Player Matchup

Tyr
Tyr
DirtyBubble 690
Tyr
Level 106
God Stats
11W - 5L
1,638 SR
Queue Stats
300W - 304L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Griffinzzzz
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 94L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkyWolfAlpha
Morgan Le Fay
Level 125
God Stats
10W - 16L
1,434 SR
Queue Stats
75W - 94L
1,452 Elo+
Party 3
Anhur
Anhur
Super5hadow 101
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
TH3 DYLST3R
Amaterasu
Level 28
God Stats
14W - 23L
1,455 SR
Queue Stats
76W - 80L
1,431 Elo+
Party 3
Team Averages
Level 79
1,505 SR
1,479 Elo+

VS

Team Averages
Level 51
1,513 SR
1,423 Elo+
Khepri
Khepri
MercifulBuddha96
Khepri
Level 104
God Stats
6W - 4L
1,499 SR
Queue Stats
693W - 706L
1,412 Elo+
Party 4
Chronos
Chronos
NightVirgoCO
Chronos
Level 42
God Stats
9W - 11L
1,450 SR
Queue Stats
176W - 199L
1,401 Elo+
Party 1
Arachne
Arachne
OneWingdAngel7
Arachne
Level 19
God Stats
35W - 28L
1,544 SR
Queue Stats
414W - 460L
1,498 Elo+
Party 4
Izanami
Izanami
SoulsEcaeris
Izanami
Level 8
God Stats
18W - 18L
1,500 SR
Queue Stats
106W - 120L
1,349 Elo+
Party 1
Mulan
Mulan
kobra396
Mulan
Level 81
God Stats
45W - 32L
1,573 SR
Queue Stats
434W - 423L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,830
426
134
2,247
592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Griffinzzzz
Cthulhu
5
0 / 1 / 0
3,866
430
1,200
4,488
1,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
SkyWolfAlpha
Morgan Le Fay
8
1 / 2 / 0
4,984
554
4,224
3,872
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
4,674
519
1,841
3,861
998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
TH3 DYLST3R
Amaterasu
9
0 / 3 / 0
4,826
536
1,461
4,316
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
5,502
611
1,799
5,188
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
NightVirgoCO
Chronos
9
2 / 1 / 2
5,563
618
2,578
5,899
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 1
5,818
646
1,733
6,468
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SoulsEcaeris
Izanami
8
2 / 1 / 1
5,144
572
2,579
4,096
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
kobra396
Mulan
11
2 / 0 / 1
6,469
719
2,328
2,275
1,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Cthulhu
Griffinzzzz
Cthulhu
0
1
0
0
W
1
0
2
2
W
Chronos
NightVirgoCO
Chronos
2
1
2
3
W
2
0
1
2.5
L
Morgan Le Fay
SkyWolfAlpha
Morgan Le Fay
1
2
0
0.5
W
Izanami
SoulsEcaeris
Izanami
2
1
1
2.5
L
1
3
0
0.33
L
Amaterasu
TH3 DYLST3R
Amaterasu
0
3
0
0
W
Mulan
kobra396
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,860
Damage
11,017
18,784
Taken
23,926
7,319
Mitigated
8,476
2,273
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
134
0
0
190
2,247
592
0
0
2,247
0
8,464
L
Cthulhu
Griffinzzzz
Cthulhu
1,200
296
0
500
4,488
1,678
0
1,193
3,295
5,861
0
W
1,799
502
0
1,468
5,188
2,309
0
1,390
3,798
13,952
0
W
Chronos
NightVirgoCO
Chronos
2,578
1,612
0
2,180
5,899
1,820
308
2,945
2,954
20,746
0
W
1,733
1,093
0
4,439
6,468
1,875
0
417
6,051
0
27,414
L
Morgan Le Fay
SkyWolfAlpha
Morgan Le Fay
4,224
555
0
1,009
3,872
1,231
0
1,411
2,461
26,044
0
W
Izanami
SoulsEcaeris
Izanami
2,579
2,121
0
1,911
4,096
1,060
480
672
3,424
0
24,530
L
1,841
234
0
0
3,861
998
255
1,494
2,367
0
18,917
L
Amaterasu
TH3 DYLST3R
Amaterasu
1,461
349
0
574
4,316
2,820
0
279
4,037
0
22,259
W
Mulan
kobra396
Mulan
2,328
374
0
627
2,275
1,412
0
0
2,275
0
32,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,180
Gold Earned
28,496
168
Minions Killed
261
0
Camps Cleared
0
726,008
Distance Traveled
868,898
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,830
426
23
3
0
85,140
1
L
Cthulhu
3,866
430
14
2
0
170,385
0
W
Khepri
5,502
611
16
2
0
170,181
5
W
Chronos
5,563
618
38
4
0
173,517
1
W
Arachne
5,818
646
73
8
0
197,749
0
L
Morgan Le Fay
4,984
554
48
5
0
170,000
0
W
Izanami
5,144
572
46
5
0
151,084
0
L
Anhur
4,674
519
30
3
0
140,131
0
L
Amaterasu
4,826
536
53
6
0
160,352
0
W
Mulan
6,469
719
88
10
0
176,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role