Player Matchup

Scylla
Scylla
HawkGwai
Scylla
Level 114
God Stats
2W - 3L
1,819 SR
Queue Stats
42W - 34L
1,722 Elo+
Solo
Cthulhu
Cthulhu
Sasuke3640
Cthulhu
Level 127
God Stats
14W - 9L
1,778 SR
Queue Stats
315W - 224L
1,694 Elo+
Solo
Izanami
Izanami
dunndertaker
Izanami
Level 71
God Stats
1W - 1L
1,471 SR
Queue Stats
61W - 40L
1,732 Elo+
Solo
Team Averages
Level 104
1,689 SR
1,716 Elo+

VS

Team Averages
Level 133
1,592 SR
1,688 Elo+
Gilgamesh
Gilgamesh
BlackScar
Gilgamesh
Level 160
God Stats
5W - 3L
1,732 SR
Queue Stats
45W - 31L
1,834 Elo+
Solo
Zhong Kui
Zhong Kui
MadCookieMonsta
Zhong Kui
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,628 Elo+
Party 1
Janus
Janus
RadiantPlanet1
Janus
Level 100
God Stats
4W - 1L
1,542 SR
Queue Stats
47W - 33L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HawkGwai
Scylla
13
1 / 6 / 5
9,513
595
8,863
9,169
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Sasuke3640
Cthulhu
14
3 / 6 / 4
11,548
722
11,204
18,321
15,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
dunndertaker
Izanami
14
2 / 8 / 4
10,476
655
6,827
13,307
5,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackScar
Gilgamesh
18
15 / 1 / 5
14,287
893
18,319
21,648
21,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
MadCookieMonsta
Zhong Kui
16
4 / 3 / 13
11,656
729
12,533
15,140
15,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 3 / 11
10,345
647
7,005
7,989
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
6
Kills
20
20
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackScar
Gilgamesh
15
1
5
17.5
L
Scylla
HawkGwai
Scylla
1
6
5
0.58
W
Zhong Kui
MadCookieMonsta
Zhong Kui
4
3
13
3.5
W
1
3
11
2.17
L
Cthulhu
Sasuke3640
Cthulhu
3
6
4
0.83
L
Izanami
dunndertaker
Izanami
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,894
Damage
37,857
40,797
Taken
44,777
23,254
Mitigated
39,928
4,104
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackScar
Gilgamesh
18,319
6,627
0
5,079
21,648
21,290
1,440
8,797
12,619
744
58,978
L
Scylla
HawkGwai
Scylla
8,863
1,192
0
1,048
9,169
3,052
153
3,569
5,282
31,837
0
W
Zhong Kui
MadCookieMonsta
Zhong Kui
12,533
1,356
0
5,449
15,140
15,647
39
7,496
7,644
43,295
0
W
7,005
309
0
1,228
7,989
2,991
48
3,774
4,215
34,974
0
L
Cthulhu
Sasuke3640
Cthulhu
11,204
992
165
478
18,321
15,089
0
9,818
7,721
25,306
0
L
Izanami
dunndertaker
Izanami
6,827
4,189
0
2,413
13,307
5,113
236
4,757
8,136
0
45,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
36,288
164
Minions Killed
213
0
Camps Cleared
0
818,839
Distance Traveled
829,433
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,287
893
60
4
0
318,162
1
L
Scylla
9,513
595
66
4
0
276,238
2
W
Zhong Kui
11,656
729
93
6
0
287,604
0
W
Janus
10,345
647
60
4
0
223,667
0
L
Cthulhu
11,548
722
22
1
0
320,476
3
L
Izanami
10,476
655
76
5
0
222,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role