Player Matchup

Fenrir
Fenrir
Chibi Fenrir273
Fenrir
Level 12
God Stats
10W - 2L
1,782 SR
Queue Stats
27W - 18L
1,742 Elo+
Party 2
Medusa
Medusa
Kardoom
Medusa
Level 27
God Stats
9W - 13L
1,459 SR
Queue Stats
45W - 34L
1,607 Elo+
Solo
Chang'e
Chang'e
LudicrousImp
Chang'e
Level 22
God Stats
22W - 16L
1,556 SR
Queue Stats
251W - 255L
1,530 Elo+
Solo
Terra
Terra
Projekt20
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Hades
Hades
aiyanuh
Hades
Level 20
God Stats
58W - 63L
1,478 SR
Queue Stats
62W - 63L
1,499 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,576 Elo+

VS

Team Averages
Level 31
1,763 SR
1,664 Elo+
Hachiman
Hachiman
Dinossaurinho13
Hachiman
Level 6
God Stats
6W - 1L
1,887 SR
Queue Stats
30W - 32L
1,458 Elo+
Solo
Cupid
Cupid
Sheckmeowt
Cupid
Level 28
God Stats
33W - 14L
1,649 SR
Queue Stats
37W - 17L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
damatronnnn
Nu Wa
Level 23
God Stats
2W - 0L
1,728 SR
Queue Stats
8W - 1L
1,777 Elo+
Solo
Kumbhakarna
Kumbhakarna
promune
Kumbhakarna
Level 85
God Stats
23W - 9L
1,989 SR
Queue Stats
102W - 57L
1,740 Elo+
Party 1
Kukulkan
Kukulkan
xdiabrolic
Kukulkan
Level 13
God Stats
17W - 11L
1,561 SR
Queue Stats
47W - 26L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,855
986
15,018
17,628
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Kardoom
Medusa
15
0 / 0 / 1
9,182
918
6,530
4,933
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
LudicrousImp
Chang'e
15
2 / 3 / 1
9,512
951
10,152
11,738
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Projekt20
Terra
15
0 / 7 / 3
9,644
964
1,831
16,495
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
aiyanuh
Hades
15
3 / 2 / 1
9,616
962
6,592
12,500
5,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

191

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 2 / 7
10,638
1,064
6,130
6,081
2,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
16
3 / 2 / 12
10,100
1,010
10,102
7,430
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 11
10,947
1,095
20,785
6,617
2,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
promune
Kumbhakarna
16
4 / 0 / 13
10,301
1,030
6,791
14,492
14,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
xdiabrolic
Kukulkan
16
2 / 4 / 12
9,596
960
13,397
8,900
4,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
19
19
Deaths
8
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Hachiman
3
2
7
3.25
L
Medusa
Kardoom
Medusa
0
0
1
0.5
L
Chang'e
LudicrousImp
Chang'e
2
3
1
0.83
L
Terra
Projekt20
Terra
0
7
3
0.21
W
Cupid
3
2
12
4.5
L
Hades
aiyanuh
Hades
3
2
1
1.75
W
7
0
11
12.5
W
Kumbhakarna
promune
Kumbhakarna
4
0
13
10.5
W
Kukulkan
xdiabrolic
Kukulkan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
57,205
63,294
Taken
43,520
35,191
Mitigated
27,292
15,627
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,018
2,262
0
1,286
17,628
8,262
0
11,984
5,254
0
22,450
W
Hachiman
6,130
3,145
0
120
6,081
2,784
0
1,425
4,536
0
39,617
L
Medusa
Kardoom
Medusa
6,530
1,410
112
872
4,933
1,707
0
2,412
2,375
0
35,520
L
Chang'e
LudicrousImp
Chang'e
10,152
521
2,297
3,627
11,738
4,392
0
8,270
3,254
47,827
0
L
Terra
Projekt20
Terra
1,831
652
593
2,129
16,495
14,880
0
8,652
7,646
10,724
0
W
Cupid
10,102
6,905
1,044
233
7,430
2,908
0
2,741
4,629
0
28,036
L
Hades
aiyanuh
Hades
6,592
554
523
4,188
12,500
5,950
0
8,517
3,792
25,778
0
W
20,785
9,041
0
0
6,617
2,664
0
3,107
3,450
35,254
0
W
Kumbhakarna
promune
Kumbhakarna
6,791
758
0
0
14,492
14,864
0
8,604
5,677
9,679
0
W
Kukulkan
xdiabrolic
Kukulkan
13,397
2,357
0
0
8,900
4,072
0
2,698
6,082
26,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,809
Gold Earned
51,582
229
Minions Killed
202
5
Camps Cleared
9
918,709
Distance Traveled
982,552
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,855
986
15
2
1
192,190
0
W
Hachiman
10,638
1,064
62
6
7
179,946
0
L
Medusa
9,182
918
71
7
1
173,839
0
L
Chang'e
9,512
951
88
9
1
195,181
2
L
Terra
9,644
964
18
2
0
179,116
1
W
Cupid
10,100
1,010
54
5
1
185,995
0
L
Hades
9,616
962
37
4
2
178,383
0
W
Nu Wa
10,947
1,095
38
4
0
207,061
4
W
Kumbhakarna
10,301
1,030
12
1
0
237,492
0
W
Kukulkan
9,596
960
36
4
1
172,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role