Player Matchup

Artemis
Artemis
NicoZizou1
Artemis
Level 68
God Stats
14W - 16L
1,549 SR
Queue Stats
60W - 54L
1,490 Elo+
Party 1
Nike
Nike
afrro
Nike
Level 142
God Stats
11W - 9L
1,508 SR
Queue Stats
181W - 189L
1,526 Elo+
Solo
Terra
Terra
axwell01
Terra
Level 124
God Stats
4W - 3L
1,250 SR
Queue Stats
115W - 110L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mitchell153
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,749 SR
Queue Stats
32W - 44L
1,593 Elo+
Solo
Thor
Thor
pierrrre
Thor
Level 104
God Stats
9W - 10L
1,226 SR
Queue Stats
110W - 108L
1,469 Elo+
Party 1
Team Averages
Level 108
1,456 SR
1,509 Elo+

VS

Team Averages
Level 103
1,483 SR
1,282 Elo+
Anhur
Anhur
Aihera
Anhur
Level 156
God Stats
4W - 7L
1,481 SR
Queue Stats
413W - 410L
1,513 Elo+
Solo
Tiamat
Tiamat
Darckace
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,103 Elo+
Party 2
King Arthur
King Arthur
DracoNinja11
King Arthur
Level 88
God Stats
16W - 22L
1,432 SR
Queue Stats
239W - 226L
1,491 Elo+
Solo
Ravana
Ravana
Dragonfireblaze
Ravana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,188 Elo+
Party 2
Geb
Geb
LoneWolf20224
Geb
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 23L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NicoZizou1
Artemis
12
2 / 1 / 1
6,914
461
5,928
5,780
1,701
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
afrro
Nike
14
0 / 0 / 0
8,096
540
10,855
16,064
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
axwell01
Terra
13
1 / 1 / 4
7,706
514
7,706
9,295
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
mitchell153
Morgan Le Fay
15
8 / 0 / 3
9,402
627
12,023
8,423
3,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
14
5 / 2 / 1
8,601
573
6,362
10,384
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aihera
Anhur
12
1 / 3 / 1
7,277
485
6,617
10,373
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Darckace
Tiamat
11
0 / 7 / 0
6,172
411
3,535
8,537
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DracoNinja11
King Arthur
15
1 / 0 / 0
8,269
551
13,347
17,308
7,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 0
7,429
495
3,883
9,455
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 3
7,164
478
5,365
12,476
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
4
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aihera
Anhur
1
3
1
0.5
L
Tiamat
Darckace
Tiamat
0
7
0
0
L
King Arthur
DracoNinja11
King Arthur
1
0
0
1
L
2
4
0
0.5
L
0
2
3
0.75
W
Artemis
NicoZizou1
Artemis
2
1
1
2.5
W
Nike
afrro
Nike
0
0
0
0
W
Terra
axwell01
Terra
1
1
4
3
W
Morgan Le Fay
mitchell153
Morgan Le Fay
8
0
3
9.5
W
Thor
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
32,747
49,946
Taken
58,149
24,697
Mitigated
28,780
23,096
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aihera
Anhur
6,617
3,453
0
3,939
10,373
3,538
0
4,611
5,762
0
54,272
L
Tiamat
Darckace
Tiamat
3,535
451
0
730
8,537
4,539
0
5,995
2,542
26,892
0
L
King Arthur
DracoNinja11
King Arthur
13,347
1,815
0
9,366
17,308
7,843
0
0
16,247
0
61,909
L
3,883
798
0
3,823
9,455
3,617
0
3,834
5,591
0
39,356
L
5,365
768
0
2,028
12,476
9,243
0
5,289
7,187
18,656
0
W
Artemis
NicoZizou1
Artemis
5,928
3,244
0
1,396
5,780
1,701
0
2,724
3,056
0
32,796
W
Nike
afrro
Nike
10,855
2,109
0
9,539
16,064
10,382
0
0
16,064
0
58,550
W
Terra
axwell01
Terra
7,706
1,067
784
3,646
9,295
5,574
0
2,131
7,164
37,595
0
W
Morgan Le Fay
mitchell153
Morgan Le Fay
12,023
1,305
0
3,243
8,423
3,191
1,328
3,397
5,026
53,048
0
W
Thor
6,362
1,185
0
4,488
10,384
3,849
0
648
9,736
0
55,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
36,311
472
Minions Killed
383
0
Camps Cleared
0
1,466,347
Distance Traveled
1,388,192
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,277
485
113
8
0
240,671
5
L
Tiamat
6,172
411
45
3
0
269,763
0
L
King Arthur
8,269
551
123
8
0
282,443
1
L
Ravana
7,429
495
77
5
0
304,412
0
L
Geb
7,164
478
25
2
0
290,903
7
W
Artemis
6,914
461
81
5
0
276,553
2
W
Nike
8,096
540
106
7
0
235,305
0
W
Terra
7,706
514
62
4
0
366,758
6
W
Morgan Le Fay
9,402
627
101
7
0
263,132
0
W
Thor
8,601
573
122
8
0
324,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role