Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fenari
Ah Muzen Cab
Level 84
God Stats
1W - 2L
1,927 SR
Queue Stats
46W - 40L
1,362 Elo+
Party 1
Thor
Thor
KaioLOVE
Thor
Level 59
God Stats
1W - 1L
1,717 SR
Queue Stats
37W - 46L
1,525 Elo+
Party 3
Chronos
Chronos
htyasVS
Chronos
Level 23
God Stats
8W - 6L
1,518 SR
Queue Stats
34W - 27L
1,247 Elo+
Party 1
Geb
Geb
mvm900
Geb
Level 119
God Stats
2W - 2L
1,166 SR
Queue Stats
49W - 42L
1,424 Elo+
Party 1
Team Averages
Level 63
1,566 SR
1,412 Elo+

VS

Team Averages
Level 82
1,660 SR
1,477 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Corsel
Xbalanque
Level 120
God Stats
7W - 4L
1,867 SR
Queue Stats
264W - 211L
1,555 Elo+
Party 2
Tyr
Tyr
Curupira__
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Ah Puch
Ah Puch
Darkangelios
Ah Puch
Level 46
God Stats
8W - 8L
1,654 SR
Queue Stats
16W - 24L
1,622 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hypermaTT222
Morgan Le Fay
Level 127
God Stats
10W - 4L
1,779 SR
Queue Stats
160W - 178L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 3 / 4
9,593
685
11,802
12,478
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Fenari
Ah Muzen Cab
16
5 / 6 / 1
10,274
734
20,466
16,248
5,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
1 / 4 / 5
8,447
603
4,212
12,582
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Chronos
htyasVS
Chronos
15
1 / 4 / 6
8,727
623
7,570
13,825
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
mvm900
Geb
16
1 / 4 / 8
8,989
642
8,834
21,875
20,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 16
9,475
677
10,299
16,647
14,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Corsel
Xbalanque
19
4 / 3 / 8
11,189
799
15,990
13,972
6,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 3 / 8
11,740
839
11,735
13,423
10,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
Darkangelios
Ah Puch
18
4 / 0 / 11
11,026
788
17,211
7,537
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
hypermaTT222
Morgan Le Fay
18
6 / 2 / 10
11,170
798
14,058
11,412
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
11
Kills
21
21
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
4
1.67
W
Ganesha
 
Ganesha
0
3
16
2.67
W
Xbalanque
Corsel
Xbalanque
4
3
8
2.67
W
7
3
8
3.67
W
Ah Puch
Darkangelios
Ah Puch
4
0
11
9.5
L
Ah Muzen Cab
Fenari
Ah Muzen Cab
5
6
1
0.92
L
Thor
1
4
5
0.88
L
Chronos
htyasVS
Chronos
1
4
6
1
W
Morgan Le Fay
hypermaTT222
Morgan Le Fay
6
2
10
5.5
L
Geb
mvm900
Geb
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,884
Damage
69,293
77,008
Taken
62,991
41,599
Mitigated
40,004
16,212
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,802
1,980
0
2,241
12,478
4,084
0
6,814
5,578
36,388
0
W
Ganesha
 
Ganesha
10,299
221
1,965
1,348
16,647
14,544
349
6,504
9,995
23,024
0
W
Xbalanque
Corsel
Xbalanque
15,990
9,452
0
4,291
13,972
6,183
1
6,606
7,190
0
58,146
W
11,735
1,866
0
3,203
13,423
10,720
536
5,321
8,040
0
25,141
W
Ah Puch
Darkangelios
Ah Puch
17,211
146
0
3,386
7,537
3,477
714
1,966
5,465
44,962
0
L
Ah Muzen Cab
Fenari
Ah Muzen Cab
20,466
5,609
691
3,889
16,248
5,968
807
9,436
6,456
0
53,200
L
Thor
4,212
432
0
734
12,582
6,045
0
7,166
5,318
0
16,488
L
Chronos
htyasVS
Chronos
7,570
2,317
0
2,443
13,825
4,558
0
6,317
7,376
25,062
0
W
Morgan Le Fay
hypermaTT222
Morgan Le Fay
14,058
246
0
2,252
11,412
5,080
338
7,739
3,494
44,370
0
L
Geb
mvm900
Geb
8,834
423
1,353
4,861
21,875
20,944
0
11,123
10,587
26,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
54,600
289
Minions Killed
362
6
Camps Cleared
9
1,272,114
Distance Traveled
1,409,850
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,593
685
70
5
0
259,570
5
W
Ganesha
9,475
677
9
1
0
288,709
2
W
Xbalanque
11,189
799
123
9
4
267,079
3
W
Tyr
11,740
839
50
4
0
289,837
4
W
Ah Puch
11,026
788
92
7
3
278,232
3
L
Ah Muzen Cab
10,274
734
94
7
3
248,612
0
L
Thor
8,447
603
34
2
0
255,558
3
L
Chronos
8,727
623
53
4
2
250,181
0
W
Morgan Le Fay
11,170
798
88
6
2
285,993
2
L
Geb
8,989
642
38
3
1
258,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role