Player Matchup

Artemis
Artemis
ERANIMAN
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
GermanBF
Danzaburou
Level 72
God Stats
7W - 2L
1,667 SR
Queue Stats
189W - 176L
1,543 Elo+
Party 2
Loki
Loki
Hektores
Loki
Level 6
God Stats
4W - 3L
1,865 SR
Queue Stats
9W - 12L
1,426 Elo+
Solo
Neith
Neith
Stevedcv
Neith
Level 8
God Stats
13W - 12L
1,591 SR
Queue Stats
53W - 69L
1,653 Elo+
Party 2
Horus
Horus
godzdeathseption
Horus
Level 18
God Stats
5W - 2L
1,486 SR
Queue Stats
46W - 38L
1,489 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,492 Elo+

VS

Team Averages
Level 13
1,570 SR
1,528 Elo+
Cthulhu
Cthulhu
FenRiR9726
Cthulhu
Level 14
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 1
Arachne
Arachne
NotBlonde
Arachne
Level 17
God Stats
4W - 4L
1,637 SR
Queue Stats
38W - 34L
1,402 Elo+
Solo
Nemesis
Nemesis
SirMrHi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Artemis
Artemis
papygourbi
Artemis
Level 4
God Stats
1W - 4L
1,718 SR
Queue Stats
1W - 6L
1,714 Elo+
Solo
Heimdallr
Heimdallr
senala
Heimdallr
Level 27
God Stats
3W - 6L
1,267 SR
Queue Stats
18W - 25L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ERANIMAN
Artemis
19
0 / 4 / 15
12,114
865
10,293
12,744
4,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
GermanBF
Danzaburou
20
16 / 2 / 18
16,857
1,204
42,091
21,631
10,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
20
15 / 4 / 13
15,284
1,092
21,628
15,690
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Stevedcv
Neith
20
10 / 2 / 15
14,513
1,037
21,660
12,951
7,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 25
14,040
1,003
8,694
18,700
30,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FenRiR9726
Cthulhu
19
1 / 8 / 10
12,707
908
25,769
33,022
36,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
NotBlonde
Arachne
19
4 / 7 / 5
14,233
1,017
17,274
22,247
11,850
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SirMrHi
Nemesis
19
4 / 9 / 6
12,729
909
10,676
20,277
8,492
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
papygourbi
Artemis
19
2 / 10 / 6
12,994
928
12,150
17,003
6,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
senala
Heimdallr
18
2 / 10 / 6
12,339
881
10,883
20,848
8,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
46
44
Kills
13
13
Deaths
44
86
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
ERANIMAN
Artemis
0
4
15
1.88
L
Cthulhu
FenRiR9726
Cthulhu
1
8
10
0.75
W
Danzaburou
GermanBF
Danzaburou
16
2
18
12.5
W
Loki
15
4
13
5.38
L
Arachne
NotBlonde
Arachne
4
7
5
0.93
L
Nemesis
SirMrHi
Nemesis
4
9
6
0.78
W
Neith
Stevedcv
Neith
10
2
15
8.75
W
3
1
25
15.5
L
Artemis
papygourbi
Artemis
2
10
6
0.5
L
Heimdallr
senala
Heimdallr
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,366
Damage
76,752
81,716
Taken
113,397
59,003
Mitigated
72,623
29,515
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ERANIMAN
Artemis
10,293
4,166
0
1,175
12,744
4,692
0
2,252
10,492
0
29,167
L
Cthulhu
FenRiR9726
Cthulhu
25,769
1,132
1,022
4,189
33,022
36,700
0
0
33,022
56,539
0
W
Danzaburou
GermanBF
Danzaburou
42,091
22,093
0
5,590
21,631
10,114
0
7,603
14,024
0
71,905
W
Loki
21,628
7,679
0
0
15,690
6,615
0
4,309
11,381
0
36,630
L
Arachne
NotBlonde
Arachne
17,274
14,709
0
4,168
22,247
11,850
0
0
22,247
0
30,073
L
Nemesis
SirMrHi
Nemesis
10,676
4,377
621
1,548
20,277
8,492
0
0
20,277
0
19,945
W
Neith
Stevedcv
Neith
21,660
8,084
1,074
4,805
12,951
7,377
0
4,998
7,953
0
48,284
W
8,694
3,615
6,725
10,146
18,700
30,205
0
6,607
12,093
0
22,732
L
Artemis
papygourbi
Artemis
12,150
6,211
0
0
17,003
6,919
0
0
17,003
0
42,455
L
Heimdallr
senala
Heimdallr
10,883
4,315
0
721
20,848
8,662
0
0
20,848
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,808
Gold Earned
65,002
259
Minions Killed
246
4
Camps Cleared
12
1,265,140
Distance Traveled
1,206,745
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,114
865
47
3
0
164,885
2
L
Cthulhu
12,707
908
61
4
0
284,114
0
W
Danzaburou
16,857
1,204
83
6
1
297,920
0
W
Loki
15,284
1,092
33
2
1
274,939
0
L
Arachne
14,233
1,017
19
1
9
288,351
4
L
Nemesis
12,729
909
19
1
0
250,984
3
W
Neith
14,513
1,037
64
5
1
266,434
1
W
Horus
14,040
1,003
32
2
1
260,962
0
L
Artemis
12,994
928
78
6
0
161,470
4
L
Heimdallr
12,339
881
69
5
3
221,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role