Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EeeLectricSmooth
Bastet
Level 75
God Stats
1W - 2L
1,715 SR
Queue Stats
211W - 202L
1,598 Elo+
Party 1
Tyr
Tyr
Giornito512
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 134L
1,633 Elo+
Solo
Ravana
Ravana
MarniMo
Ravana
Level 106
God Stats
1W - 2L
1,499 SR
Queue Stats
229W - 220L
1,579 Elo+
Party 1
Khepri
Khepri
Siggy905
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,601 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,582 Elo+

VS

Team Averages
Level 110
1,529 SR
1,469 Elo+
Vamana
Vamana
 
Vamana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AtlantesSoH
Artio
Level 143
God Stats
3W - 6L
1,410 SR
Queue Stats
326W - 343L
1,525 Elo+
Solo
Raijin
Raijin
Diet_Sunkist
Raijin
Level 145
God Stats
3W - 6L
1,735 SR
Queue Stats
307W - 340L
1,435 Elo+
Solo
Freya
Freya
SoggySlopper
Freya
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Da Ji
Da Ji
WTGShadow
Da Ji
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 186L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 2 / 3
8,753
796
13,390
10,439
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

13
2 / 3 / 4
7,672
697
8,656
10,355
5,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

11
0 / 4 / 6
6,778
616
6,502
11,451
8,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
MarniMo
Ravana
12
1 / 1 / 2
7,622
693
5,269
11,076
11,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

Khepri
Siggy905
Khepri
15
0 / 2 / 8
8,167
742
11,125
12,591
12,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 2 / 8
9,018
820
9,162
11,897
12,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 6
8,287
753
5,365
18,841
18,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
18
5 / 0 / 5
9,406
855
14,963
6,845
3,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 5
7,848
713
12,256
8,717
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
WTGShadow
Da Ji
11
1 / 2 / 6
7,480
680
5,089
7,410
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
9
Kills
12
12
Deaths
9
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
2
3
3.75
W
Vamana
 
Vamana
3
2
8
3.5
W
2
2
6
2.5
W
Raijin
5
0
5
7.5
L
2
3
4
1.33
L
0
4
6
0.75
L
Ravana
MarniMo
Ravana
1
1
2
2
L
Khepri
Siggy905
Khepri
0
2
8
2
W
1
3
5
1.17
W
Da Ji
WTGShadow
Da Ji
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
46,835
55,912
Taken
53,710
43,241
Mitigated
41,981
20,593
Healing
24,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,390
8,678
2,079
3,999
10,439
5,608
236
5,957
4,256
0
34,434
W
Vamana
 
Vamana
9,162
2,933
2,795
4,741
11,897
12,570
836
2,372
9,525
0
18,525
W
5,365
1,077
4,000
7,087
18,841
18,182
537
4,208
14,633
11,812
0
W
Raijin
14,963
1,704
2,375
878
6,845
3,709
1,097
1,052
5,793
40,199
0
L
8,656
1,976
1,477
1,427
10,355
5,197
0
4,859
5,278
0
12,281
L
6,502
783
1,563
2,035
11,451
8,344
0
7,234
3,934
530
9,551
L
Ravana
MarniMo
Ravana
5,269
1,014
2,049
3,255
11,076
11,692
0
7,045
3,803
0
6,816
L
Khepri
Siggy905
Khepri
11,125
856
1,297
1,412
12,591
12,400
0
6,164
6,057
22,873
0
W
12,256
3,291
18
1,628
8,717
4,143
504
1,902
6,815
14,633
0
W
Da Ji
WTGShadow
Da Ji
5,089
575
769
330
7,410
3,377
288
1,737
5,673
0
6,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
42,039
97
Minions Killed
115
0
Camps Cleared
0
1,012,465
Distance Traveled
887,367
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,753
796
54
5
0
184,072
1
W
Vamana
9,018
820
11
1
0
177,893
4
W
Artio
8,287
753
11
1
0
223,867
2
W
Raijin
9,406
855
72
7
0
174,739
0
L
Bastet
7,672
697
2
0
0
214,922
4
L
Tyr
6,778
616
12
1
0
202,852
2
L
Ravana
7,622
693
2
0
0
206,829
0
L
Khepri
8,167
742
27
2
0
203,790
0
W
Freya
7,848
713
18
2
0
197,397
2
W
Da Ji
7,480
680
3
0
0
113,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role