Player Matchup

Khepri
Khepri
Assassin2448
Khepri
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
GamesNGains24
Cu Chulainn
Level 29
God Stats
16W - 9L
1,549 SR
Queue Stats
18W - 14L
1,458 Elo+
Solo
Da Ji
Da Ji
Tu papi5645
Da Ji
Level 26
God Stats
6W - 4L
1,580 SR
Queue Stats
84W - 100L
1,442 Elo+
Solo
Hades
Hades
Wadford01
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 2
Janus
Janus
Wadford01
Janus
Level 15
God Stats
16W - 11L
1,545 SR
Queue Stats
20W - 24L
1,478 Elo+
Party 2
Team Averages
Level 27
1,535 SR
1,446 Elo+

VS

Team Averages
Level 30
1,413 SR
1,384 Elo+
Nemesis
Nemesis
Animegirl13
Nemesis
Level 11
God Stats
16W - 19L
1,535 SR
Queue Stats
16W - 21L
1,412 Elo+
Party 1
Cerberus
Cerberus
Anteater15
Cerberus
Level 45
God Stats
17W - 31L
1,383 SR
Queue Stats
40W - 75L
1,316 Elo+
Party 1
Tiamat
Tiamat
MadManMarcos
Tiamat
Level 42
God Stats
42W - 57L
1,431 SR
Queue Stats
76W - 95L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
mayneedabreak
Kuzenbo
Level 28
God Stats
25W - 21L
1,346 SR
Queue Stats
220W - 251L
1,498 Elo+
Solo
Fenrir
Fenrir
sealy15
Fenrir
Level 24
God Stats
5W - 11L
1,371 SR
Queue Stats
25W - 50L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 2 / 7
10,648
968
8,204
11,885
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
GamesNGains24
Cu Chulainn
17
3 / 0 / 8
10,579
962
17,359
12,959
7,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 3 / 5
11,114
1,010
15,916
13,093
5,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Wadford01
Hades
15
2 / 2 / 4
9,905
900
5,432
6,041
2,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Wadford01
Janus
16
4 / 2 / 8
10,930
994
13,756
7,019
2,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

241

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Animegirl13
Nemesis
16
0 / 3 / 5
9,622
875
11,097
16,593
6,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Anteater15
Cerberus
17
3 / 6 / 6
10,765
979
11,003
19,741
8,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
16
2 / 5 / 3
10,686
971
12,070
14,595
8,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
16
3 / 0 / 2
10,296
936
6,226
4,654
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
sealy15
Fenrir
15
1 / 2 / 4
9,502
864
4,838
11,341
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
16
Kills
9
9
Deaths
16
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Animegirl13
Nemesis
0
3
5
0.83
L
Cerberus
Anteater15
Cerberus
3
6
6
1
W
Khepri
0
2
7
1.75
W
Cu Chulainn
GamesNGains24
Cu Chulainn
3
0
8
7
L
Tiamat
2
5
3
0.7
W
7
3
5
3.17
W
Hades
Wadford01
Hades
2
2
4
2
W
Janus
Wadford01
Janus
4
2
8
4
L
Kuzenbo
3
0
2
4
L
Fenrir
sealy15
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,667
Damage
45,234
50,997
Taken
66,924
28,897
Mitigated
32,537
6,655
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Animegirl13
Nemesis
11,097
5,837
0
2,585
16,593
6,486
0
6,095
10,498
0
26,819
L
Cerberus
Anteater15
Cerberus
11,003
49
142
2,800
19,741
8,806
0
9,507
10,234
22,816
0
W
Khepri
8,204
1,431
0
1,046
11,885
11,539
0
7,158
4,667
28,198
0
W
Cu Chulainn
GamesNGains24
Cu Chulainn
17,359
4,710
0
4,041
12,959
7,205
0
5,145
7,724
0
41,457
L
Tiamat
12,070
672
227
2,156
14,595
8,504
0
4,254
10,341
46,576
0
W
15,916
3,088
0
380
13,093
5,499
0
7,713
5,230
0
20,747
W
Hades
Wadford01
Hades
5,432
676
272
897
6,041
2,311
0
3,211
2,743
10,828
0
W
Janus
Wadford01
Janus
13,756
1,385
0
19
7,019
2,343
0
5,563
1,334
33,069
0
L
Kuzenbo
6,226
1,787
0
549
4,654
3,954
0
2,473
2,181
15,737
0
L
Fenrir
sealy15
Fenrir
4,838
1,278
486
515
11,341
4,787
0
5,063
6,278
0
12,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,176
Gold Earned
50,871
176
Minions Killed
187
4
Camps Cleared
2
1,084,367
Distance Traveled
1,014,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,622
875
41
4
1
206,590
0
L
Cerberus
10,765
979
27
2
1
221,271
0
W
Khepri
10,648
968
38
3
1
218,650
0
W
Cu Chulainn
10,579
962
46
4
2
229,023
0
L
Tiamat
10,686
971
85
8
0
205,647
0
W
Da Ji
11,114
1,010
4
0
1
221,282
0
W
Hades
9,905
900
28
3
0
230,490
0
W
Janus
10,930
994
60
5
0
184,922
0
L
Kuzenbo
10,296
936
17
2
0
168,605
0
L
Fenrir
9,502
864
17
2
0
212,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role