Player Matchup

Jing Wei
Jing Wei
Charlybrown02
Jing Wei
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,370 Elo+
Solo
Khepri
Khepri
Ken-Senpai-
Khepri
Level 68
God Stats
1W - 4L
1,444 SR
Queue Stats
12W - 35L
1,240 Elo+
Solo
Chaac
Chaac
MongrelNine171
Chaac
Level 88
God Stats
1W - 3L
1,199 SR
Queue Stats
83W - 103L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
Super_Voughn
Tsukuyomi
Level 47
God Stats
3W - 9L
1,279 SR
Queue Stats
45W - 56L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
W1CKEDWAYZ08976
Morgan Le Fay
Level 58
God Stats
2W - 4L
1,611 SR
Queue Stats
129W - 136L
1,424 Elo+
Solo
Team Averages
Level 62
1,407 SR
1,342 Elo+

VS

Team Averages
Level 99
1,531 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoolWeezing
Tsukuyomi
Level 87
God Stats
2W - 2L
1,258 SR
Queue Stats
230W - 267L
1,394 Elo+
Solo
Medusa
Medusa
ElDiosPegun
Medusa
Level 68
God Stats
8W - 7L
1,516 SR
Queue Stats
69W - 74L
1,390 Elo+
Party 1
Ganesha
Ganesha
HCxHitnRun14xHC
Ganesha
Level 126
God Stats
3W - 2L
1,903 SR
Queue Stats
253W - 273L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
SoplaGaitas30
Gilgamesh
Level 109
God Stats
23W - 20L
1,479 SR
Queue Stats
56W - 69L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Charlybrown02
Jing Wei
15
1 / 4 / 1
8,951
426
6,351
12,017
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
13
1 / 4 / 1
8,786
418
4,435
9,741
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 0
9,517
453
12,974
19,558
26,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Super_Voughn
Tsukuyomi
14
2 / 7 / 2
9,732
463
7,004
16,143
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
W1CKEDWAYZ08976
Morgan Le Fay
14
1 / 10 / 2
9,075
432
14,900
15,509
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
12 / 1 / 8
11,794
562
13,497
13,521
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
CoolWeezing
Tsukuyomi
17
8 / 3 / 5
10,842
516
12,157
15,237
7,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
6 / 0 / 5
10,535
502
9,574
12,794
5,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 15
10,594
504
6,221
17,452
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SoplaGaitas30
Gilgamesh
15
4 / 2 / 10
9,963
474
10,017
17,046
7,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
7
Kills
30
30
Deaths
7
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
1
8
16
L
Jing Wei
Charlybrown02
Jing Wei
1
4
1
0.38
W
Tsukuyomi
CoolWeezing
Tsukuyomi
8
3
5
3.5
W
Medusa
6
0
5
8.5
W
0
1
15
7.5
L
Khepri
1
4
1
0.38
L
2
5
0
0.4
W
Gilgamesh
SoplaGaitas30
Gilgamesh
4
2
10
4.5
L
Tsukuyomi
Super_Voughn
Tsukuyomi
2
7
2
0.43
L
Morgan Le Fay
W1CKEDWAYZ08976
Morgan Le Fay
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
51,466
72,968
Taken
76,050
56,401
Mitigated
39,479
16,263
Healing
23,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,497
1,759
783
3,532
13,521
5,746
137
3,897
9,310
82,526
0
L
Jing Wei
Charlybrown02
Jing Wei
6,351
3,569
0
3,393
12,017
6,232
540
2,802
9,215
0
68,126
W
Tsukuyomi
CoolWeezing
Tsukuyomi
12,157
3,272
0
3,214
15,237
7,941
268
1,269
13,162
0
54,249
W
Medusa
9,574
6,752
0
6,683
12,794
5,505
2,645
2,235
10,503
0
80,721
W
6,221
792
922
6,609
17,452
12,984
739
3,638
13,614
40,725
0
L
Khepri
4,435
217
226
752
9,741
11,972
0
2,481
7,235
28,663
0
L
12,974
582
0
5,960
19,558
26,254
444
4,592
14,966
0
60,364
W
Gilgamesh
SoplaGaitas30
Gilgamesh
10,017
2,486
0
1,288
17,046
7,303
318
8,658
8,020
0
57,651
L
Tsukuyomi
Super_Voughn
Tsukuyomi
7,004
2,129
195
4,251
16,143
5,976
0
3,355
12,788
0
53,274
L
Morgan Le Fay
W1CKEDWAYZ08976
Morgan Le Fay
14,900
1,813
0
1,486
15,509
5,967
642
6,488
9,021
53,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
53,728
451
Minions Killed
487
0
Camps Cleared
0
1,694,219
Distance Traveled
2,025,425
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,794
562
120
6
0
391,457
0
L
Jing Wei
8,951
426
124
6
0
347,264
0
W
Tsukuyomi
10,842
516
95
5
0
424,631
4
W
Medusa
10,535
502
133
6
0
405,173
7
W
Ganesha
10,594
504
51
2
0
370,834
8
L
Khepri
8,786
418
47
2
0
363,243
3
L
Chaac
9,517
453
105
5
0
308,261
3
W
Gilgamesh
9,963
474
88
4
0
433,330
1
L
Tsukuyomi
9,732
463
88
4
0
376,385
3
L
Morgan Le Fay
9,075
432
87
4
0
299,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role