Player Matchup

Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum II
Accountability
Khepri
Platinum II
Level 159
God Stats
28W - 19L
1,704 SR
Queue Stats
292W - 280L
1,773 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
BigDaddyBistian
Cu Chulainn
Platinum V
Level 125
God Stats
4W - 5L
1,553 SR
Queue Stats
208W - 184L
1,885 MMR
Solo
Hades
Hades
Platinum IV
J0E_RocK_099
Hades
Platinum IV
Level 157
God Stats
26W - 13L
1,675 SR
Queue Stats
90W - 73L
1,942 MMR
Solo
Mercury
Mercury
Platinum I
Sinaloa Mex R5
Mercury
Platinum I
Level 147
God Stats
10W - 11L
1,637 SR
Queue Stats
225W - 225L
1,934 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,614 SR
1,807 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,600 SR
1,814 MMR
Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
Slimi Hendrix
Cernunnos
Platinum III
Level 142
God Stats
12W - 13L
1,628 SR
Queue Stats
431W - 429L
1,908 MMR
Solo
Poseidon
Poseidon
Platinum I
U_RocCancelThat
Poseidon
Platinum I
Level 122
God Stats
1W - 4L
1,516 SR
Queue Stats
217W - 208L
2,012 MMR
Solo
King Arthur
King Arthur
Platinum II
Vomana
King Arthur
Platinum II
Level 102
God Stats
4W - 1L
1,778 SR
Queue Stats
66W - 57L
1,899 MMR
Solo
Awilix
Awilix
Platinum IV
oviiralo
Awilix
Platinum IV
Level 127
God Stats
21W - 15L
1,580 SR
Queue Stats
377W - 374L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 7 / 4
11,459
546
14,716
17,717
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 9
10,350
493
4,971
10,574
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
BigDaddyBistian
Cu Chulainn
19
2 / 2 / 1
11,564
551
13,385
19,224
18,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 2 / 6
10,215
486
11,924
13,460
8,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 4
11,552
550
8,342
11,797
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneSetAthenaTiamatAnubis

VS

Bans
GilgameshSobekYmirGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 4 / 2
9,085
433
8,063
14,483
15,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cernunnos
Slimi Hendrix
Cernunnos
17
2 / 7 / 6
10,739
511
11,050
16,629
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
17
1 / 3 / 1
10,088
480
8,752
10,866
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Vomana
King Arthur
19
2 / 1 / 0
11,837
564
13,515
19,053
19,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
oviiralo
Awilix
17
4 / 4 / 3
10,730
511
9,690
14,650
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
11
11
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
7
4
1.43
L
Cabrakan
 
Cabrakan
2
4
2
0.75
W
2
0
9
6.5
W
Cu Chulainn
BigDaddyBistian
Cu Chulainn
2
2
1
1.25
W
1
2
6
2
W
6
0
4
8
L
Cernunnos
Slimi Hendrix
Cernunnos
2
7
6
0.71
L
Poseidon
1
3
1
0.5
L
King Arthur
Vomana
King Arthur
2
1
0
2
L
Awilix
oviiralo
Awilix
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
51,070
72,772
Taken
75,681
51,415
Mitigated
50,610
18,649
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,716
7,956
0
2,803
17,717
6,777
1,360
3,315
14,264
0
76,116
L
Cabrakan
 
Cabrakan
8,063
739
0
3,656
14,483
15,740
0
5,395
9,088
38,910
0
W
4,971
250
0
2,475
10,574
11,724
202
3,864
6,524
24,230
0
W
Cu Chulainn
BigDaddyBistian
Cu Chulainn
13,385
1,886
0
6,816
19,224
18,971
0
1,399
17,787
2,500
87,242
W
11,924
921
729
5,096
13,460
8,275
364
5,697
7,655
84,925
0
W
8,342
3,251
0
730
11,797
5,668
1,080
2,039
9,650
0
111,209
L
Cernunnos
Slimi Hendrix
Cernunnos
11,050
6,939
0
5,583
16,629
5,006
1,134
1,995
14,634
0
79,192
L
Poseidon
8,752
635
0
2,142
10,866
4,202
0
4,129
6,737
90,898
0
L
King Arthur
Vomana
King Arthur
13,515
1,942
0
7,153
19,053
19,667
94
2,082
16,971
77
90,005
L
Awilix
oviiralo
Awilix
9,690
3,559
0
932
14,650
5,995
0
4,156
10,494
0
68,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
52,479
640
Minions Killed
651
0
Camps Cleared
0
2,094,288
Distance Traveled
1,939,876
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,459
546
124
6
0
331,622
6
L
Cabrakan
9,085
433
65
3
0
385,163
3
W
Khepri
10,350
493
31
1
0
403,036
7
W
Cu Chulainn
11,564
551
178
8
0
406,026
6
W
Hades
10,215
486
152
7
0
405,001
4
W
Mercury
11,552
550
155
7
0
548,603
3
L
Cernunnos
10,739
511
136
6
0
308,715
2
L
Poseidon
10,088
480
167
8
0
404,401
9
L
King Arthur
11,837
564
180
9
0
392,775
3
L
Awilix
10,730
511
103
5
0
448,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role