Player Matchup

Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
GarikYav
Artio
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
11W - 22L
1,421 Elo+
Solo
Ares
Ares
NinjaBurazeri
Ares
Level 26
God Stats
0W - 1L
1,624 SR
Queue Stats
2W - 8L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
OGSovietBoris
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,781 Elo+
Party 1
Gilgamesh
Gilgamesh
TheKriis
Gilgamesh
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
21W - 26L
1,359 Elo+
Party 3
Team Averages
Level 38
1,538 SR
1,498 Elo+

VS

Team Averages
Level 75
1,512 SR
1,575 Elo+
Bacchus
Bacchus
PlanB00
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,563 Elo+
Party 2
Raijin
Raijin
PlatyThePuppy
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 2
Artemis
Artemis
Re3z0X
Artemis
Level 107
God Stats
1W - 0L
1,707 SR
Queue Stats
25W - 16L
1,772 Elo+
Party 2
Nemesis
Nemesis
Tenzinn
Nemesis
Level 27
God Stats
1W - 2L
1,207 SR
Queue Stats
36W - 33L
1,533 Elo+
Party 4
Da Ji
Da Ji
zarakii
Da Ji
Level 109
God Stats
5W - 3L
1,647 SR
Queue Stats
84W - 83L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 8 / 8
9,040
603
5,969
13,153
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
GarikYav
Artio
17
0 / 9 / 10
10,054
670
5,578
26,004
30,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 8 / 6
10,605
707
8,034
25,104
26,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
OGSovietBoris
Jormungandr
17
3 / 7 / 9
9,993
666
16,430
20,463
17,358
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilgamesh
TheKriis
Gilgamesh
18
12 / 8 / 4
12,151
810
17,273
22,303
14,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PlanB00
Bacchus
19
5 / 5 / 22
12,343
823
14,405
18,989
25,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 2 / 20
14,647
976
30,880
15,281
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Re3z0X
Artemis
17
5 / 4 / 16
11,427
762
21,398
9,285
3,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Tenzinn
Nemesis
17
4 / 5 / 18
10,827
722
11,489
15,347
10,922
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
zarakii
Da Ji
19
12 / 5 / 13
12,667
844
17,152
11,516
5,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
20
Kills
40
40
Deaths
21
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
8
0.5
L
Artio
GarikYav
Artio
0
9
10
0.56
L
5
8
6
1
L
Jormungandr
OGSovietBoris
Jormungandr
3
7
9
1.07
W
Bacchus
PlanB00
Bacchus
5
5
22
3.2
W
14
2
20
12
W
Artemis
Re3z0X
Artemis
5
4
16
3.25
W
Nemesis
Tenzinn
Nemesis
4
5
18
2.6
L
Gilgamesh
TheKriis
Gilgamesh
12
8
4
1.75
W
Da Ji
zarakii
Da Ji
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,284
Damage
95,324
107,027
Taken
70,418
93,582
Mitigated
52,084
16,729
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,969
158
573
1,361
13,153
4,721
0
4,528
8,625
21,770
0
L
Artio
GarikYav
Artio
5,578
893
1,237
2,450
26,004
30,575
0
10,042
15,962
18,172
0
L
8,034
945
415
2,298
25,104
26,032
0
12,148
12,956
14,912
0
L
Jormungandr
OGSovietBoris
Jormungandr
16,430
2,149
0
2,325
20,463
17,358
0
9,016
11,447
37,397
0
W
Bacchus
PlanB00
Bacchus
14,405
2,337
1,669
3,673
18,989
25,558
201
10,092
8,897
21,687
0
W
30,880
3,632
2,891
8,231
15,281
6,444
1,409
8,674
6,607
71,938
0
W
Artemis
Re3z0X
Artemis
21,398
11,955
1,925
1,548
9,285
3,221
2,411
6,044
3,241
0
32,379
W
Nemesis
Tenzinn
Nemesis
11,489
5,269
2,135
3,794
15,347
10,922
1,178
5,614
9,733
0
18,088
L
Gilgamesh
TheKriis
Gilgamesh
17,273
4,307
2,799
3,271
22,303
14,896
0
9,551
12,752
0
26,297
W
Da Ji
zarakii
Da Ji
17,152
3,839
2,835
1,811
11,516
5,939
273
5,587
5,929
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
61,911
128
Minions Killed
150
0
Camps Cleared
0
1,168,080
Distance Traveled
1,390,966
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,040
603
34
2
0
238,920
0
L
Artio
10,054
670
28
2
0
234,888
4
L
Ares
10,605
707
10
1
0
201,830
0
L
Jormungandr
9,993
666
34
2
0
238,254
0
W
Bacchus
12,343
823
13
1
0
285,331
0
W
Raijin
14,647
976
95
6
0
279,579
0
W
Artemis
11,427
762
15
1
0
268,990
0
W
Nemesis
10,827
722
17
1
0
270,963
0
L
Gilgamesh
12,151
810
22
1
0
254,188
1
W
Da Ji
12,667
844
10
1
0
286,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role