Player Matchup

Janus
Janus
Bapo_No_Slacko
Janus
Level 35
God Stats
4W - 14L
1,155 SR
Queue Stats
129W - 158L
1,326 Elo+
Party 2
Loki
Loki
BruceYeeYee
Loki
Level 7
God Stats
1W - 3L
1,168 SR
Queue Stats
6W - 7L
1,154 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Carbbs
Morgan Le Fay
Level 17
God Stats
42W - 33L
1,490 SR
Queue Stats
70W - 67L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Trap_Punk
Cthulhu
Level 27
God Stats
8W - 7L
1,465 SR
Queue Stats
115W - 142L
1,329 Elo+
Party 1
King Arthur
King Arthur
YNG___SAVAGE_
King Arthur
Level 27
God Stats
1W - 1L
1,151 SR
Queue Stats
19W - 16L
1,360 Elo+
Party 1
Team Averages
Level 23
1,286 SR
1,311 Elo+

VS

Team Averages
Level 15
1,466 SR
1,370 Elo+
Chaac
Chaac
FrogToes
Chaac
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
KaRaFlodeMonaC
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,272 Elo+
Solo
Danzaburou
Danzaburou
SHaRpSH00t3R06
Danzaburou
Level 15
God Stats
5W - 8L
1,517 SR
Queue Stats
57W - 59L
1,364 Elo+
Solo
Jing Wei
Jing Wei
gregcennas
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
wWeedSmurf
Ymir
Level 26
God Stats
14W - 29L
1,314 SR
Queue Stats
29W - 50L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,867
687
6,069
3,921
1,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 1
5,397
540
492
4,420
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Carbbs
Morgan Le Fay
8
1 / 0 / 0
4,934
493
806
3,325
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Trap_Punk
Cthulhu
7
0 / 1 / 0
4,856
486
330
4,661
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
YNG___SAVAGE_
King Arthur
8
0 / 5 / 0
5,017
502
3,074
7,910
3,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrogToes
Chaac
10
5 / 0 / 0
6,415
642
4,479
7,153
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 3 / 0
4,259
426
772
5,630
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SHaRpSH00t3R06
Danzaburou
5
0 / 1 / 0
4,086
409
490
2,640
572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jing Wei
gregcennas
Jing Wei
7
0 / 6 / 0
4,505
451
1,380
5,575
1,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

1
0 / 0 / 0
3,502
350
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
9
Kills
5
6
Deaths
10
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
2
0
1
2.5
W
Morgan Le Fay
Carbbs
Morgan Le Fay
1
0
0
1
L
Chaac
FrogToes
Chaac
5
0
0
5
L
0
3
0
0
L
Danzaburou
SHaRpSH00t3R06
Danzaburou
0
1
0
0
W
Cthulhu
Trap_Punk
Cthulhu
0
1
0
0
W
King Arthur
YNG___SAVAGE_
King Arthur
0
5
0
0
L
Jing Wei
gregcennas
Jing Wei
0
6
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,771
Damage
7,121
24,237
Taken
20,998
8,605
Mitigated
9,583
6,732
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,069
1,117
0
1,060
3,921
1,577
608
0
3,921
36,993
0
W
492
212
0
1,935
4,420
1,079
110
0
4,420
0
19,954
W
Morgan Le Fay
Carbbs
Morgan Le Fay
806
120
0
1,991
3,325
864
519
0
3,325
22,482
0
L
Chaac
FrogToes
Chaac
4,479
1,383
0
4,176
7,153
5,770
886
0
7,153
0
27,113
L
772
401
0
1,191
5,630
1,523
0
2,618
2,832
0
10,680
L
Danzaburou
SHaRpSH00t3R06
Danzaburou
490
119
0
668
2,640
572
0
466
2,174
0
10,086
W
Cthulhu
Trap_Punk
Cthulhu
330
35
0
1,247
4,661
1,906
594
0
4,661
13,288
0
W
King Arthur
YNG___SAVAGE_
King Arthur
3,074
850
0
499
7,910
3,179
0
0
7,545
0
19,106
L
Jing Wei
gregcennas
Jing Wei
1,380
1,297
0
40
5,575
1,718
54
3,706
1,634
0
14,084
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
22,767
246
Minions Killed
127
0
Camps Cleared
0
865,387
Distance Traveled
714,904
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,867
687
76
8
0
174,164
1
W
Loki
5,397
540
59
6
0
218,732
0
W
Morgan Le Fay
4,934
493
41
4
0
158,402
1
L
Chaac
6,415
642
56
6
0
188,231
1
L
Arachne
4,259
426
24
2
0
126,660
0
L
Danzaburou
4,086
409
19
2
0
89,134
0
W
Cthulhu
4,856
486
23
2
0
140,597
1
W
King Arthur
5,017
502
47
5
0
173,492
0
L
Jing Wei
4,505
451
28
3
0
159,823
1
L
Ymir
3,502
350
0
0
0
151,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role