Player Matchup

Cthulhu
Cthulhu
DIEGOefe
Cthulhu
Level 22
God Stats
14W - 13L
1,390 SR
Queue Stats
91W - 125L
1,287 Elo+
Party 2
Artemis
Artemis
DipperTheDiddler
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Tiamat
Tiamat
Incursio1974
Tiamat
Level 38
God Stats
10W - 18L
1,354 SR
Queue Stats
49W - 63L
1,446 Elo+
Party 1
King Arthur
King Arthur
JAIMEELCAPO25
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
MrSanchez2Y0U
Ah Puch
Level 15
God Stats
134W - 154L
1,100 SR
Queue Stats
223W - 282L
1,203 Elo+
Solo
Team Averages
Level 17
1,369 SR
1,367 Elo+

VS

Team Averages
Level 17
1,470 SR
1,402 Elo+
Olorun
Olorun
Mad_Harnar
Olorun
Level 24
God Stats
60W - 68L
1,493 SR
Queue Stats
169W - 192L
1,468 Elo+
Solo
Artemis
Artemis
MishimaHM
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,475 Elo+
Solo
Odin
Odin
Taibhsear
Odin
Level 14
God Stats
5W - 6L
1,321 SR
Queue Stats
5W - 6L
1,222 Elo+
Solo
Jing Wei
Jing Wei
TheDENNISystem
Jing Wei
Level 17
God Stats
20W - 13L
1,538 SR
Queue Stats
35W - 30L
1,447 Elo+
Solo
Ah Puch
Ah Puch
r2d212lk
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 72L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIEGOefe
Cthulhu
20
4 / 9 / 15
13,906
993
15,686
32,677
35,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 5 / 13
13,143
939
18,422
15,253
7,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
20
16 / 5 / 7
16,898
1,207
20,981
17,891
15,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

King Arthur
JAIMEELCAPO25
King Arthur
20
0 / 14 / 18
12,718
908
6,946
27,076
24,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
20
4 / 9 / 11
13,749
982
15,548
20,465
9,808
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mad_Harnar
Olorun
20
10 / 4 / 24
15,073
1,077
27,007
17,890
8,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MishimaHM
Artemis
20
3 / 4 / 22
12,933
924
13,060
12,855
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
12 / 7 / 17
15,117
1,080
21,940
21,897
21,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
20
14 / 3 / 17
17,251
1,232
31,943
15,201
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
r2d212lk
Ah Puch
19
2 / 9 / 13
12,433
888
8,073
16,678
7,051

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
134
27
Kills
41
42
Deaths
27
64
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DIEGOefe
Cthulhu
4
9
15
1.28
L
3
5
13
1.9
L
Tiamat
16
5
7
3.9
L
King Arthur
JAIMEELCAPO25
King Arthur
0
14
18
0.64
W
Olorun
Mad_Harnar
Olorun
10
4
24
5.5
W
Artemis
MishimaHM
Artemis
3
4
22
3.5
L
Ah Puch
4
9
11
1.06
W
Odin
12
7
17
2.93
W
Jing Wei
14
3
17
7.5
W
Ah Puch
r2d212lk
Ah Puch
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,583
Damage
102,023
113,362
Taken
84,521
93,153
Mitigated
48,773
8,908
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DIEGOefe
Cthulhu
15,686
1,061
0
0
32,677
35,919
0
8,514
24,163
37,923
0
L
18,422
9,521
0
2,856
15,253
7,979
0
2,317
12,936
0
44,500
L
Tiamat
20,981
1,690
303
5,027
17,891
15,177
0
5,547
12,344
48,983
0
L
King Arthur
JAIMEELCAPO25
King Arthur
6,946
1,604
0
0
27,076
24,270
0
12,597
14,479
82
24,003
W
Olorun
Mad_Harnar
Olorun
27,007
17,743
1,363
6,323
17,890
8,038
0
11,677
6,169
66,153
0
W
Artemis
MishimaHM
Artemis
13,060
6,793
0
953
12,855
5,557
0
8,023
4,817
0
22,302
L
Ah Puch
15,548
2,655
0
722
20,465
9,808
0
6,105
14,360
42,777
0
W
Odin
21,940
9,554
572
2,059
21,897
21,728
0
13,804
7,975
0
35,587
W
Jing Wei
31,943
26,484
0
2,284
15,201
6,399
0
8,487
6,688
0
71,569
W
Ah Puch
r2d212lk
Ah Puch
8,073
1,524
0
252
16,678
7,051
0
10,046
6,575
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,414
Gold Earned
72,807
275
Minions Killed
296
6
Camps Cleared
10
1,051,346
Distance Traveled
1,064,338
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,906
993
65
5
1
269,583
0
L
Artemis
13,143
939
62
4
0
165,385
0
L
Tiamat
16,898
1,207
70
5
5
249,141
0
L
King Arthur
12,718
908
25
2
0
171,433
3
W
Olorun
15,073
1,077
93
7
0
219,318
3
W
Artemis
12,933
924
24
2
0
219,556
0
L
Ah Puch
13,749
982
53
4
0
195,804
1
W
Odin
15,117
1,080
42
3
2
199,955
0
W
Jing Wei
17,251
1,232
111
8
8
269,672
0
W
Ah Puch
12,433
888
26
2
0
155,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role