Player Matchup

Serqet
Serqet
CFBreathe
Serqet
Level 121
God Stats
2W - 1L
1,717 SR
Queue Stats
243W - 207L
1,567 Elo+
Party 2
Nike
Nike
DinkyDao49
Nike
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,480 Elo+
Party 3
Tiamat
Tiamat
HoGrinder
Tiamat
Level 64
God Stats
25W - 9L
1,545 SR
Queue Stats
211W - 176L
1,528 Elo+
Party 2
Khepri
Khepri
hitmeharderdad
Khepri
Level 28
God Stats
4W - 8L
1,548 SR
Queue Stats
52W - 31L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
lucid-snack068
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,717 Elo+
Party 3
Team Averages
Level 60
1,562 SR
1,568 Elo+

VS

Team Averages
Level 80
1,588 SR
1,581 Elo+
Bakasura
Bakasura
AceBLOODNINJA
Bakasura
Level 49
God Stats
45W - 59L
1,427 SR
Queue Stats
392W - 431L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigNumbies
Ah Muzen Cab
Level 34
God Stats
27W - 10L
1,765 SR
Queue Stats
178W - 151L
1,632 Elo+
Party 1
Tiamat
Tiamat
OMGitzSheepy
Tiamat
Level 146
God Stats
14W - 16L
1,454 SR
Queue Stats
201W - 177L
1,597 Elo+
Party 1
Hercules
Hercules
jack_2185
Hercules
Level 140
God Stats
15W - 5L
1,796 SR
Queue Stats
433W - 377L
1,670 Elo+
Party 1
Loki
Loki
piapia12138
Loki
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CFBreathe
Serqet
16
3 / 7 / 5
10,185
443
16,972
19,638
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 0
10,282
447
13,062
29,037
20,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
HoGrinder
Tiamat
16
1 / 8 / 3
9,806
426
16,218
14,055
9,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 8
9,033
393
5,257
19,927
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
lucid-snack068
Heimdallr
17
8 / 8 / 1
11,517
501
14,518
18,257
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceBLOODNINJA
Bakasura
17
4 / 6 / 4
11,375
495
7,550
17,285
7,446
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
BigNumbies
Ah Muzen Cab
20
16 / 1 / 10
14,801
644
24,669
19,257
9,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
4 / 2 / 13
13,274
577
17,445
15,187
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
jack_2185
Hercules
17
3 / 5 / 23
13,005
565
12,838
27,731
24,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 2 / 3
14,137
615
17,649
18,070
14,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
35
35
Deaths
16
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AceBLOODNINJA
Bakasura
4
6
4
1
W
Ah Muzen Cab
BigNumbies
Ah Muzen Cab
16
1
10
21
L
Serqet
CFBreathe
Serqet
3
7
5
0.79
L
3
4
0
0.75
L
Tiamat
HoGrinder
Tiamat
1
8
3
0.31
W
Tiamat
4
2
13
5.25
L
1
8
8
0.63
W
Hercules
jack_2185
Hercules
3
5
23
2.9
L
Heimdallr
lucid-snack068
Heimdallr
8
8
1
1.06
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,027
Damage
80,151
100,914
Taken
97,530
61,844
Mitigated
63,799
18,226
Healing
35,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AceBLOODNINJA
Bakasura
7,550
5,817
0
5,056
17,285
7,446
1,304
2,622
14,181
0
45,275
W
Ah Muzen Cab
BigNumbies
Ah Muzen Cab
24,669
14,552
0
11,770
19,257
9,132
4,472
2,197
16,405
0
148,962
L
Serqet
CFBreathe
Serqet
16,972
4,026
0
4,557
19,638
8,115
0
2,432
16,908
0
69,815
L
13,062
1,412
0
6,013
29,037
20,277
288
3,206
24,205
152
66,929
L
Tiamat
HoGrinder
Tiamat
16,218
528
0
1,906
14,055
9,419
60
5,161
8,859
69,628
0
W
Tiamat
17,445
1,481
300
6,469
15,187
8,383
2,440
3,915
10,150
101,529
0
L
5,257
680
0
3,045
19,927
15,934
0
5,989
12,622
17,841
0
W
Hercules
jack_2185
Hercules
12,838
2,263
0
7,303
27,731
24,207
0
11,540
15,335
136
21,961
L
Heimdallr
lucid-snack068
Heimdallr
14,518
6,087
0
2,705
18,257
8,099
352
793
17,411
0
76,728
W
17,649
5,032
0
4,610
18,070
14,631
2,907
298
17,097
0
114,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
66,592
551
Minions Killed
704
0
Camps Cleared
0
2,034,915
Distance Traveled
2,372,122
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,375
495
95
4
0
427,821
4
W
Ah Muzen Cab
14,801
644
201
9
0
491,186
3
L
Serqet
10,185
443
115
5
0
472,017
3
L
Nike
10,282
447
133
6
0
390,106
2
L
Tiamat
9,806
426
133
6
0
386,433
2
W
Tiamat
13,274
577
181
8
0
460,514
5
L
Khepri
9,033
393
29
1
0
404,250
4
W
Hercules
13,005
565
22
1
0
481,848
1
L
Heimdallr
11,517
501
141
6
0
382,109
3
W
Loki
14,137
615
205
9
0
510,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role