
5 / 5 / 5
12,478
1,040
13,151
18,329
9,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
zeemaninmask
Jormungandr
16
2 / 7 / 5
11,529
961
6,576
28,570
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
23
Kills
11
11
Deaths
23
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
3
9
3.17
L
Nu Wa
AriolL
Nu Wa
0
3
6
1
L
Jing Wei
B4N5A1
Jing Wei
2
3
7
1.83
L
Horus
Doomhardt
Horus
2
5
7
1.1
L
Baron Samedi
DripSkylark
Baron Samedi
5
5
5
1.5
W
Ah Puch
Medicalsu
Ah Puch
3
1
17
11.5
W
Kukulkan
RyoOhko
Kukulkan
0
2
8
2
W
Neith
6
2
11
5.75
W
Cthulhu
furraxe
Cthulhu
9
3
11
4.83
L
Jormungandr
zeemaninmask
Jormungandr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,792
Damage
48,933
52,827
Taken
98,434
28,126
Mitigated
67,939
9,558
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,588
3,227
0
3,286
15,753
5,821
0
6,780
8,973
0
24,100
L
Nu Wa
AriolL
Nu Wa
12,351
3,890
0
33
9,306
4,396
0
6,894
2,412
27,626
0
L
Jing Wei
B4N5A1
Jing Wei
12,671
9,394
0
1,935
14,489
6,271
0
8,897
5,592
0
43,119
L
Horus
Doomhardt
Horus
4,184
1,335
5,519
6,379
27,740
22,588
0
22,211
5,529
0
10,378
L
Baron Samedi
DripSkylark
Baron Samedi
13,151
398
4,088
5,277
18,329
9,414
0
11,809
6,520
49,127
0
W
Ah Puch
Medicalsu
Ah Puch
30,260
181
0
1,055
6,221
2,325
0
4,806
1,415
58,164
0
W
Kukulkan
RyoOhko
Kukulkan
12,701
386
267
1,379
7,104
2,535
0
5,588
1,516
47,177
0
W
Neith
15,359
7,836
0
445
7,226
2,634
0
5,067
2,159
0
22,875
W
Cthulhu
furraxe
Cthulhu
28,884
997
1,170
1,956
16,523
14,811
0
9,837
6,686
60,717
0
L
Jormungandr
zeemaninmask
Jormungandr
6,576
1,890
0
800
28,570
25,270
0
22,034
6,536
24,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,566
Gold Earned
56,509
277
Minions Killed
258
10
Camps Cleared
7
1,197,164
Distance Traveled
1,136,395
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,890
991
37
3
3
264,389
0
L
Nu Wa
10,083
840
25
2
0
215,663
0
L
Jing Wei
11,426
952
60
5
7
280,926
0
L
Horus
10,993
916
14
1
0
246,702
0
L
Baron Samedi
12,478
1,040
109
9
0
207,655
0
W
Ah Puch
12,178
1,015
64
5
6
253,832
1
W
Kukulkan
10,717
893
105
9
0
200,592
3
W
Neith
11,498
958
16
1
0
234,675
0
W
Cthulhu
14,283
1,190
55
5
1
243,676
0
L
Jormungandr
11,529
961
50
4
0
185,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role