Player Matchup

Hercules
Hercules
BlizzMan123382
Hercules
Level 27
God Stats
8W - 12L
1,620 SR
Queue Stats
177W - 197L
1,506 Elo+
Solo
Hachiman
Hachiman
Levi_Ikora
Hachiman
Level 14
God Stats
10W - 12L
1,477 SR
Queue Stats
51W - 63L
1,533 Elo+
Solo
Kukulkan
Kukulkan
a_tu_izquierda1
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
demonhunter6554
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,448 Elo+
Solo
Ravana
Ravana
tadeo-jg-
Ravana
Level 15
God Stats
67W - 90L
1,530 SR
Queue Stats
152W - 189L
1,573 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,526 Elo+

VS

Team Averages
Level 21
1,547 SR
1,650 Elo+
Hou Yi
Hou Yi
AraniaCosmica
Hou Yi
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
172W - 120L
1,602 Elo+
Solo
Ymir
Ymir
Basically-A-Lad
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,669 Elo+
Solo
Arachne
Arachne
Qui_dit
Arachne
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
66W - 66L
1,645 Elo+
Solo
Ra
Ra
Steadyballin_879
Ra
Level 5
God Stats
18W - 4L
1,742 SR
Queue Stats
40W - 21L
1,863 Elo+
Solo
Hades
Hades
rainboy6_3000
Hades
Level 23
God Stats
6W - 3L
1,702 SR
Queue Stats
112W - 99L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
0 / 3 / 0
3,700
411
2,292
7,110
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Levi_Ikora
Hachiman
5
0 / 7 / 0
3,639
404
2,135
6,710
1,189
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
9
0 / 3 / 0
4,933
548
1,549
4,369
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
demonhunter6554
Erlang Shen
7
1 / 5 / 1
4,522
502
2,868
5,932
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
tadeo-jg-
Ravana
10
1 / 2 / 1
5,178
575
2,152
4,859
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 5
5,952
661
7,342
4,097
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 0 / 3
6,076
675
2,836
4,809
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Qui_dit
Arachne
9
2 / 0 / 2
5,306
590
3,117
4,660
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 1
6,633
737
5,424
6,300
2,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 2
5,296
588
1,230
4,405
1,590
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
20
20
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
6
0
3
7.5
L
Hercules
0
3
0
0
L
Hachiman
Levi_Ikora
Hachiman
0
7
0
0
W
Arachne
Qui_dit
Arachne
2
0
2
3
W
5
2
1
2.75
L
Kukulkan
0
3
0
0
L
Erlang Shen
demonhunter6554
Erlang Shen
1
5
1
0.3
W
1
0
2
2
L
Ravana
tadeo-jg-
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
19,949
28,980
Taken
24,271
9,438
Mitigated
8,503
5,621
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,342
4,457
0
950
4,097
1,137
1,108
0
4,007
0
31,700
W
2,836
654
0
2,196
4,809
1,957
158
0
4,689
18,710
0
L
Hercules
2,292
789
0
1,447
7,110
2,894
0
1,365
5,745
0
10,526
L
Hachiman
Levi_Ikora
Hachiman
2,135
1,389
234
986
6,710
1,189
0
1,129
5,581
0
8,377
W
Arachne
Qui_dit
Arachne
3,117
2,910
0
1,286
4,660
1,303
0
271
4,279
0
21,355
W
5,424
1,066
0
3,311
6,300
2,516
104
0
6,300
38,448
0
L
Kukulkan
1,549
300
0
1,047
4,369
1,429
0
1,100
3,269
28,566
0
L
Erlang Shen
demonhunter6554
Erlang Shen
2,868
1,463
0
858
5,932
2,211
0
3,525
2,407
0
15,019
W
1,230
197
14
2,205
4,405
1,590
378
1,058
3,177
19,463
0
L
Ravana
tadeo-jg-
Ravana
2,152
588
0
1,049
4,859
1,715
0
2,371
2,488
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,972
Gold Earned
29,263
174
Minions Killed
255
0
Camps Cleared
0
758,347
Distance Traveled
836,244
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,952
661
53
6
0
152,869
2
W
Ymir
6,076
675
31
3
0
174,432
1
L
Hercules
3,700
411
16
2
0
180,384
0
L
Hachiman
3,639
404
8
1
0
144,051
0
W
Arachne
5,306
590
48
5
0
212,540
0
W
Ra
6,633
737
78
9
0
146,154
1
L
Kukulkan
4,933
548
62
7
0
138,784
0
L
Erlang Shen
4,522
502
28
3
0
113,890
0
W
Hades
5,296
588
45
5
0
150,249
3
L
Ravana
5,178
575
60
7
0
181,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role