Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
ByPose95
Sol
Gold IV
Level 73
God Stats
18W - 21L
1,582 SR
Queue Stats
174W - 186L
1,210 MMR
Party 3
Jing Wei
Jing Wei
Silver II
Manuusername8
Jing Wei
Silver II
Level 141
God Stats
4W - 5L
1,396 SR
Queue Stats
28W - 38L
938 MMR
Party 2
Khepri
Khepri
Silver I
XJAMES14X
Khepri
Silver I
Level 122
God Stats
8W - 7L
1,487 SR
Queue Stats
36W - 45L
1,155 MMR
Party 2
Guan Yu
Guan Yu
Silver I
marcorose
Guan Yu
Silver I
Level 81
God Stats
6W - 5L
1,532 SR
Queue Stats
250W - 257L
868 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,499 SR
1,134 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,499 SR
1,259 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
CruiseVII
Cu Chulainn
Silver II
Level 88
God Stats
22W - 25L
1,618 SR
Queue Stats
140W - 161L
1,053 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Drogbah
Gilgamesh
Silver I
Level 83
God Stats
5W - 2L
1,474 SR
Queue Stats
22W - 21L
1,226 MMR
Party 1
Eset
Eset
Silver II
chuloplaya96
Eset
Silver II
Level 91
God Stats
2W - 3L
1,402 SR
Queue Stats
232W - 251L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
11 / 2 / 7
10,061
671
11,535
11,664
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 6
10,234
682
14,668
9,042
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Manuusername8
Jing Wei
16
1 / 1 / 5
9,277
618
4,255
9,763
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
XJAMES14X
Khepri
13
3 / 1 / 4
8,145
543
4,947
7,449
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
marcorose
Guan Yu
14
1 / 2 / 2
8,402
560
4,534
11,833
9,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetScyllaTsukuyomiChironTiamat

VS

Bans
ApolloTyrDanzaburouPersephoneDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 3
6,941
463
3,988
10,719
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
11
1 / 7 / 1
6,697
446
5,760
11,536
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
CruiseVII
Cu Chulainn
11
2 / 4 / 2
7,103
474
8,665
10,937
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Drogbah
Gilgamesh
11
2 / 8 / 1
6,956
464
6,288
12,432
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 4 / 1
7,994
533
2,476
9,184
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
8
8
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
2
7
7.25
L
Ymir
 
Ymir
1
2
3
1.25
L
Hou Yi
 
Hou Yi
1
7
1
0.21
W
9
2
6
6
L
Cu Chulainn
CruiseVII
Cu Chulainn
2
4
2
0.75
L
Gilgamesh
Drogbah
Gilgamesh
2
8
1
0.31
W
Jing Wei
Manuusername8
Jing Wei
1
1
5
3.5
W
Khepri
XJAMES14X
Khepri
3
1
4
5
L
2
4
1
0.63
W
Guan Yu
marcorose
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
27,177
49,751
Taken
54,808
25,590
Mitigated
23,558
17,220
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,535
2,124
0
3,027
11,664
4,197
0
1,129
10,535
0
67,412
L
Ymir
 
Ymir
3,988
992
0
1,527
10,719
6,607
0
5,381
5,212
22,986
0
L
Hou Yi
 
Hou Yi
5,760
3,607
0
2,745
11,536
3,404
27
3,460
8,004
0
34,176
W
14,668
4,162
0
5,703
9,042
3,112
2,101
2,487
6,555
58,602
0
L
Cu Chulainn
CruiseVII
Cu Chulainn
8,665
1,432
0
2,863
10,937
6,983
0
3,148
7,663
809
35,262
L
Gilgamesh
Drogbah
Gilgamesh
6,288
2,029
0
924
12,432
3,952
0
4,228
7,988
0
46,709
W
Jing Wei
Manuusername8
Jing Wei
4,255
3,287
0
3,442
9,763
3,579
3,242
1,285
8,478
0
59,947
W
Khepri
XJAMES14X
Khepri
4,947
464
0
735
7,449
5,653
0
1,799
5,650
36,233
0
L
2,476
411
293
1,545
9,184
2,612
0
2,662
6,326
40,031
0
W
Guan Yu
marcorose
Guan Yu
4,534
380
170
4,143
11,833
9,049
68
163
11,670
0
44,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
35,691
462
Minions Killed
329
0
Camps Cleared
0
1,504,457
Distance Traveled
1,412,797
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,061
671
89
6
0
327,517
0
L
Ymir
6,941
463
37
2
0
305,958
3
L
Hou Yi
6,697
446
59
4
0
235,033
2
W
Sol
10,234
682
115
8
0
282,987
5
L
Cu Chulainn
7,103
474
60
4
0
275,915
5
L
Gilgamesh
6,956
464
80
5
0
297,397
1
W
Jing Wei
9,277
618
117
8
0
258,789
2
W
Khepri
8,145
543
44
3
0
298,746
5
L
Eset
7,994
533
93
6
0
298,494
4
W
Guan Yu
8,402
560
97
6
0
336,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role