Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ezerbeth
Tiamat
Level 8
God Stats
4W - 3L
1,487 SR
Queue Stats
14W - 18L
1,404 Elo+
Solo
Fenrir
Fenrir
RedSlimeH6
Fenrir
Level 11
God Stats
5W - 3L
1,462 SR
Queue Stats
7W - 9L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
ZAWVIN
Cthulhu
Level 7
God Stats
5W - 3L
1,543 SR
Queue Stats
8W - 9L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cccc777
Tsukuyomi
Level 13
God Stats
25W - 10L
1,684 SR
Queue Stats
33W - 21L
1,508 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,430 Elo+

VS

Team Averages
Level 17
1,506 SR
1,543 Elo+
Neith
Neith
BGP_biel
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,728 Elo+
Solo
Chaac
Chaac
KROXO3031
Chaac
Level 17
God Stats
3W - 3L
1,617 SR
Queue Stats
14W - 8L
1,537 Elo+
Solo
Janus
Janus
M4drug1nha
Janus
Level 30
God Stats
4W - 8L
1,414 SR
Queue Stats
269W - 282L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Ryujincazama
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Raijin
Raijin
lilpablox
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
9 / 1 / 25
13,812
1,062
26,763
16,857
24,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ezerbeth
Tiamat
20
7 / 0 / 19
14,347
1,104
23,301
11,898
9,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RedSlimeH6
Fenrir
18
7 / 6 / 12
12,142
934
7,295
13,056
5,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ZAWVIN
Cthulhu
19
4 / 0 / 24
12,566
967
9,172
11,919
13,059
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
cccc777
Tsukuyomi
20
11 / 3 / 18
14,215
1,093
23,952
12,007
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BGP_biel
Neith
17
1 / 5 / 6
11,255
866
9,376
13,901
4,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
KROXO3031
Chaac
18
0 / 11 / 4
11,315
870
15,879
27,727
23,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
2 / 1 / 2
11,042
849
8,113
4,092
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Ryujincazama
Guan Yu
18
4 / 13 / 3
12,593
969
12,816
30,711
34,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
lilpablox
Raijin
18
3 / 8 / 6
12,139
934
14,864
19,876
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
38
Kills
10
10
Deaths
38
98
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
25
21.5
L
Neith
BGP_biel
Neith
1
5
6
0.8
W
Tiamat
Ezerbeth
Tiamat
7
0
19
16.5
L
Chaac
KROXO3031
Chaac
0
11
4
0.18
L
Janus
2
1
2
3
W
Fenrir
RedSlimeH6
Fenrir
7
6
12
2.17
L
Guan Yu
Ryujincazama
Guan Yu
4
13
3
0.42
W
Cthulhu
ZAWVIN
Cthulhu
4
0
24
16
W
Tsukuyomi
cccc777
Tsukuyomi
11
3
18
6.67
L
Raijin
lilpablox
Raijin
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,483
Damage
61,048
65,737
Taken
96,307
57,541
Mitigated
71,688
15,913
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
26,763
13,546
0
1,656
16,857
24,810
0
5,563
10,826
0
35,637
L
Neith
BGP_biel
Neith
9,376
2,551
0
874
13,901
4,883
0
2,643
11,148
0
14,594
W
Tiamat
Ezerbeth
Tiamat
23,301
2,585
212
7,341
11,898
9,913
0
3,795
7,921
70,740
0
L
Chaac
KROXO3031
Chaac
15,879
1,818
0
5,110
27,727
23,759
0
9,649
17,826
0
44,426
L
Janus
8,113
250
0
93
4,092
1,145
0
738
3,332
34,856
0
W
Fenrir
RedSlimeH6
Fenrir
7,295
3,328
0
99
13,056
5,344
0
4,209
8,605
0
12,208
L
Guan Yu
Ryujincazama
Guan Yu
12,816
2,805
1,621
4,403
30,711
34,500
0
13,038
16,946
0
35,050
W
Cthulhu
ZAWVIN
Cthulhu
9,172
696
2,016
2,761
11,919
13,059
0
4,083
7,631
21,250
0
W
Tsukuyomi
cccc777
Tsukuyomi
23,952
7,799
0
1,828
12,007
4,415
0
4,050
7,777
0
46,194
L
Raijin
lilpablox
Raijin
14,864
838
0
609
19,876
7,401
0
5,328
14,368
26,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
58,344
257
Minions Killed
216
11
Camps Cleared
4
1,249,041
Distance Traveled
1,099,969
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,812
1,062
20
2
2
265,189
0
L
Neith
11,255
866
9
1
0
238,993
0
W
Tiamat
14,347
1,104
128
10
1
252,581
0
L
Chaac
11,315
870
61
5
0
222,091
0
L
Janus
11,042
849
61
5
0
160,919
0
W
Fenrir
12,142
934
12
1
0
230,329
1
L
Guan Yu
12,593
969
50
4
4
242,999
2
W
Cthulhu
12,566
967
51
4
0
236,885
2
W
Tsukuyomi
14,215
1,093
46
4
8
264,057
2
L
Raijin
12,139
934
35
3
0
234,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role