Player Matchup

Jing Wei
Jing Wei
DanyaJokk
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,149 Elo+
Party 1
Heimdallr
Heimdallr
Ecopew1
Heimdallr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,149 Elo+
Party 1
Cerberus
Cerberus
orangepickles21
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,492 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,263 Elo+

VS

Team Averages
Level 55
1,390 SR
1,360 Elo+
Morgan Le Fay
Morgan Le Fay
ByProtoxX
Morgan Le Fay
Level 84
God Stats
2W - 3L
1,281 SR
Queue Stats
110W - 169L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
DPmenji99
Kuzenbo
Level 53
God Stats
13W - 26L
1,318 SR
Queue Stats
119W - 192L
1,322 Elo+
Party 2
Ratatoskr
Ratatoskr
ekiller908
Ratatoskr
Level 27
God Stats
7W - 6L
1,569 SR
Queue Stats
30W - 37L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanyaJokk
Jing Wei
14
1 / 10 / 7
11,368
632
6,729
15,789
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Ecopew1
Heimdallr
17
8 / 6 / 4
13,353
742
20,384
13,197
5,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
5 / 5 / 8
13,865
770
17,524
30,402
27,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByProtoxX
Morgan Le Fay
18
13 / 4 / 6
13,169
732
33,985
22,826
9,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DPmenji99
Kuzenbo
15
2 / 4 / 15
11,178
621
6,348
18,417
24,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
ekiller908
Ratatoskr
15
6 / 6 / 7
12,075
671
8,333
18,113
7,481
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
21
21
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ByProtoxX
Morgan Le Fay
13
4
6
4
L
Kuzenbo
DPmenji99
Kuzenbo
2
4
15
2.38
W
Jing Wei
DanyaJokk
Jing Wei
1
10
7
0.45
W
Heimdallr
Ecopew1
Heimdallr
8
6
4
1.67
L
Ratatoskr
ekiller908
Ratatoskr
6
6
7
1.58
W
Cerberus
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,637
Damage
48,666
59,388
Taken
59,356
39,137
Mitigated
41,091
14,742
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ByProtoxX
Morgan Le Fay
33,985
2,791
0
10,197
22,826
9,461
1,081
6,982
15,844
87,330
0
L
Kuzenbo
DPmenji99
Kuzenbo
6,348
2,287
1,628
2,056
18,417
24,149
213
5,494
12,923
18,243
0
W
Jing Wei
DanyaJokk
Jing Wei
6,729
3,622
0
450
15,789
6,045
1,152
11,681
4,108
0
29,094
W
Heimdallr
Ecopew1
Heimdallr
20,384
9,360
0
1,004
13,197
5,334
1,473
8,951
4,246
0
63,499
L
Ratatoskr
ekiller908
Ratatoskr
8,333
2,787
0
1,727
18,113
7,481
0
5,048
13,057
0
26,379
W
Cerberus
17,524
1,012
872
12,416
30,402
27,758
104
19,701
10,701
56,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
36,422
246
Minions Killed
143
0
Camps Cleared
0
894,791
Distance Traveled
1,036,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,169
732
95
5
0
327,518
0
L
Kuzenbo
11,178
621
15
1
0
349,937
2
W
Jing Wei
11,368
632
61
3
0
284,635
0
W
Heimdallr
13,353
742
71
4
0
284,937
0
L
Ratatoskr
12,075
671
33
2
0
359,312
4
W
Cerberus
13,865
770
114
6
0
325,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role