Player Matchup

Neith
Neith
AA-732
Neith
Level 147
God Stats
43W - 34L
1,705 SR
Queue Stats
868W - 919L
1,516 Elo+
Solo
Awilix
Awilix
Emirhan1984
Awilix
Level 121
God Stats
48W - 17L
1,665 SR
Queue Stats
128W - 95L
1,610 Elo+
Solo
Chaac
Chaac
Ionuts2003
Chaac
Level 138
God Stats
6W - 4L
1,621 SR
Queue Stats
265W - 266L
1,599 Elo+
Solo
Chang'e
Chang'e
JointSheitano
Chang'e
Level 144
God Stats
123W - 98L
1,690 SR
Queue Stats
170W - 162L
1,618 Elo+
Solo
Bacchus
Bacchus
z oSG x Mindz
Bacchus
Level 126
God Stats
2W - 4L
1,561 SR
Queue Stats
303W - 287L
1,577 Elo+
Solo
Team Averages
Level 135
1,648 SR
1,584 Elo+

VS

Team Averages
Level 109
1,603 SR
1,525 Elo+
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Engage Fossy
King Arthur
Level 126
God Stats
0W - 1L
1,677 SR
Queue Stats
16W - 16L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
QtEmi
Erlang Shen
Level 69
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 1
Horus
Horus
Sazpect
Horus
Level 129
God Stats
0W - 3L
1,657 SR
Queue Stats
19W - 23L
1,552 Elo+
Party 1
Chaac
Chaac
mrtonyrex
Chaac
Level 101
God Stats
1W - 1L
1,541 SR
Queue Stats
71W - 64L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AA-732
Neith
18
9 / 1 / 19
11,047
1,105
22,552
7,688
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
7 / 1 / 14
10,441
1,044
17,457
9,478
3,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
15
4 / 5 / 17
10,090
1,009
10,672
12,505
8,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
17
7 / 1 / 20
11,540
1,154
18,893
8,903
6,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
18
5 / 0 / 26
11,662
1,166
14,660
7,762
10,842
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

288

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 3 / 5
8,574
857
3,230
17,313
11,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Engage Fossy
King Arthur
15
2 / 7 / 4
9,597
960
12,649
18,831
18,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
QtEmi
Erlang Shen
15
0 / 6 / 5
8,676
868
5,371
16,262
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Sazpect
Horus
15
0 / 8 / 7
8,860
886
5,276
19,089
22,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
mrtonyrex
Chaac
15
2 / 8 / 3
9,724
972
7,164
19,767
13,526
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
32
Kills
4
8
Deaths
32
96
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
5
0.83
W
Neith
AA-732
Neith
9
1
19
18.5
W
Awilix
7
1
14
14
L
King Arthur
Engage Fossy
King Arthur
2
7
4
0.57
W
Chaac
4
5
17
2.5
W
Chang'e
7
1
20
17
L
Erlang Shen
QtEmi
Erlang Shen
0
6
5
0.42
L
Horus
Sazpect
Horus
0
8
7
0.44
L
Chaac
mrtonyrex
Chaac
2
8
3
0.44
W
Bacchus
5
0
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,234
Damage
33,690
46,336
Taken
91,262
34,225
Mitigated
76,029
14,992
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,230
680
0
0
17,313
11,361
0
5,628
11,685
0
10,116
W
Neith
AA-732
Neith
22,552
11,402
0
3,399
7,688
5,144
0
217
7,471
0
39,898
W
Awilix
17,457
6,843
0
315
9,478
3,889
0
0
9,478
0
27,259
L
King Arthur
Engage Fossy
King Arthur
12,649
924
0
0
18,831
18,333
0
9,409
9,422
395
36,356
W
Chaac
10,672
832
0
1,590
12,505
8,152
0
0
6,254
0
20,779
W
Chang'e
18,893
1,499
5,377
4,311
8,903
6,198
0
110
8,793
49,577
0
L
Erlang Shen
QtEmi
Erlang Shen
5,371
2,196
0
847
16,262
9,847
0
5,704
10,558
0
13,417
L
Horus
Sazpect
Horus
5,276
2,311
1,989
1,484
19,089
22,962
0
5,397
13,692
0
19,653
L
Chaac
mrtonyrex
Chaac
7,164
712
0
3,833
19,767
13,526
0
7,415
12,352
0
36,333
W
Bacchus
14,660
1,801
0
0
7,762
10,842
0
64
7,698
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,780
Gold Earned
45,431
188
Minions Killed
181
8
Camps Cleared
5
837,149
Distance Traveled
847,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,574
857
15
2
0
178,761
0
W
Neith
11,047
1,105
39
4
3
165,831
0
W
Awilix
10,441
1,044
18
2
1
181,043
0
L
King Arthur
9,597
960
48
5
0
184,642
0
W
Chaac
10,090
1,009
31
3
0
123,270
0
W
Chang'e
11,540
1,154
80
8
4
198,330
0
L
Erlang Shen
8,676
868
20
2
0
169,900
0
L
Horus
8,860
886
30
3
1
149,752
0
L
Chaac
9,724
972
68
7
4
163,973
0
W
Bacchus
11,662
1,166
20
2
0
168,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role