Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Honeybloom
Arachne
Level 24
God Stats
1W - 1L
1,283 SR
Queue Stats
94W - 89L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RobsonRS
Tsukuyomi
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
ShawwSSJ
Kukulkan
Level 20
God Stats
8W - 8L
1,655 SR
Queue Stats
70W - 91L
1,475 Elo+
Solo
Hercules
Hercules
samuelfronzax
Hercules
Level 128
God Stats
4W - 1L
1,505 SR
Queue Stats
132W - 119L
1,527 Elo+
Party 2
Team Averages
Level 43
1,489 SR
1,507 Elo+

VS

Team Averages
Level 16
1,500 SR
1,490 Elo+
Cthulhu
Cthulhu
AngelckTk
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FrikiMan
Tsukuyomi
Level 22
God Stats
3W - 2L
1,328 SR
Queue Stats
15W - 18L
1,342 Elo+
Party 1
Merlin
Merlin
SoulBaggio
Merlin
Level 15
God Stats
3W - 4L
1,472 SR
Queue Stats
8W - 7L
1,464 Elo+
Party 1
Neith
Neith
UsuiSan
Neith
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 2L
1,846 Elo+
Solo
Ah Puch
Ah Puch
deatriix
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
6 / 6 / 19
14,194
1,092
23,525
16,360
7,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Honeybloom
Arachne
20
7 / 9 / 14
13,849
1,065
12,826
18,624
8,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
RobsonRS
Tsukuyomi
20
12 / 7 / 15
15,275
1,175
27,280
19,835
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ShawwSSJ
Kukulkan
20
7 / 3 / 13
14,562
1,120
20,502
11,045
5,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
samuelfronzax
Hercules
20
10 / 6 / 15
14,636
1,126
20,922
31,656
41,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelckTk
Cthulhu
20
5 / 9 / 22
14,966
1,151
18,127
34,569
41,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
FrikiMan
Tsukuyomi
20
5 / 10 / 14
13,320
1,025
13,955
21,550
9,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
SoulBaggio
Merlin
20
2 / 11 / 20
13,214
1,016
24,349
19,320
7,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
UsuiSan
Neith
20
10 / 2 / 16
15,478
1,191
19,227
14,669
6,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
deatriix
Ah Puch
19
9 / 11 / 10
14,491
1,115
14,492
22,673
9,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
113
42
Kills
31
31
Deaths
43
76
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
6
19
2.58
L
Cthulhu
AngelckTk
Cthulhu
5
9
22
1.78
L
Tsukuyomi
FrikiMan
Tsukuyomi
5
10
14
1.2
W
Arachne
Honeybloom
Arachne
7
9
14
1.56
W
Tsukuyomi
RobsonRS
Tsukuyomi
12
7
15
2.79
W
Kukulkan
ShawwSSJ
Kukulkan
7
3
13
4.5
L
Merlin
SoulBaggio
Merlin
2
11
20
1.09
L
Neith
UsuiSan
Neith
10
2
16
9
L
Ah Puch
deatriix
Ah Puch
9
11
10
1.27
W
Hercules
samuelfronzax
Hercules
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,055
Damage
90,150
97,520
Taken
112,781
71,578
Mitigated
75,625
13,017
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,525
14,430
0
0
16,360
7,049
0
10,900
5,460
0
45,273
L
Cthulhu
AngelckTk
Cthulhu
18,127
1,693
251
3,534
34,569
41,945
0
5,796
28,773
46,771
0
L
Tsukuyomi
FrikiMan
Tsukuyomi
13,955
3,299
0
674
21,550
9,678
0
4,287
17,263
0
36,713
W
Arachne
Honeybloom
Arachne
12,826
9,595
0
2,091
18,624
8,980
0
11,657
6,967
0
33,861
W
Tsukuyomi
RobsonRS
Tsukuyomi
27,280
5,808
0
4,057
19,835
8,872
0
12,608
7,227
0
45,327
W
Kukulkan
ShawwSSJ
Kukulkan
20,502
992
0
1,242
11,045
5,014
0
5,759
5,286
63,031
0
L
Merlin
SoulBaggio
Merlin
24,349
2,448
0
1,515
19,320
7,873
0
5,766
13,554
52,429
0
L
Neith
UsuiSan
Neith
19,227
8,207
0
5,167
14,669
6,815
0
2,654
12,015
0
31,667
L
Ah Puch
deatriix
Ah Puch
14,492
2,997
0
2,001
22,673
9,314
0
6,047
16,626
30,578
0
W
Hercules
samuelfronzax
Hercules
20,922
4,579
0
5,627
31,656
41,663
0
16,044
15,612
7,317
24,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,516
Gold Earned
71,469
258
Minions Killed
247
11
Camps Cleared
8
1,197,993
Distance Traveled
1,204,114
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,194
1,092
52
4
4
222,974
0
L
Cthulhu
14,966
1,151
86
7
1
266,912
0
L
Tsukuyomi
13,320
1,025
28
2
1
273,917
0
W
Arachne
13,849
1,065
26
2
2
224,261
0
W
Tsukuyomi
15,275
1,175
38
3
2
257,595
0
W
Kukulkan
14,562
1,120
119
9
3
249,663
0
L
Merlin
13,214
1,016
60
5
3
216,151
2
L
Neith
15,478
1,191
28
2
3
250,085
2
L
Ah Puch
14,491
1,115
45
3
0
197,049
0
W
Hercules
14,636
1,126
23
2
0
243,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role